Raised my ogre, point by point to 250 GM smither.
Then, realize that humans can do armors for ogres, and, for my surprise, every single piece of armor has 20hps more than the BEST cultural armor i can do (as ogre) for ogres!! Thats around 250hps more between the 2 sets.
Reward of 2 months non stop farming and skilling smithing: NADA. Noone will buy Crimson Darkscale Armor (ogres to ogres-trolls rallok zek) having the {pottymouth word removed by Mum} human armor made, which has more hps than the ones i do. Sold few pieces of Tae (market that is going down everyday and which any smither can do).
Wuts more, humans can do agnostic versions of his armors for nearly every race (small-big-medium), but, as ogre, i cant even do an agnostic version of mines for those ogres/trolls that didnt choose a deity at creation.
Well, with so much patches that Sony/Verant had do in past (and will do in future) ... noone realized this is {Dev Insult removed}of a RPG development and need URGENT to be modify??
Would have been better to restrict smithy advance to humans for the beginning, so no make ppl waste his time raising a skill that would never gain profit at all from it.
nope, wont do GM smithy path again for a human to equip my ogres/ gain some profit. :?
/shivering about EQ2 new tradeskill classes. :evil:
Then, realize that humans can do armors for ogres, and, for my surprise, every single piece of armor has 20hps more than the BEST cultural armor i can do (as ogre) for ogres!! Thats around 250hps more between the 2 sets.
Reward of 2 months non stop farming and skilling smithing: NADA. Noone will buy Crimson Darkscale Armor (ogres to ogres-trolls rallok zek) having the {pottymouth word removed by Mum} human armor made, which has more hps than the ones i do. Sold few pieces of Tae (market that is going down everyday and which any smither can do).
Wuts more, humans can do agnostic versions of his armors for nearly every race (small-big-medium), but, as ogre, i cant even do an agnostic version of mines for those ogres/trolls that didnt choose a deity at creation.
Well, with so much patches that Sony/Verant had do in past (and will do in future) ... noone realized this is {Dev Insult removed}of a RPG development and need URGENT to be modify??
Would have been better to restrict smithy advance to humans for the beginning, so no make ppl waste his time raising a skill that would never gain profit at all from it.
nope, wont do GM smithy path again for a human to equip my ogres/ gain some profit. :?
/shivering about EQ2 new tradeskill classes. :evil:



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