Are there any plans to raise the skill cap on fishing above 200 in the future?
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Plans to raise fishing above 200?
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Plans to raise fishing above 200?
[75 Shadowblade (Rogue)] Xaxony Silentshadow (Wood Elf) Council of Dragons ZONE: Fennin Ro
Journeyman Artisan, Master Poisoncrafter
[69 Maestro (Bard)] Skyai Blue`Seas (Half Elf) Council of Dragons ZONE: Fennin Ro
Apprentice ArtisanTags: None
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Is the code change a big and dangerous one like making 12 slots bag? Or just too much work?
I would like to get high enough that I only catch 15 pound fishes in Abysmal sea.Grolyn Blacknife
BeastlordT:7
M:0T:6
M:1T:6
M:0Fletching:
284T:7
M:0T:6
M:0T:7
M:2Zira Blacknife
ShamanT:7
M:0Maelin Starpyre
VazaelleReiseraa
NecroResearch:
102
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Originally posted by Unapuma View PostIs the code change a big and dangerous one like making 12 slots bag? Or just too much work?
I would like to get high enough that I only catch 15 pound fishes in Abysmal sea.
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Nope not a dangerous one, but there needs to be a bunch of design decisions AND it will likely adversely affect people with 300 skill, or create a huge amount of design work.
At 200 fishing you have a 100% chance to get fish from the high table. So there is just no room for me to go. So I would either have to add a 4th table... (huge amount of work for me because there are 1700+ zones I would have to go make tables for... though some have no water... I would have to do that research while I was working... still time.) or spread it out so 300 is the new 100% from the high table (adversely affecting players) And really all I can do is make more fly's... I don't see a lot of point in it just to have another skill to give larger numbers too.Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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Originally posted by Ngreth Thergn View PostNope not a dangerous one, but there needs to be a bunch of design decisions AND it will likely adversely affect people with 300 skill, or create a huge amount of design work.
At 200 fishing you have a 100% chance to get fish from the high table. So there is just no room for me to go. So I would either have to add a 4th table... (huge amount of work for me because there are 1700+ zones I would have to go make tables for... though some have no water... I would have to do that research while I was working... still time.) or spread it out so 300 is the new 100% from the high table (adversely affecting players) And really all I can do is make more fly's... I don't see a lot of point in it just to have another skill to give larger numbers too.
Although it is fun to see skill-ups, it is not necessary with fishing to raise it to 300.Rawckett Launcher
79 Gnome Wizard of Sol Ro / Bristlebane
300 Tinkerer; 287 Jeweler; 258 Brewer; 240 Blacksmith; 237 Fletcher; 208 Potter; 204 Baker; 200 Fisherman; 193 Researcher; 183 Tailor
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Thanks for the answer, Ngreth. Makes perfect sense as to why you left fishing at 200, once you explained it.[75 Shadowblade (Rogue)] Xaxony Silentshadow (Wood Elf) Council of Dragons ZONE: Fennin Ro
Journeyman Artisan, Master Poisoncrafter
[69 Maestro (Bard)] Skyai Blue`Seas (Half Elf) Council of Dragons ZONE: Fennin Ro
Apprentice Artisan
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