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  • #31
    Yeah that is the basics.

    Just in my first post on this I was stuck thinking of potions, which are "self" only as currently implemented.

    Basically items with clicky "effects" are either "self", "Proc" , or "Targeted"

    Self is most potions and such things that only buff self like jboots. (and those boots with sow on them... actually use the player spell sow... even though it is self only as defined by the ITEM. The phrases when you cast are often on the SPELL not the item... so the phrasing is based on the fact that the spell can be cast on target (including self) and the item just restricts it to self.)

    Proc is weapons

    Target is other items that can be targeted. Anizok's shrink thingy, rod of temperate flux, etc...
    Ngreth Thergn

    Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
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    • #32
      Isn't it just a case of how the spell effect is defined? Most Pet buffs these days automatically target the caster's pet, so putting one of those effects on a potion or clicky would work to buff it. The "cast by other" message could be something like "Soandso sprinkles a magical dust over their servant"... the latter bit could be replaced with the name of the pet, if the system permits that.
      Gaell Stormracer, Storm Warden of Tunare, United Kingdoms, Antonius Bayle

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      • #33
        Originally posted by Gaell Stormracer
        Isn't it just a case of how the spell effect is defined? Most Pet buffs these days automatically target the caster's pet, so putting one of those effects on a potion or clicky would work to buff it. The "cast by other" message could be something like "Soandso sprinkles a magical dust over their servant"... the latter bit could be replaced with the name of the pet, if the system permits that.
        Items don't quite work the same. There is no "autotarget" on target items.
        Ngreth Thergn

        Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
        Grandmaster Smith 250
        Master Tailor 200
        Ogres not dumb - we not lose entire city to froggies

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        • #34
          Originally posted by Ngreth Thergn
          Self is most potions and such things that only buff self like jboots. (and those boots with sow on them... actually use the player spell sow... even though it is self only as defined by the ITEM. The phrases when you cast are often on the SPELL not the item... so the phrasing is based on the fact that the spell can be cast on target (including self) and the item just restricts it to self.)
          Though there are also SoW items that are targettable. My velious Druid boots click SoW, but are targettable. Man, can't even remember the name now... Woven Grass maybe? So I guess each items is configured separately. The item MAY restrict the spell to self only, or it may not.

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          • #35
            yup. That is one of the things I was trying to say when I corrected myself. It is a setting on the item.

            There is curently no "auto-target pet" setting.
            Ngreth Thergn

            Ngreth nice Ogre. Ngreth not eat you. Well.... Ngreth not eat you if you still wiggle!
            Grandmaster Smith 250
            Master Tailor 200
            Ogres not dumb - we not lose entire city to froggies

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            • #36
              Originally posted by Ngreth Thergn
              Items don't quite work the same. There is no "autotarget" on target items.
              I could have sworn that the Sand Eroded Shell I used to use for Pet Haste auto-targetted my current pet (usually a Charmed pet)...
              Gaell Stormracer, Storm Warden of Tunare, United Kingdoms, Antonius Bayle

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              • #37
                Originally posted by Gaell Stormracer
                I could have sworn that the Sand Eroded Shell I used to use for Pet Haste auto-targetted my current pet (usually a Charmed pet)...
                That is because the nature of the spell itself forces it to target your pet. Just like casting a specifically "Pet Buff" spell without having targetted your pet automatically targets your pet. Just like casting a self-only spell automatically lands on yourself, even if you're not targetting yourself.
                Angelsyn Whitewings, Cleric of Tunare for 66! Seasons.
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                • #38
                  *shrugs* nothing to add really, i just read the first posts that would never happen but would be fun.. joke i made with a friend..
                  Potion of Virtue ..
                  for those days when clerics are never around lol
                  hey you did say "wish"list..
                  one step further tho that my friend laughed about was -"instant cast time, no recast time Virtue potions" invincibility in a bottle ..
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                  • #39
                    Going to beat that dead horse one more time, but my wish is that the Potion of Divine Health X had at least the number of HP that Temperance has instead of just over half that amount.

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                    • #40
                      Yeah that would be nice. Considering the Clarity X = kei (level 60 chanter buff) in a bottle, you would think the Health X would at least equal a level 40 cleric buff. They could make it different by just increasing HP and not ac or making the ac less. Since the Clarity X doesn't have a +20 to wisdom, but it still has the same mana regen as kei. I think that would make sence.
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                      • #41
                        It actually has the hp/ac of the best sub 61 cleric buff from the normal hp/ac spell line. Temperance is an all-in-one buff that also includes a symbol (where most of the hp's a cleric can buff come from) and an ac buff. What would be nice though, was if the potions had the symbol line instead of the hp/ac line. The symbol from that level would be 700 hp (but no ac), and would stack with Nine/Oak.

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                        • #42
                          I would be very happy to do without the AC in this potion (says up to 64 I think, but I usually only see about 19AC added when I use it), and have some decent HP to it. <shrug> It is what it is, this is just a wish list.

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                          • #43
                            Originally posted by Angelsyn
                            That is because the nature of the spell itself forces it to target your pet. Just like casting a specifically "Pet Buff" spell without having targetted your pet automatically targets your pet. Just like casting a self-only spell automatically lands on yourself, even if you're not targetting yourself.
                            But back to the original request.. a potion could cast a heal on a pet (and autotarget the pet) if its effect was a "Pet Buff" spell.
                            Btw, there really are 2 separate SoW spell entries in the database. Most items use the original SoW, but there are 5 that use a self only SoW.

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                            • #44
                              felt this was an important thread to bring back up

                              I know everyone else (like me ) is waiting excitedly for the new expansion and all it may bring. Ngreth I hope you havent forgotten the possability of pet buff potions or something of that nature in the future. many people in-game seem to be excited by any possabilty since pet classes seems to *cough * let the pet get eaten. Not to mention an possabilty of giving it a DS increasing the ability to solo a bit for some classes. I also hope everyone is still collecting ideas on this topic , since we have the blessing of a tradeskill dev who cares what we think.
                              Ngreth, I recently heard someone say that since you have been doing this you rank as "a god in our recipe book " . Thanks again for all you do , and I cant wait to see what the future will bring.
                              mello

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                              • #45
                                *this is not a hint, only an observation based on personal experience with expansions*

                                Just keep in mind that alchemy just had a huge revamp. Historically, skills do not get large chunks of new stuff with every expansion; they usually skip an expansion or two or more.

                                *the preceding is not a hint, only an observation based on personal experience with expansions*

                                Btw, if you think Ngreth isn't getting enough done quickly enough in tradeskills, it isn't a bad idea to /feedback that you wish more dev time were given to tradeskills. That might encourage the folks who assign work to give Ngreth more time for tradeskills!
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