Fletching is one of the easiest skills that you can do at low levels as it does not cost an exorbitant amount of money to get good at. The arrows that you make are also very useful to you if you are a warrior, paladin, shadowknight, ranger, or rogue, and you can always sell them.
You will need: A flething kit, and access to a fletching merchant close to where you will be fletching. I strongly recomend going to the fletching merchant in the PoK to the west of the library, he has everything that you will need to get to skill 202. His name is Jaren Cloudchaser (-88, 1471.)
NOTE TO THE FLETCHER WHO DOES NOT HAVE MUCH MONEY: When I say to upgrade the component in something go back to the most basic components for everything else. For example, then I say upgrade the shafts to ceramic, use ceramic shafts, but large nocks, field point arrowheads, and circular cut fletches. THE MOST BASIC COMPONENTS FOR ARROWS ARE: 1 field point arrowheads, 1 bundled wood arrow shafts, 1 several round cut fletchlings, and large groove nocks
As always with tradeskills make sure that the items are not stacked.
Start out by training your skill to 21 at a guild if you can afford to spend the training points. If not, make CLASS 1 wood point arrows to start out until it is trivial at 16. To make these, combine in your fletching kit one field point arrowheads, one bundled wood arrow shafts, one several round cut fletchlings, and large groove nocks. Once you have raised your skill to 16, upgrade the nocks and make the same arrows substituting the large groove nocks for medium groove nocks. This will go trivial around 36.
If you trained your skill to 21, just make the latter part of this, combining the one bundled wood arrow shafts, one several round cut fletchlings, and medium groove nocks in your fletching kit.
Once your skill is at 36, it is time to upgrade the fletches. Sell back all of your round cut fletches and buy parabolic cut ones. This time, you will make CLASS 2 wood point arrows by combining the one bundled wood arrow shafts, one several PARABOLIC cut fletchlings, and medium groove nocks. This is trivial at skill 46.
The next thing to do is up the quality of the nocks once again. This time you buy small nocks and combine the one bundled wood arrow shafts, one several round cut fletchlings, and SMALL groove nocks in your fletching kit. This is trivial at 56.
Luckily you are not going to have to farm skeletons for this next part, you are going to use bone shafts instead of wood ones which are getting better, but still many people will not buy them for very much money. Sell all of your extras to merchants.
To go from skill 56 to 68, you must buy bone shafts and combine one bundled BONE arrow shafts, one several round cut fletchlings, and small groove nocks in your fletching kit to make CLASS 2 bone point arrows.
Again you now will need to get higher quality feathers for you arrows. Sell back all of your parabolic cut fletches and buy several shield cut fletchings. Then combine as usual: This time the bone shafts, point tips, small nocks, and the new SHIELD CUT fletchings. This combine will make CLASS 3 bone point arrows and will sell to a merchant for about 1pp a stack with a bad charisma or up to even 1.5pp with a better one. You still are not making a profit on your arrows, but are increasing your skill nicely. These CLASS 3 bone point arrows are trivial at 82.
You have now upgraded everything needed to make arrows except for the tips. This is about to change. Sell back all of your field point arrowheads and buy hooked arrowheads! You now make hooked arrows which all do 1 more damage than before (woo, hoo...) Now the combine is the bone shafts, the small nocks, the shield cut fletchings and the HOOKED arrowheads. This combine is trivial at 102. The arrows are now called CLASS 3 bone hooked arrows and sell for a bit more as usual. Some players may now buy your arrows, but most will not.
Now, yet again, you upgrade the fletches. Buy wooden vanes now instead of the shield cut fletchlings that you have been using. This combine is now bone shaft, hooked arrowhead, small nock, and WOODEN vanes. This combine is trivial at 122.
Next, sell back the leftover bone shafts and buy ceramic ones which give you an increase in damage by 2. Combine this shaft with the other current ingredients until skill level 135, where this combine becomes trivial.
At this point in learning how to fletch, the periods between trivials become increased, therefore bringing a decrease in successes and thus a more pricy part.
Now upgrade the vanes to bone vanes and combine the shaft, arrowhead, nock, and the new BONE vanes to get CLASS 5 ceramic hooked arrow, which is starting to get pretty nice. This unfortunatly does not trivial until 162.
Once at 162, you are starting to get pretty good at making arrows.
You need to next upgrade the arrowheads again, this time to silver tipped arrowheads. Combine the usual things in your fletching kit making sure to use silver tipped arrowheads instead of the hooked ones to come up with CLASS 5 ceramic silver arrows. This is trivial at 182.
You now have a choice. You can upgrade either the shafts to steel or the fletches to ceramic, or both. All three options will take you to skill 202. If you want better arrows, i suggest ceramic vanes or both upgrades, but if you want to spend less, i suggest steel shafts.
It is very difficult to go from 202 to 250. You either need to make bows which are very expensive, or find acrillia shafts or condensed substance arrowheads which are also expensive, but also hard to get. You must smith them. Acrillia shafts are made by combining an arrow shaft mold, flask of water, small brick of acrylia ore in a forge. The condensed substance arrowheads are a water flask, a file, and a chunk of condensed ____. The ___ is filled by the substance that you want in the tip, flame, ice, or shadow.
If you chose to go by making bows, this guide cannot help you I'm sorry.
Good Luck new fletcher.[/i]
You will need: A flething kit, and access to a fletching merchant close to where you will be fletching. I strongly recomend going to the fletching merchant in the PoK to the west of the library, he has everything that you will need to get to skill 202. His name is Jaren Cloudchaser (-88, 1471.)
NOTE TO THE FLETCHER WHO DOES NOT HAVE MUCH MONEY: When I say to upgrade the component in something go back to the most basic components for everything else. For example, then I say upgrade the shafts to ceramic, use ceramic shafts, but large nocks, field point arrowheads, and circular cut fletches. THE MOST BASIC COMPONENTS FOR ARROWS ARE: 1 field point arrowheads, 1 bundled wood arrow shafts, 1 several round cut fletchlings, and large groove nocks
As always with tradeskills make sure that the items are not stacked.
Start out by training your skill to 21 at a guild if you can afford to spend the training points. If not, make CLASS 1 wood point arrows to start out until it is trivial at 16. To make these, combine in your fletching kit one field point arrowheads, one bundled wood arrow shafts, one several round cut fletchlings, and large groove nocks. Once you have raised your skill to 16, upgrade the nocks and make the same arrows substituting the large groove nocks for medium groove nocks. This will go trivial around 36.
If you trained your skill to 21, just make the latter part of this, combining the one bundled wood arrow shafts, one several round cut fletchlings, and medium groove nocks in your fletching kit.
Once your skill is at 36, it is time to upgrade the fletches. Sell back all of your round cut fletches and buy parabolic cut ones. This time, you will make CLASS 2 wood point arrows by combining the one bundled wood arrow shafts, one several PARABOLIC cut fletchlings, and medium groove nocks. This is trivial at skill 46.
The next thing to do is up the quality of the nocks once again. This time you buy small nocks and combine the one bundled wood arrow shafts, one several round cut fletchlings, and SMALL groove nocks in your fletching kit. This is trivial at 56.
Luckily you are not going to have to farm skeletons for this next part, you are going to use bone shafts instead of wood ones which are getting better, but still many people will not buy them for very much money. Sell all of your extras to merchants.
To go from skill 56 to 68, you must buy bone shafts and combine one bundled BONE arrow shafts, one several round cut fletchlings, and small groove nocks in your fletching kit to make CLASS 2 bone point arrows.
Again you now will need to get higher quality feathers for you arrows. Sell back all of your parabolic cut fletches and buy several shield cut fletchings. Then combine as usual: This time the bone shafts, point tips, small nocks, and the new SHIELD CUT fletchings. This combine will make CLASS 3 bone point arrows and will sell to a merchant for about 1pp a stack with a bad charisma or up to even 1.5pp with a better one. You still are not making a profit on your arrows, but are increasing your skill nicely. These CLASS 3 bone point arrows are trivial at 82.
You have now upgraded everything needed to make arrows except for the tips. This is about to change. Sell back all of your field point arrowheads and buy hooked arrowheads! You now make hooked arrows which all do 1 more damage than before (woo, hoo...) Now the combine is the bone shafts, the small nocks, the shield cut fletchings and the HOOKED arrowheads. This combine is trivial at 102. The arrows are now called CLASS 3 bone hooked arrows and sell for a bit more as usual. Some players may now buy your arrows, but most will not.
Now, yet again, you upgrade the fletches. Buy wooden vanes now instead of the shield cut fletchlings that you have been using. This combine is now bone shaft, hooked arrowhead, small nock, and WOODEN vanes. This combine is trivial at 122.
Next, sell back the leftover bone shafts and buy ceramic ones which give you an increase in damage by 2. Combine this shaft with the other current ingredients until skill level 135, where this combine becomes trivial.
At this point in learning how to fletch, the periods between trivials become increased, therefore bringing a decrease in successes and thus a more pricy part.
Now upgrade the vanes to bone vanes and combine the shaft, arrowhead, nock, and the new BONE vanes to get CLASS 5 ceramic hooked arrow, which is starting to get pretty nice. This unfortunatly does not trivial until 162.
Once at 162, you are starting to get pretty good at making arrows.
You need to next upgrade the arrowheads again, this time to silver tipped arrowheads. Combine the usual things in your fletching kit making sure to use silver tipped arrowheads instead of the hooked ones to come up with CLASS 5 ceramic silver arrows. This is trivial at 182.
You now have a choice. You can upgrade either the shafts to steel or the fletches to ceramic, or both. All three options will take you to skill 202. If you want better arrows, i suggest ceramic vanes or both upgrades, but if you want to spend less, i suggest steel shafts.
It is very difficult to go from 202 to 250. You either need to make bows which are very expensive, or find acrillia shafts or condensed substance arrowheads which are also expensive, but also hard to get. You must smith them. Acrillia shafts are made by combining an arrow shaft mold, flask of water, small brick of acrylia ore in a forge. The condensed substance arrowheads are a water flask, a file, and a chunk of condensed ____. The ___ is filled by the substance that you want in the tip, flame, ice, or shadow.
If you chose to go by making bows, this guide cannot help you I'm sorry.
Good Luck new fletcher.[/i]
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