SOE's new skill-up formulae really stink!
I'm not a hyper-tradeskiller by any means. But I've been playing the game for six years now and have been doing tradeskills for probably all but about the first 4 weeks of that time. I have one skill (Fletching) over 200, another (Baking) at 200 and the rest are at least Apprentice level, with several over 150.
When I can't get a group I enjoy doing tradeskills, just for the sense of accomplishment I get as my skills go up. But with the latest Major patch changing the formulae I'm rapidly losing interest. It just feels as if I'm wasting my time now because I'm simply not seeing much in the way of positive results. Let me give you a specific example.
I decided that the next skill I would try to get to 200 would be Pottery. Making the various poison vials can take me to 196, and then it would be just a few Cassarole dishes to 199 and finally Planar Steins to 200. All relatively inexpensive and fairly easy to obtain the necessary ingredients. Or so I thought. Boy, was I wrong.
I spent a couple of nights farming Zombie Skins in Unrest and last night headed to Halas to do the combines. I began with a skill of 164, did 200 combines (about 180 successes) and now have a skill of 175.
Now I'm certain, from what I've read here, that many of you would be ecstatic with 11 SU in 200 combines. But until the changes went into effect, I was getting one SU for every 7 or 8 tries. Those 200 attempts SHOULD have gotten me at or just past 190. Instead, all I got was more and more frustrated.
I know that Sony was responding to complaints that the high-end results were much to difficult to get. And so they said that they would "smooth" out the SU path. Well it would appear to me that instead of making the high end a little more easy, they went the other route and made the mid- and upper-level combines more difficult to SU on.
Am I the only one that feels this way?
I'm not a hyper-tradeskiller by any means. But I've been playing the game for six years now and have been doing tradeskills for probably all but about the first 4 weeks of that time. I have one skill (Fletching) over 200, another (Baking) at 200 and the rest are at least Apprentice level, with several over 150.
When I can't get a group I enjoy doing tradeskills, just for the sense of accomplishment I get as my skills go up. But with the latest Major patch changing the formulae I'm rapidly losing interest. It just feels as if I'm wasting my time now because I'm simply not seeing much in the way of positive results. Let me give you a specific example.
I decided that the next skill I would try to get to 200 would be Pottery. Making the various poison vials can take me to 196, and then it would be just a few Cassarole dishes to 199 and finally Planar Steins to 200. All relatively inexpensive and fairly easy to obtain the necessary ingredients. Or so I thought. Boy, was I wrong.
I spent a couple of nights farming Zombie Skins in Unrest and last night headed to Halas to do the combines. I began with a skill of 164, did 200 combines (about 180 successes) and now have a skill of 175.
Now I'm certain, from what I've read here, that many of you would be ecstatic with 11 SU in 200 combines. But until the changes went into effect, I was getting one SU for every 7 or 8 tries. Those 200 attempts SHOULD have gotten me at or just past 190. Instead, all I got was more and more frustrated.
I know that Sony was responding to complaints that the high-end results were much to difficult to get. And so they said that they would "smooth" out the SU path. Well it would appear to me that instead of making the high end a little more easy, they went the other route and made the mid- and upper-level combines more difficult to SU on.
Am I the only one that feels this way?



Ngreth Thergn
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