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Anyone ready for another PoTC style quest yet?

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  • Anyone ready for another PoTC style quest yet?

    PoTC - the ultimate tradeskill MQ - how many millions of plat did that bring into the TS comunity when it hit?

    So, now that everyone has had enough time to soak the old wrists and finally had the last blood clots disolve out of thier eyes, is anyone ready for another one?

    Pro to new TS MQ -

    - something new to do
    - possible better skill paths
    - nice plat maker for a short time
    - might have an end result peice of gear that you can use

    Con to new TS MQ -

    - will inspire more overall competition as folks increase tradeskills to score some easy plat
    - will jack up certain raw material prices as pharmers descide that they want thier share since demand is outstripping supply
    - profit potential won't be as high due to more folks getting into tradeskills because they have to or due to trying to exploit previous quest for plat
    - known GM TSers will be in tell hell 24/7 for the first few weeks of the quest
    - GM TSers will suffer back injuries when they forget to deposite the tens of thousands of plat they've earned in the bazaar before gating/zoning out
    Cigarskunk!
    No more EQ for me till they fix the crash bug.

  • #2
    I'd love to see more quests like this one. It was one of the most fun things in the game.
    Bittleaye Arkades
    Halfling Druid of Xev
    Sans Requiem


    Tailoring 252 - Smithing 222 - Fishing 200 - Brewing 200 - Pottery 199 - Baking 197 - Fletching 142

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    • #3
      Where do I sign up for this one.

      As for sore wrists my wife hit on a winner to fix them.

      Take one old clean tubesock
      Fill sock with dry rice
      Tie end securely
      Warm rice sock in microwave for 1-2 minutes
      Place on wrist while tradeskilling

      It rocks no more pain woot woot

      Woodeckt WolfdenGlade Warden of the 65th Circle & 36AA -
      Follower of Karana & Protector of all Living Creatures.Captain Serving Trampers Trade
      The Wolfden Clan




      • #4
        Sounds great, even with all the grimnel questers who will be making and selling full kits all alone.

        /em buys stock in a pharmicudical company manufacturing cortizone
        Sister Railina
        You live and learn. Or you don't live long. --R.A.H.

        This comic turned me into a total fan-girl.

        Comment


        • #5
          hmmm, POTC quest was definitely fun.

          Another fun quest was the one that results in the Fisherman's Companion. I'd like to see more quests like that, that involve tradeskills, and result in trinkets with fun and sometimes useful effects.

          My ultimate wish would be for a quest that results in a 2nd trophy-type item, which allows a multiple - GM to summon a multi-task ultimate tradeskill container - or - allows the GM to select from a drop down list which container to summon (ex: portable anvil, portable still, sewing kit, fletching kit, spit, bowl, glaze mortar, mortar & pestle, etc). This would allow us to do many subcombines in the field, without dragging along all sorts of containers (even collapsible ones take room.)

          Or perhaps a quest that would result in a coin purse/money changer, to reduce weight from coin or convert it in the field.

          Or how about the Popeil Pocket Chanter () to enchant metals and mana vials (maybe it uses double the reagents/component quantities that a chanter does.)

          Or the Imbue-O-Matic, reagent = gem to be imbued + 50 plat.
          Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
          Silky Moderator Lady
          Beneath the silk, lies a will of steel.

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          • #6
            I wouldn't mind because I could take advantage of at least some of it, being GM in three skills, 200 in another, and sorta kinda working up another one slowly(smithing at 215).

            But if you think first POTC and then Aid Gimli made everyone and his dog a tradeskiller and therefore a market competitor, you'd better get used to selling everything at cost of production forever if they introduce yet another tradeskill super product like POTC. There won't just be 25 GM smiths and 400 GM bakers, there will be 100 GM smiths and 1000 GM bakers. Tradeskilling will be seen as a clear necessity by yet more people.

            It's getting to the point where tradeskill mastery is becoming extremely common. I'm thinking that in order to keep high level tradeskill mastery uncommon and somewhat special, if they do introduce another item you get by having high level in at least one tradeskill and maybe all of them together, it may well be more along the lines of the Aid Gimli quest rather than POTC. A single item you can't sell.

            That would keep tradeskillers from essentially having no market at all(and therefore, for a very great many of us, no reason to tradeskill at all) while still providing rewards for people who already have high tradeskills or want to work them up. Removing the monetary incentive on the next uber tradeskill item could at least stem the flood of GM skillers into the market place. If actually selling tradeskilled goods is going to continue to matter.

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            • #7
              One problem with a new PotC is that there are now multiple mulit-GMs.

              PotC was really neat because it required supplies from multiple people. There where very very few people who could make all the components by themselves.

              Now, one person can manufacture it all. =/ Much less neat.
              --
              I am not the Yakatizma you are looking for.
              No, really.

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              • #8
                One person could manufacture the PotC earring quest goods before New Tanaan Crafting Mastery. With the exception of the robe and the Demi Sec, I did, and that was only because I hadnt boosted my brewing or tailoring to 200 yet <img src=http://www.boomspeed.com/sinuuyanea/feliciachaorazz.gif alt="Didnt have a reason to, until now...">

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                • #9
                  One problem with a new PotC is that there are now multiple mulit-GMs.
                  Actually, there are ways around this with the flag system and factions.

                  They could have 7 venders spread around Norrath that con dubious to everyone regardless of class, race, religion or faction spells. When you hit 250 in all tradeskills (which they'd be able to detect) they'd offer you access to their inventory. However, you cannot gain access to more than one of their inventory and must commit to that particular tradeskill.

                  Personally, I'd love to see another PotG quest. I think that was one of the best done quests to date and perhaps one of the most widely done in the game. I wouldn't mind just seeing quests where the first to complete got the item named after them like Xanthe did.

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                  • #10
                    i like the quests, i would like to see more quests, especially for those of us that are unlikely to see the elemental planes. i dont think the parts should be no drop, let the tradeskill community make some profits.

                    Rhy is a very Rhy-y Rhy

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                    • #11
                      I'm afraid I have to side with the naysayers on this one. This would have been a neat idea pre-PoP, but now ... I don't think the TS community would like what would happen. I know that in my guild alone, we have 9 people dedicated to multi-grandmastery, most of them solely for the purposes of Aid Grimel. And, yes, I expect all 9 to get there, despite the agony of smithing and tailoring and the cost of fletching. But, while I suppose we'd be called "ubers" (as much as I dislike the term), we try not to be bad neighbors to the other guilds on the server, and the vast majority of these people are taking no active role in the TS community at all - the 2 of us who ARE active were well on the way to 1750 before Aid Grimel happened.

                      But if there is another quest put in game like PotC, that will stop. If PotC2 (lets call it ... I don't know, something we KNOW will sell ... Charm of the Equinox) went live, and took the same effort as PotC1 did, then early sales can easily get 20k for a package, and a near-1750 TSer can produce several packages a day, for about 4k material cost. There is no way that any of our tradeskill junkies, myself included, could resist doing this - at 5 runs/day, that would be 80k/day. Heck, even if we got HALF that it would be worth doing.

                      People complain, pehaps rightly, that GMs in a skill push people skilling up out of the market, because they lower their prices so that their profit margin is still eaten by the fail rate of lower skillers. Similarly, PotC2, with tradeable components, will be introduced first by multi-GMs, and then pushed down in price by those same people in order to compete with undercutting. That is simply the manner in which the EQ economy deals with readily accessible components, sadly. The situation is made worse if PotC2 is a no drop series of items, requiring, say, 190 or so in all the skills. Between the shawl quest (which is near that), PotC, and Aid Grimel, there are a LOT of multi-GMs running around, and a TON more people who are around the old 1450 glory point. If there is yet another such quest introduced, those numbers will grow, and quickly - and not all those people will stay out of the markets. =\

                      I'd like to see more useful tradeskills - but I don't think that another multi-GM quest is the way to go. Any new plan for tradeskills must keep in mind that by the end of this summer there will be somewhere around a dozen people per server, on average, capable of making any (non-cultural) combine in the game.
                      Fateseer Shabura Naarteban
                      Iksar Soothsayer
                      Evening Reign, Druzzil Ro

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                      • #12
                        I'm thinking that in order to keep high level tradeskill mastery uncommon and somewhat special, if they do introduce another item you get by having high level in at least one tradeskill and maybe all of them together, it may well be more along the lines of the Aid Gimli quest rather than POTC. A single item you can't sell.
                        Reflan, whos is Aid Gimli, and what about his quest makes high-end tradeskilling uncommon or special?

                        Quests which offer exceptional items but require the people getting them to work up tradeskills themselves are as horrible an idea as items with huge mods to tradeskills coming from high-end zones. One is an incentive to "l33t d00ds" to ruin tradeskill markets by powerskilling for an item which has nothing to do with tradeskills. And the other is tradeskill a reward to "Ubers" for an accomplishment having nothing to do with tradeskills.

                        For every person who took up tradeskills because of the PotC quest, i estimate that there are no fewer than 50 who took them up for the Shawl and Aid Grimnel quests. I'll even wager that a greater percentage of the players in "Uber" guilds have one of the 10 or 15 % tradeskill mod items than have trophies.
                        Sister Railina
                        You live and learn. Or you don't live long. --R.A.H.

                        This comic turned me into a total fan-girl.

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                        • #13
                          Griml is an NPC in PoK who asks for some help for his boss. He gives you a series of tradeskill related quests that build on each other until you create the final product.

                          However, in addition to requiring high tradeskills before he'll even tell you about the quest, you also need specific planar flags before he'll give you certain steps.

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                          • #14
                            Aid Grimnel starts the Signet of Might/Signet of the Arcane quests, which encourage players to GM several tradeskills, making them neither uncommon, nor special.

                            I was wondering who Gimli is, and why his quest should have the opposite effect.
                            Sister Railina
                            You live and learn. Or you don't live long. --R.A.H.

                            This comic turned me into a total fan-girl.

                            Comment


                            • #15
                              The Grimel quest is basically a Coldain Shawl style quest for the 65/200AA/every flag in the game crowd to keep them busy until Sony can get out an expansion for 66-70th level play.
                              Cigarskunk!
                              No more EQ for me till they fix the crash bug.

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