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Leatherfoot bags - why o why o why?

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  • #16
    There really ought to be some combines that are no-fail, because they're just too simple to bodge.

    Breaking down ore
    Crushing up ANYTHING
    Making sandwiches
    Making salads
    Tailoring - 250 (Zillia 225)
    Brewing - 250 (Zillia 250)
    Baking - 250 (Zillia 250)
    Blacksmithing - 218 (Zillia 225)
    Fishing - 200
    Fletching - 200 (Zillia 235)
    Pottery - 198 (Zillia 227)
    Jewelcraft - 195 (Zillia 250)
    Thread-killing - 250

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    • #17
      I have been served some pretty terrible sandwiches and salads.
      I do however agree that the fail on BD+acid and then the Brewing is absurd.
      I make one purified water then the temper.The theory is a triv fail has a 50percent chance of being on the water not wasting a BD.Sounded plausible to me but check out my run tonight.

      250 brewing plus trophy.

      About 10 combines in it went something like this.
      Purified water - success
      Celestial temper - fail
      Purified water - success
      Celestial temper - fail
      Purified water - success
      Celestial temper - fail
      Purified water - success
      Celestial temper - fail
      Purified water - success
      Celestial temper - success
      Went back to roughly 5 percent for the next 35/40 odd tempers.


      Bang goes another theory anyway.

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      • #18
        Originally posted by Tweedledea
        There really ought to be some combines that are no-fail, because they're just too simple to bodge.

        Breaking down ore
        Crushing up ANYTHING
        Making sandwiches
        Making salads
        You would be amazed at how often I "fail" (IRL, of course) at making a good sandwich. Maybe the sauce (ketchup, mustard, mayo, whatever) is too much, or too little. Maybe I got some sauce on the outside of the bread (makes it a lot harder to hold and munch). Maybe I forgot to add lettuce or pickles until I was halfway done eating the sandwich. Maybe I burned the bread in the toaster. (Or would that be a separate combine? )

        Then, of course, there's the whole art of stacking a monster sandwich so that it doesn't disintegrate (or worse, explode!) as soon as you pick it up. Toothpicks help hold the sandwich together, but all too often I bite into the toothpick and end up with a sore tooth.

        Trust me, making the ultimate sandwich (the RL equivalent of EQ's Hero Sandwich) is not a laughing matter at all. :shock:
        Sir KyrosKrane Sylvanblade
        Master Artisan (300 + GM Trophy in all) of Luclin (Veeshan)
        Master Fisherman (200) and possibly Drunk (2xx + 20%), not sober enough to tell!
        Lightbringer, Redeemer, and Valiant servant of Erollisi Marr

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        • #19
          Why do I get the picture of Kyros standing in the kitchen next to Scooby?
          Moonlilly

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          • #20
            Also, remember that as a purchaser of raw materials, there are likely to be a lot of quality control issues. Maybe you failed making metal bits because the small pieces of ore that you used were flawed. Failure on laquered opals? Maybe the jeweler sold you a cracked one when you bought that stack or two. Maybe that communal brew barrel wasn't maintained very well and a coil was leaking.

            I would imagine that one of the characteristics of a master tradesman would be the ability to identify good or poor wares and this might be why higher skill makes a difference with even trivial items. On the other hand, who says that the customer is able to select the components when buying from a merchant? Coming from a society with huge supermarkets, I remember being shocked when I went to a Moroccan market. I was not allowed to pick out my own fruit from the stand. Instead I had to tell the woman what I wanted and she put it in a bag for me.

            I agree that there are some things that should never fail. And some things that would not cause the complete destruction of the items on failure. But if you attribute the 5% failure rate to a defect in the ingredients, it is a bit less upsetting.
            Quesci Jinete, 70 Wizard on Quellious, an Everquest server
            Officer of Wraith

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            • #21
              A provocative way of looking at things

              In Rl, of course, a master tradesperson would have their own workshop, with their own equipment, that they could maintain at peak efficiency. Also, they would have a source of regular suppliers that consistently met their quality requirements.

              TBH, any business that had a built-in 5% fail rate in every part of their processes (so that fail rates for the product as a whole were multiplied) would find it very difficult to stay in business.

              If I had a four part process, and a 5% fail rate on each part, that's a 20% fail rate on the product as a whole (if my maths is correct). That's not viable for most businesses. If I had a 5% fail rate for the simple process of mixing a given amount of acid with one gem stone, I'd probably be out of a job

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              • #22
                Originally posted by Tootle
                If I had a four part process, and a 5% fail rate on each part, that's a 20% fail rate on the product as a whole (if my maths is correct). That's not viable for most businesses. If I had a 5% fail rate for the simple process of mixing a given amount of acid with one gem stone, I'd probably be out of a job
                I think you have to take 1.05^4 to find the real fail rate on the whole process (each 5% is also an extra on the 5% from the previous step), so you actually end up with 21.5% overall fail rate :shock:
                Ilona - Gwenae - Amarantha - Deandra - Minim

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                • #23
                  Ehh, I get about 3 to 5 BD a day so when I get ready to have one made I will have all the components for the maker when they need them

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                  • #24
                    Originally posted by Tootle
                    TBH, any business that had a built-in 5% fail rate in every part of their processes (so that fail rates for the product as a whole were multiplied) would find it very difficult to stay in business.
                    Things have certainly changed since I was in the computer business, but I seem to recall that Intel had staggeringly high numbers of defective chips in each batch. It was an accepted fact of the process. The 80386SX chip was marketed as a 386DX without a math coprocessor. In fact it was a 386DX chip with a defective math coprocessor that had been disabled.

                    There was a story of an American company that contracted with a Japanese company for the manufacture of some component. The contract stated "five defective products in each batch of 10,000." When the first batch was delivered, there was a separate container holding five pieces. It seems the Japanese were confused about why the Americans would want five defectives, but they made them anyway and separated them out for convenience.
                    Quesci Jinete, 70 Wizard on Quellious, an Everquest server
                    Officer of Wraith

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