Putting quick chart upfront, stat modifiers based on field point, wood shaft, round fletch, large nock arrow of 1 damage, 50 range.
Point:
Field, .005pp, trivial 16 (ideal)
Hooked, .315pp, trivial 102, +1 damage (ideal #2)
Silver tip, 3.99pp, trivial 182, +2 damage +magic
Shaft:
Wood, .005pp, trivial 16
Bone, .079pp, trivial 68, +1 damage (ideal)
Ceramic, 1.115pp, trivial 135, + 2 damage
Steel, 2.835pp, trivial 202, +3 damage (sometimes +magic)
Fletch:
Round, .005pp, trivial 16
Parabolic, .026pp, trivial 46, +50 range (ideal)
Shield, .189pp, trivial 82, +1 atk -50 range
Wood Vane, .682pp, trivial 122, +1 atk -25 range
Bone Vane, 1.365pp, trivial 162, +1 atk +25 range
Ceramic Vane, 2.782pp, trivial 202, +2 atk
Nock:
Large, .005pp, trivial 16
Medium, .016pp, trvial 36, +25 range
Small, .042pp, trivial 56, +50 range (ideal)
Field Point, Wood Shaft, Round Fletch, Large Nock, 1/0/50, trivial 16, sell
Field Point, Wood Shaft, Round Fletch, Medium Nock, 1/0/75, trivial 36, sell
Field Point, Wood Shaft, Parabolic Fletch, Large Nock, 1/0/100, trivial 46, sell
Field Point, Wood Shaft, Parabolic Fletch, Small Nock, 1/0/150, trivial 56
Field Point, Bone Shaft, Parabolic Fletch, Small Nock, 2/0/150, trivial 68
Field Point, Wood Shaft, Shield Fletch, Large Nock, 2/0/0, trivial 82, sell
Hooked Point, Bone Shaft, Parabolic Fletch, Small Nock, 3/0/150, trivial 102
Field Point, Wood Shaft, Wood Vane Fletch, Large Nock, 2/0/25, trivial 122, sell
Hooked Point, Ceramic Shaft, Parabolic Fletch, Small Nock, 4/0/150, trivial 135
Hooked Point, Bone Shaft, Bone Vane Fletch, Small Nock, 3/0/125, trivial 162, maybe sell
Silver Point, Bone Shaft, Parabolic Fletch, Small Nock, 4/0/150 magic, trivial 182 (10 arrows/combine instead of 5)
Hooked Point, Steel Shaft, Parabolic Fletch, Small Nock, 5/0/150 magic, trivial 202 or
Silver Point, Steel Shaft, Parabolic Fletch, Small Nock, 6/0/150 magic, trivial 202 (10 arrow/combine)
Point:
Field, .005pp, trivial 16 (ideal)
Hooked, .315pp, trivial 102, +1 damage (ideal #2)
Silver tip, 3.99pp, trivial 182, +2 damage +magic
Shaft:
Wood, .005pp, trivial 16
Bone, .079pp, trivial 68, +1 damage (ideal)
Ceramic, 1.115pp, trivial 135, + 2 damage
Steel, 2.835pp, trivial 202, +3 damage (sometimes +magic)
Fletch:
Round, .005pp, trivial 16
Parabolic, .026pp, trivial 46, +50 range (ideal)
Shield, .189pp, trivial 82, +1 atk -50 range
Wood Vane, .682pp, trivial 122, +1 atk -25 range
Bone Vane, 1.365pp, trivial 162, +1 atk +25 range
Ceramic Vane, 2.782pp, trivial 202, +2 atk
Nock:
Large, .005pp, trivial 16
Medium, .016pp, trvial 36, +25 range
Small, .042pp, trivial 56, +50 range (ideal)
Field Point, Wood Shaft, Round Fletch, Large Nock, 1/0/50, trivial 16, sell
Field Point, Wood Shaft, Round Fletch, Medium Nock, 1/0/75, trivial 36, sell
Field Point, Wood Shaft, Parabolic Fletch, Large Nock, 1/0/100, trivial 46, sell
Field Point, Wood Shaft, Parabolic Fletch, Small Nock, 1/0/150, trivial 56
Field Point, Bone Shaft, Parabolic Fletch, Small Nock, 2/0/150, trivial 68
Field Point, Wood Shaft, Shield Fletch, Large Nock, 2/0/0, trivial 82, sell
Hooked Point, Bone Shaft, Parabolic Fletch, Small Nock, 3/0/150, trivial 102
Field Point, Wood Shaft, Wood Vane Fletch, Large Nock, 2/0/25, trivial 122, sell
Hooked Point, Ceramic Shaft, Parabolic Fletch, Small Nock, 4/0/150, trivial 135
Hooked Point, Bone Shaft, Bone Vane Fletch, Small Nock, 3/0/125, trivial 162, maybe sell
Silver Point, Bone Shaft, Parabolic Fletch, Small Nock, 4/0/150 magic, trivial 182 (10 arrows/combine instead of 5)
Hooked Point, Steel Shaft, Parabolic Fletch, Small Nock, 5/0/150 magic, trivial 202 or
Silver Point, Steel Shaft, Parabolic Fletch, Small Nock, 6/0/150 magic, trivial 202 (10 arrow/combine)