for my old friends at EQ.
I'm still under NDA so no asking me what's in this new expansion, please.
What would you like to see Brodder FoamyMugs and Catbik Tinkerton work on while this expansion is out?
THere should (if Ngreth stays sane) be time two or three months down the line for more new stuff to be added to the game.
Remember, if it doesn't involve massive code changes- then it's more likely to get in. IF I use a recipe or beverage idea I will mention them in the new stories.
This last set of stories was in honor of this site, Naomi, Ngreth and my old side kick Catbik Tinkerton.
I may try to get the to introduce some self running events or give them the RP scrips for newbie events i used to run in Faydwer along with the Champions of Brell. But that's more work.
Brewings more fun and you can drink that. No need to fight a giant skunk on steroids either...
Read the other stories below and pick and chose those you think might be done easily (Ngreth drooling on my shoulder and scratching his head wondering how he can do that, might be enough sign to me that I have to simplify the ideas- either that or he just needs more chewie-chews)
IF Brodder Retired- where would his Bar/Inn/Brewing Hall of Fame and Temple to Brell be located? (I'm thinking on a nice island (read Somewhereville and "I think we can finally reveal the truth over on eqclerics.org classic section. Spew warnings are needed and expect to lose hours upon hours reading those gems)...
Meanwhile- which of my ideas and stories below do you like best.
Remember I can try to slip some tinkering into the whole thing.
Catbik Tinkerton on top of being soused 80% of the time from testing my potent potables was a master Tinker who's ultimate dream is to get into the Great Big Book of Ooops(cue ominous music with children giggling in backgrounds-if that's not spooky you should see Catbik's Tinkering books- sobers one right up it does!
This isn't an open call for stories, but for suggestions. Ngreth is swamped right now and will be well into the months after the release of the Dragon expansion.
Me I was hoping they'd open up the north side of Faydwer as shown on the old maps.
Imagine dozens after dozens of stills, fields of hops, barley and other brewing components (drooool)....
The new race I had in mind here were goblins that were magically mixed with rats to become the Ratkin you see in EQ2...but I don't know if that's compatible with their Lore or not.
Imagine Goblin Knights riding Giant Rat steeds thorny lances in hand charging your group as you come out into the open farm lands to the North of Kaladim and the Chessboard area pf Butcherblock or through a collapsed wall of the ORC city....
I kinda see that area as one Bristlebutt had distracted Brell from watching for so long that things have gone awry..."OOOPS I forgot about that area...guess my own magic shields were stronger than I remembered..."
Ahh the imagination roils and boils and my fingers soon will toil at the keyboard.
I'll be using Old school EQ items to make second generation brewing and tinkering items.
Some simple some taking and needing the new items to work.
Unrest will become important too (need ghost dust to fast age things maybe)
Will need wood from certain areas (Like those giant elven ships that have maybe RUN AGROUND somewhere...)
I'd love to introduce a new concept to raiding. The Engineering team. Which needs at least SIX GNOME Tinkers and one master engineer (over 300 skill) to build Raid Assistance devices to get into certain areas or to clear tunnels of swarms of enemies that would normally wipe raid level groups into paste.
The raid would have to protect the Engineering team until the device was complete (and even then it might just blow up!).
These would be based on clockwork tinkering and dwarven smithing (for special metals and springs of course and the FUEL!!)
Which ever gnome is the mater engineer and decides the team is ready to lose the item in a tunnel, against a wall, at a horde, or what not...he's the one that gets to hit a button that makes everything stop for a second...(You've all seeen the great big book of oops in akanon haven't you?)
"LET HER RIP!" if the device goes into the red (a bar only the master engineer can see) he can yell "OOoopS!" and scattering away from the device is highly suggested if you want to survive (talking aoe rampage damage if these things blow up!)
But I'm not sure the game code can support that or it'd have to reference groups differently. Maybe a master tinker can hit an ability that forms a Engineering team. (6 gnomes and 2 dwarfs needed)
Bah my muse is going off on a tangent...
Back to brewing.
I'll rewrite the stories that aren't picked up for this expansion and talk with the PTB (that's NGRETH who talks with his bosses...) to see what's viable.
Perhaps during patch cycles more stuff can be added.
NOTE: I had absolutely nothing to do with any brewing in the DragonKin cities unless they stole my diaries.
Though I do wonder what happens if you force feed a HD several superior lichen spirits , a few Brodder's Revenges, and a bottle of Hot sauce and shake em vigorously...either they get real drunk or they go BOOM. Either way. I'm not cleaning up the mess!!
BTW how many of you who wield 1hb weapons would wield a Battlemug?
Just a question...things might be upgradeable, might be made, might just be a quest result, or might be what a certain Cleric/Barkeep uses to keep you in line if you give him lip.
Suggestions as always are welcome.
Annoy the dwarf though and I coat you in BBQ sauce and Burning rum and point you out to the House Ogre!!
I'm still under NDA so no asking me what's in this new expansion, please.
What would you like to see Brodder FoamyMugs and Catbik Tinkerton work on while this expansion is out?
THere should (if Ngreth stays sane) be time two or three months down the line for more new stuff to be added to the game.
Remember, if it doesn't involve massive code changes- then it's more likely to get in. IF I use a recipe or beverage idea I will mention them in the new stories.
This last set of stories was in honor of this site, Naomi, Ngreth and my old side kick Catbik Tinkerton.
I may try to get the to introduce some self running events or give them the RP scrips for newbie events i used to run in Faydwer along with the Champions of Brell. But that's more work.
Brewings more fun and you can drink that. No need to fight a giant skunk on steroids either...
Read the other stories below and pick and chose those you think might be done easily (Ngreth drooling on my shoulder and scratching his head wondering how he can do that, might be enough sign to me that I have to simplify the ideas- either that or he just needs more chewie-chews)
IF Brodder Retired- where would his Bar/Inn/Brewing Hall of Fame and Temple to Brell be located? (I'm thinking on a nice island (read Somewhereville and "I think we can finally reveal the truth over on eqclerics.org classic section. Spew warnings are needed and expect to lose hours upon hours reading those gems)...
Meanwhile- which of my ideas and stories below do you like best.
Remember I can try to slip some tinkering into the whole thing.
Catbik Tinkerton on top of being soused 80% of the time from testing my potent potables was a master Tinker who's ultimate dream is to get into the Great Big Book of Ooops(cue ominous music with children giggling in backgrounds-if that's not spooky you should see Catbik's Tinkering books- sobers one right up it does!
This isn't an open call for stories, but for suggestions. Ngreth is swamped right now and will be well into the months after the release of the Dragon expansion.
Me I was hoping they'd open up the north side of Faydwer as shown on the old maps.
Imagine dozens after dozens of stills, fields of hops, barley and other brewing components (drooool)....
The new race I had in mind here were goblins that were magically mixed with rats to become the Ratkin you see in EQ2...but I don't know if that's compatible with their Lore or not.
Imagine Goblin Knights riding Giant Rat steeds thorny lances in hand charging your group as you come out into the open farm lands to the North of Kaladim and the Chessboard area pf Butcherblock or through a collapsed wall of the ORC city....
I kinda see that area as one Bristlebutt had distracted Brell from watching for so long that things have gone awry..."OOOPS I forgot about that area...guess my own magic shields were stronger than I remembered..."
Ahh the imagination roils and boils and my fingers soon will toil at the keyboard.
I'll be using Old school EQ items to make second generation brewing and tinkering items.
Some simple some taking and needing the new items to work.
Unrest will become important too (need ghost dust to fast age things maybe)
Will need wood from certain areas (Like those giant elven ships that have maybe RUN AGROUND somewhere...)
I'd love to introduce a new concept to raiding. The Engineering team. Which needs at least SIX GNOME Tinkers and one master engineer (over 300 skill) to build Raid Assistance devices to get into certain areas or to clear tunnels of swarms of enemies that would normally wipe raid level groups into paste.
The raid would have to protect the Engineering team until the device was complete (and even then it might just blow up!).
These would be based on clockwork tinkering and dwarven smithing (for special metals and springs of course and the FUEL!!)
Which ever gnome is the mater engineer and decides the team is ready to lose the item in a tunnel, against a wall, at a horde, or what not...he's the one that gets to hit a button that makes everything stop for a second...(You've all seeen the great big book of oops in akanon haven't you?)
"LET HER RIP!" if the device goes into the red (a bar only the master engineer can see) he can yell "OOoopS!" and scattering away from the device is highly suggested if you want to survive (talking aoe rampage damage if these things blow up!)
But I'm not sure the game code can support that or it'd have to reference groups differently. Maybe a master tinker can hit an ability that forms a Engineering team. (6 gnomes and 2 dwarfs needed)
Bah my muse is going off on a tangent...
Back to brewing.
I'll rewrite the stories that aren't picked up for this expansion and talk with the PTB (that's NGRETH who talks with his bosses...) to see what's viable.
Perhaps during patch cycles more stuff can be added.
NOTE: I had absolutely nothing to do with any brewing in the DragonKin cities unless they stole my diaries.
Though I do wonder what happens if you force feed a HD several superior lichen spirits , a few Brodder's Revenges, and a bottle of Hot sauce and shake em vigorously...either they get real drunk or they go BOOM. Either way. I'm not cleaning up the mess!!
BTW how many of you who wield 1hb weapons would wield a Battlemug?
Just a question...things might be upgradeable, might be made, might just be a quest result, or might be what a certain Cleric/Barkeep uses to keep you in line if you give him lip.

Suggestions as always are welcome.
Annoy the dwarf though and I coat you in BBQ sauce and Burning rum and point you out to the House Ogre!!
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