I am 210 in Fletching with a geerlock tool. In my other tradeskills I noticed some 250 combines are very easy to make, others are not and one tends to fail even if 250 skill. I haven't noticed a good way to determine how difficult a combine is after it is marked 250+. In my experience that 250+ can vary greatly.
When is it probable that I may make a planar bow, like a nightmare bow? Is this one of those difficult combines that people tend to fail on, or one that people tend to make once they are over 200 or so.
In fletching, what items have other found to be easy or hard that are over 250?
When is it probable that I may make a planar bow, like a nightmare bow? Is this one of those difficult combines that people tend to fail on, or one that people tend to make once they are over 200 or so.
In fletching, what items have other found to be easy or hard that are over 250?
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