I have seen a few references to an Alchemist Charm from TSS but have not found the quest, link or recipes. Are they in the database yet?
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So one thing I was reading about the charms is that you have to be good at pottery to make your charm. So not only do you have to have a good alchemy skill but you need like 280 in pottery. I don't think this is very good. If anyone has any info on the charms (i.e. whether or not you need a good skill in pottery), please post. It would make more sense for the pottery part to be tradeable. If not, it's just silly.Rinikku - 78th Level Shaman of the Seventh Hammer
- Ding 75! - 6/10/07 -- I WIN!!!
- Ding 70! - 11/15/06
300 Skill Level in Alchemy + 15% mod
199 Skill Level in Pottery + 5% mod
100 Skill Level in Tailoring
54 Skill Level in Smithing
54 Skill Level in Baking
46 Skill Level in Brewing
Proud Owner of an Alchemist Charm - 10/15/06
Chell - 67th Monk of the 7th Hammer
253 Skill Level in Brewing + 5% mod
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It is also about giving the pottery skill something valuable. Ignoring the need for a pottery skill to make it would be just as silly. It is a Pottery Item augmented with your Alchemy skill. It is NOT just an alchemy item.
Yes you need pottery skill.
Pottery is one of the easiest and cheapest skills to gain.
The old alchemy trophy (OLD one) needed pottery skill... and this is based off of them.
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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To really benefit the potters, these charms should be tradable.Originally posted by Ngreth ThergnIt is also about giving the pottery skill something valuable. Ignoring the need for a pottery skill to make it would be just as silly. It is a Pottery Item augmented with your Alchemy skill. It is NOT just an alchemy item.
Yes you need pottery skill.
Pottery is one of the easiest and cheapest skills to gain.
The old alchemy trophy (OLD one) needed pottery skill... and this is based off of them.
Baldary
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True, but the old pottery artisan seal was tradeable. My husband made mine for me so I could make my old trophy. If it's going off of this, then it should be tradeable.Originally posted by Ngreth ThergnThe old alchemy trophy (OLD one) needed pottery skill... and this is based off of them.
Wouldn't it make more sense to make the last combine in the item of the tradeskill container (i.e. Alchemist charm = pottery thing + something alchemy-made in the medicine bag) instead of one of the first items.
Not asking for things to get changed, just voicing my opinion
Edit: Just realized the kiln is a pottery step and not blacksmithing
I'm a little happier now
Off to work on pottery lol
Last edited by Rinikku; 09-28-2006, 03:32 PM.Rinikku - 78th Level Shaman of the Seventh Hammer
- Ding 75! - 6/10/07 -- I WIN!!!
- Ding 70! - 11/15/06
300 Skill Level in Alchemy + 15% mod
199 Skill Level in Pottery + 5% mod
100 Skill Level in Tailoring
54 Skill Level in Smithing
54 Skill Level in Baking
46 Skill Level in Brewing
Proud Owner of an Alchemist Charm - 10/15/06
Chell - 67th Monk of the 7th Hammer
253 Skill Level in Brewing + 5% mod
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So pottery is pretty cheap and easy. I got from skill level 2 to 199 in two hours with about 900plat spent (all storebought ingredients too).
Most of the plat spent was for 120+ skill combines. Think it only cost about 15plat up to then.
Now hopefully I can get the ingredients needed to make my charm and not fail *crosses fingers* lol.Rinikku - 78th Level Shaman of the Seventh Hammer
- Ding 75! - 6/10/07 -- I WIN!!!
- Ding 70! - 11/15/06
300 Skill Level in Alchemy + 15% mod
199 Skill Level in Pottery + 5% mod
100 Skill Level in Tailoring
54 Skill Level in Smithing
54 Skill Level in Baking
46 Skill Level in Brewing
Proud Owner of an Alchemist Charm - 10/15/06
Chell - 67th Monk of the 7th Hammer
253 Skill Level in Brewing + 5% mod
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Ngreth,
The bad part is that someone that has chosen another skill to master (e.g., over 200), and not Pottery, will be stuck with having to spend 3 AAs on the new tanaan crafting mastery AA to allow them to bost another skill up over 200. Many people have chosen Smithing or Tailoring for DoN Cultural to be the tradeskill to go over 200 with.
If someone wants to also get Pottery Mastery then they will need to be level 58+ to start buying those AAs.
So the Charms will cost 6+ AAs to be able to make them reliably for many characters and require a minimum level of 58.
Making the parts tradeable would help reduce the base costs a bunch.
Rasky
Quell
PS This of course will be the case for my Level 62 Rogue (who has no decent charm). Although he is already at or close to 200 in Pottery Skill in order to make poison vials. But he is at around 225 in Blacksmithing and a 296 or so Poison maker.
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Unfortunately this doesn't help pottery at all. It will actually damage the pottery market by forcing more players to become potters. (my main complaint with tradeskill quests is they force non-tradeskillers into an already limited market)Originally posted by Ngreth Thergnyeah. but I really wanted this to be pottery based
A better way to help potters with this is to make the clay tradeable and raise the trivial on it or have the potter make a tradeable blank charm. Then add a more appropriate primary tradeskill combine to complete the no drop charm. That way mulitple and single tradeskillers can still produce their own charms and potters get a very nice salable cash cow.
Leave the Artisan's Charm just the way it is since it would be expected that artisans would have some skill in pottery anyway.
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Not changing it at this point.
Don't forget it has a 25% fail cap (75% success cap) so the skill needed may not be as high as you think.
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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Well I succeded at making the clay, succeeded at making the unfired charm and failed on the final step of firing it. Why is the firing part of the charm still 250 trival? Almost every other thing has a high skill for the unfired and low skill for the fired one. My husband was so confused when I told him I failed on the firing part.
Well, guess I won't get my charm til I get some more moss. And then I'll probably fail in a different step.
Is it a one in four chance to fail for every step? Or just the final combine?
Kinda of disappointed now. I'm not high enough level to farm the moss myself or I wouldn't have any problems trying again.
Rinikku - 78th Level Shaman of the Seventh Hammer
- Ding 75! - 6/10/07 -- I WIN!!!
- Ding 70! - 11/15/06
300 Skill Level in Alchemy + 15% mod
199 Skill Level in Pottery + 5% mod
100 Skill Level in Tailoring
54 Skill Level in Smithing
54 Skill Level in Baking
46 Skill Level in Brewing
Proud Owner of an Alchemist Charm - 10/15/06
Chell - 67th Monk of the 7th Hammer
253 Skill Level in Brewing + 5% mod
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Firing has a 75% success cap anyway.
So skill 200 with geerlok = 74% ... almost the same.
I do not mind giving people who have spent the AA to get pottery up a 1% better chance
Ngreth Thergn
Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
Grandmaster Smith 250
Master Tailor 200
Ogres not dumb - we not lose entire city to froggies
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