So I just found out about the changes on test.
They have increased the blue ranges for a level 65 to level 50, and light blue as low as 45.
If this goes live, and they follow through with removing flagging for tier 2 and 3 zones, this will greatly expand the places a 61+ character can exp at. Not only that, but for me, if I am unable to get a group, I don't have to sit around all day trying for one, or play an alt, i can just break out the ToD and get SOME exp at least while LFG.
Add to this the fact that they have nerfed the exp gain in PoP zone BUT INCREASED the grouping bonus, and I'm a happy warrior when this goes live. Group bonus used to be 2-20% for 2-6 people/ number of people, it is apparently 20-80% now/ no more than 5. So that 6th person won't kill your exp gain. Should make it far easier to get groups, and find places to level at.
They have even tried to set it so that you get better exp with 2 people than you get solo. When you combine that with the single person PoP exp nerf it should be so much easier for all of us who aren't enchanters, shaman, druids, or wizards.
Now if they only follow through with increasing the exp curves in pre PoP zones to be more equitable with the PoP exp bonus like they promised, and make the melee balancing adjustments they also promised I'll be thrilled. After my heart attack at least.
So anyhow, thought I'd share my Herbal Essences moment. I just hope this all goes live
They have increased the blue ranges for a level 65 to level 50, and light blue as low as 45.
If this goes live, and they follow through with removing flagging for tier 2 and 3 zones, this will greatly expand the places a 61+ character can exp at. Not only that, but for me, if I am unable to get a group, I don't have to sit around all day trying for one, or play an alt, i can just break out the ToD and get SOME exp at least while LFG.
Add to this the fact that they have nerfed the exp gain in PoP zone BUT INCREASED the grouping bonus, and I'm a happy warrior when this goes live. Group bonus used to be 2-20% for 2-6 people/ number of people, it is apparently 20-80% now/ no more than 5. So that 6th person won't kill your exp gain. Should make it far easier to get groups, and find places to level at.
They have even tried to set it so that you get better exp with 2 people than you get solo. When you combine that with the single person PoP exp nerf it should be so much easier for all of us who aren't enchanters, shaman, druids, or wizards.
Now if they only follow through with increasing the exp curves in pre PoP zones to be more equitable with the PoP exp bonus like they promised, and make the melee balancing adjustments they also promised I'll be thrilled. After my heart attack at least.
So anyhow, thought I'd share my Herbal Essences moment. I just hope this all goes live



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. Retired

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