Currently I have 290 int unbuffed and can get up to 232 dex and 207 wis with buffs. My question is referring to skill ups, should I bother trying to get the others higher or just go with my Int and not worry about dex and wis.
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Dex/Wis/Int? Which of these is better to have higher?
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I have found in general, that when I have more than one stat maxed that I get more skill ups. Such as usually I am maxed at Dex as the primary, and STR as my secondary skill check. I have also found that my skill ups have come more frequently as I am 63 now and my caps are now 270. I do not have any data to prove this, just something that I have noticed.
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Originally posted by KeqenAnd - correct me if I am wrong, but the highest skill that matters is 255 in any of these?
Taushar
Carpe Diem, Carpe Nocturn
Taushar Tigris
High Elf Exemplar of 85th circle
Druzzil Ro server
Necshar Tigris
Gnome Necromancer of 32nd circle
Krugan
Barbarian Rogue of 61st circle
Katshar
Vah Shir Shaman of 26th circle
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I have found in general, that when I have more than one stat maxed that I get more skill ups. Such as usually I am maxed at Dex as the primary, and STR as my secondary skill check.
Smithing: Int/Wis/Str
Fletching: Int/Wis/Dex
There was some talk of Tailoring using Dex but I'm unsure if that ever went live. I'm not aware of any other tradeskills that actually have a tertiary stat for skill up checks.
Not that having as many stats as possible maxxed will hurt anything even if it doesn't help.
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I know that in theory any of WIS/INT/DEX is supposed to increase your chances of a skill up.
I've tried max Wisdom, and Max Dexterity more than once until I hit 250.
Max Wisdom post 202 only gave me 1 skill up per every 2 stacks of Shadow Tipped Acrylia Arrows combined on average.
Max Dexterity my average was closer to 1 skill up per stack.
Obviously there are more variables at work here than can be accounted for, how far along was the skill, trivial levels etc...
But my experience, and since I play a ranger and typically have a higher dexterity stat than wisdom anyhow, max dex worked better. Cheaper too since I didn;t need to keep 2 sets of gear, just hit on my shaman friends for max Dex.Kinladar Truwarp
Hunter of the 65th Season
Grandmaster Fletcher
Fires of Time on Rodcet Nife
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Originally posted by KinladarI know that in theory any of WIS/INT/DEX is supposed to increase your chances of a skill up.
I've tried max Wisdom, and Max Dexterity more than once until I hit 250.
Max Wisdom post 202 only gave me 1 skill up per every 2 stacks of Shadow Tipped Acrylia Arrows combined on average.
Max Dexterity my average was closer to 1 skill up per stack.
Obviously there are more variables at work here than can be accounted for, how far along was the skill, trivial levels etc...
But my experience, and since I play a ranger and typically have a higher dexterity stat than wisdom anyhow, max dex worked better. Cheaper too since I didn;t need to keep 2 sets of gear, just hit on my shaman friends for max Dex.
Taushar
Carpe Diem, Carpe Nocturn
Taushar Tigris
High Elf Exemplar of 85th circle
Druzzil Ro server
Necshar Tigris
Gnome Necromancer of 32nd circle
Krugan
Barbarian Rogue of 61st circle
Katshar
Vah Shir Shaman of 26th circle
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shouldn't be that hard to get close to that level dex (obviously no innate enlightenment but you're clearly level 63+ so you could do 270)
Nights Dark Terror = 130 Dex
Focus of the Soul = 70 dex
Speed of Valon=33 Dex
=233 total dex buffs.
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I intend to make a couple new toons and experiment with this a bit. Your wisdom is higher than my Dex is even now, since I would top out at 265 dex. Those extra points into wisdom would certainly seem to tip the scale.
To have an honest comparison, lower your wisdom to 255, since that would be a more real world test, that was the highest I could get my Dex at the times I worked my fletching up.Kinladar Truwarp
Hunter of the 65th Season
Grandmaster Fletcher
Fires of Time on Rodcet Nife
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This must be different from the last time I checked any of these boards for this discussion. I remember that it as wis or int, whichever was higher, was the attribute used for all trade skills for skillups. Then each trade skill has a secondary attribute that was used to figure out the success rate. For fletching this was dex (for blacksmithing it is strength and so on).
Now if you take into account that you (well I do) usually get more skill ups with more successes then this could be why your dex was helping.
I also had thought that this was question given to Sony at one point at one of the fairs (remember it in the tailoring forums) and that they verified it was true but that some of the secondary attributes for some of the trade skills were not working correctly yet.
Was I dreaming?
I think the only way to test this is to make a couple of toons and make sure that your int and wis are very low (like under 100) and then bring just dex up and try it. Would like to see the comparison in that. Posting what your dex/wis/int for all tests would be great.
Of course, you would need to have an enchanter over level 60 because they get all the money nowadays.When are they going to stop that with KEI pools or some such. I can almost taste a nerf for this one. Now instead of everyone making druids now they are making enchanters. Oh well, that is another topic entirely.
Tryll Rapture (55 Ranger - Drinal)- 250 Brewer (+ trophy)
- 237 Fletcher
- 200 Baker
- 200 Potter
- 200 Jeweler
- 189 Blacksmith
- 181 Tailor
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Originally posted by Tryll RaptureThis must be different from the last time I checked any of these boards for this discussion. I remember that it as wis or int, whichever was higher, was the attribute used for all trade skills for skillups. Then each trade skill has a secondary attribute that was used to figure out the success rate. For fletching this was dex (for blacksmithing it is strength and so on).
Now if you take into account that you (well I do) usually get more skill ups with more successes then this could be why your dex was helping.
I also had thought that this was question given to Sony at one point at one of the fairs (remember it in the tailoring forums) and that they verified it was true but that some of the secondary attributes for some of the trade skills were not working correctly yet.
Was I dreaming?
What they did state was that ONLY your Skill Level + Skill Mods affect your success rate.
The higher of Int/Wis determine your skill up rate. Exception being that Str can be substituted for Smithing and Dex can be substituted for Fletching. They also said they were considering adding tertiary stats to the other trade skills but hadn't at the time.
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Originally posted by KinladarI intend to make a couple new toons and experiment with this a bit. Your wisdom is higher than my Dex is even now, since I would top out at 265 dex. Those extra points into wisdom would certainly seem to tip the scale.
To have an honest comparison, lower your wisdom to 255, since that would be a more real world test, that was the highest I could get my Dex at the times I worked my fletching up.
Taushar
Carpe Diem, Carpe Nocturn
Taushar Tigris
High Elf Exemplar of 85th circle
Druzzil Ro server
Necshar Tigris
Gnome Necromancer of 32nd circle
Krugan
Barbarian Rogue of 61st circle
Katshar
Vah Shir Shaman of 26th circle
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