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I am torn and hammered by my choices! GMing Dilema Rant

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  • I am torn and hammered by my choices! GMing Dilema Rant

    I have no clue what to push past 200 first, tailoring or smithing. When I first started this odyssey, I had a dream of garbing my Barbarian Smith in Artificer Chainmail. I knew that I'd have to work long and hard to reach level 45. I had no clue about reaching 250 in smithing.

    Then one day I discovered the wonderful world of Acrylia. Acrylia studded sounded so cool, Arctic Wyvern even cooler. So I learned about tailoring. I had more realistic knowledge about tradeskills. I leveled to get to TM to gather the precious ore, hoarded silks and platinum to buy components for skillups, and spent time creating a pocket enchanter for easy mana vials.

    Now I have almost reached that age old goal to reach level 45. I had almost forgotten about it in all the excitement and wonder of vendor mining, checking the computer in the middle of the night to see if I had sold anything, combining dead things together, and posting to this board.

    But now that itch is back. "Wouldn't it be cool to have Artificer Armor of your own," a little voice in my head whispers. "It's so much easier to GM smithing with Shadowscream," it tells me.

    "But what about all of the arctic hides and acrylia? The runs to Gunthak to get ribbon," I ask it. "The cool tailored armors that I planned to make for my druid and beastlord?"

    The response is silence.........nothing.....not a clue as to what to do. My anguish is this; In which skill do I GM first? I'm getting close with the tailoring but I have started socking away shrieking substances. I downloaded The Economical Guide to Smithing. I could push my smithing back up past my tailoring in a few weeks of steady work.

    So, if you have followed this long post all the way to the end, maybe you could give me some advice, guidance or just a kick in the butt. Thanks for the feedback.
    Pottery 159 Tailoring 188 Brewing 170 Baking 178 Smithing 205 Alchemy 114, Fishing 35, JC 15, Fletching 0

  • #2
    It's a tossup alright. Two equal choices. Do what you enjoy.

    Yeah I know that's not very helpful. It's just a matter of your personal priorities.
    83/1000 High Elven Enchanter on cazic (8x300 tradeskills)

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    • #3
      Remember, this is MY 2cp here, nothing else....

      I would say go GM Tailoring. THEN, after some AAs if you want GM Smithing. Tailoring is kinda easy to skill up in now-a-days and smithing is still really hard/expencise, kinda like how tailoring was before Vel. I'm hoping that sooner or later they will put in more things to help smithing be a little easier again. If you do smithing now and GM it to 250 then they make an "easy way" while nerfing tailoring again it's really hard you will kick yourself in the butt.

      But again, that is my 2cp...
      Enfiniti Starr
      Pathfinder of the great Rain God, Karana
      Ayonae Ro

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      • #4
        Since you seem to enjoy both, flip a coin. Heads smithing, tails tailoring.
        http://www.magelo.com/eq_view_profile.html?num=344207Sikle Bellamorte, 56 Defilerhttp://pub238.ezboard.com/bthepowderroom77512The Powder Room-Real Women DO Play Everquest

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        • #5
          If the current stats are accurate in your sig, my suggestion would be to take both to the 190's.

          Then see if one or the other doesn't appear easier to you, or one just soo not fun anymore .

          The points above where you are currently are very tough, hence I'm not farther than you, hehe.
          Newb Tradeskiller Extraordinairé.

          Baron Sorcerer of 62 levels and 2555 quads. Proud owner of the Sixth Shawl . Retired

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          • #6
            Originally posted by Delfontes
            If the current stats are accurate in your sig, my suggestion would be to take both to the 190's.

            This was my very very first thought.

            0-188 in these two skills are CAKE compared to what comes next. Especially now that we have ribbons for tailoring. Mind you, I only have 150 Smithing, and 180 tailoring, but I have done my homework. Smithing holds no interest for me. But I know how hard it is.

            Bring both to 198 or so. Earn 10 hard points of each.

            Then see what you think. :-)

            -Lilosh
            Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
            President and Founder of the Loudmouthed Sarcastic Halflings Society
            Also, Smalltim

            So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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            • #7
              That's a tough one to answer...but I agree that you should get each skill to the 180s even 190s, to see which one you can imagine being able to live with until 250 Sounds dismal, doesn't it? Well, it's not.

              If you are truly determined to GM a skill, you will. Do it because you WANT to do it. If you don't really want to GM a skill, then don't. If you are only doing it for profit, or cuz you're expected to, stop now. Your strong desire to GM the skill will carry you thru all the RNG hell levels

              My vote is for smithing, even though I personally GM'd tailoring first

              http://www.magelo.com/eq_view_profile.html?num=209167Alyxia Dra'kan
              57th Season Druid of Tunare
              Karana Server
              1750 Club Member since 3/19/2003

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              • #8
                My wife, when she first got spell specialization, trained each of her specializations, and not knowing which was best, decided to see which one went over 51 first.

                Well, at the time, she was soloing some, so she became an evoke specialist.

                When she started raiding full time, she did the sol ro quest and reset as an alteration specialist.

                Whichever choice you make, you will regret it.

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                • #9
                  I am doing tailoring first. For me, it was a simple choice. I can reap the rewards of being one of the few GM Erudite tailors (I currently know of 0 on my server, though I am sure they exist). I have a list of people that are requesting me to make the armor for them (Erudites and Humans to date). It is in my culture, thus a better choice for me (though I intend to be a 1750 one day).

                  That said, I have a High Elf Cleric with a 190-ish smithing that I plan to GM (but only one GM for her). I also have a Human Paladin that I intend to GM in Smithing. I have a Halfling Druid that I intend to GM tailoring (yes, all on the same account...does this sound like masochism?).

                  As you are a shaman, you are one heck of a farmer. In light of you being a Barbarian, I suggest you do smithing. It is your culture. That, and as a good farmer, shadowscream (while time consuming) will be easy for you to gather the components for. Just my thoughts.
                  Uban the Wizard
                  Luclin (formerly of Stormhammer (formerly of Bristlebane))

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                  • #10
                    I am in the same boat. Trying to get both past 195 then decide which I want to GM.
                    Samoht Farstrider
                    ---------------------
                    Baking 200
                    Brewing 200
                    Fletching 200
                    Jewelcraft 182
                    Pottery 186
                    Smithing 215
                    Tailoring 194

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                    • #11
                      As a dwarf, and a warrior, I suggest Blacksmithing... :P

                      However, the smartest thing to do, as already mentioned, is to run both up to 198 or so, and see what those 10 "hard" points mean to you. Choose after you get both almost to 200. *shrug*
                      Balkin Ironfist (Ominous Deeds)
                      56th Myrmidon of Brell Serilis
                      Xegony

                      "Every day of my life forces me to lower my estimate of the average IQ of the Human Race."

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                      • #12
                        Originally posted by kiztent
                        Whichever choice you make, you will regret it.
                        LOL

                        That's a telling personality trait right there.
                        Quesci Jinete, 70 Wizard on Quellious, an Everquest server
                        Officer of Wraith

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                        • #13
                          I did smithing first...mostly because my smithing was already at 190 by the time I decided to GM it and tailoring, and because I knew I could make some nice armor (I'm a human).

                          Now I'm working on tailoring. As anyone who has been in the chat channel these past few days will tell you, I have not had an easy time of tailoring post 200. I was doing good getting tailoring from 158-200, which I did before LoY came out, but once I hit 200 it's been a nightmare to beat even that NPC in PoT who has bad nightmares (can't remember his name right now).

                          Fortuantely, for me, the end is in sight. I just hit 247 tailoring today, after another 4 points on Arctic Wyvern armor and by Marr, I WILL be 250 at some point in time.

                          My personal recommendation is to do smthing. There are far more options available (cultural, shadowscream, sickles) to go from 200-250 (which is where it seems gets really really tough) then tailoring (unless you're of a culture that has tailoring as an option).

                          Originally posted by Quinner
                          But what about all of the arctic hides and acrylia?
                          This is the point I'm at now. If you don't mind farming CC/Velks/ToFS for hours on end and walking away with bagfuls of velium only to have it end up being enough studs for at most 50 combines, and if you don't mind fighting with other quadders in CS for Wyvern spawns when there are more players then Wyverns, and Wyverns are dead before they even spawn, then Tailoring may be an option.

                          On the other hand, Shadowscream, while a pain in the butt, is not "that" horrendus to farm, it's just VERY time consuming, but you can and do see progress while farming Shadowscream.

                          Originally posted by Alyxia
                          If you are truly determined to GM a skill, you will. Do it because you WANT to do it. If you don't really want to GM a skill, then don't. If you are only doing it for profit, or cuz you're expected to, stop now. Your strong desire to GM the skill will carry you thru all the RNG hell levels
                          My strong desire to get tailoring to 250 is the ONLY thing that keeps me going long after I would have (and have even wanted to on occasion lately) said the heck with it and destroy my tailoring kit. Be sure that whatever skill you decide to GM is the one you really want to GM.

                          Good luck on your choice, and may the RNG be with you...

                          Cend


                          Cendorly's Magelo ~Lurina's Magelo

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                          • #14
                            Let the random number generator decide for you 1 to 100 = smithing, 101 to 200 = tailoring.
                            Malthorn - Level 62 manaless DOT
                            Patch after patch. Casters keep flying. Melee keep dying.

                            "Classes are not that out of balance -AbsorEQ"

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                            • #15
                              Originally posted by Malthorn
                              Let the random number generator decide for you 1 to 100 = smithing, 101 to 200 = tailoring.

                              LOL...are you SURE you want to leave it up to the RNG?

                              *chuckles*
                              Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
                              Silky Moderator Lady
                              Beneath the silk, lies a will of steel.

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