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  • And Still We Wait on Fletching(

    Yes, its another patch where all members of the 2082 club wail and gnash their teeth, glaring jealously at all those druids and rangers who, by accident of deity, can reach the 2100 club nirvana, while the rest of us continue the dread wait.

    Throw us some hope, please, as to when we can expect the 'increased chance of skill up' to reach the poor benighted fletching community.

    I've spent 6 months hoarding planar bow ingrediants and girplan feathers, and still only have enough for about 120 combines, and the impatience is getting to me. If I'm not careful, I will finally yield to temptation, and blow the half a million plat I spent gathering this stuff doing a misguided frenzy of combines that will probably only yield me 3-4 skill ups.
    Ysall - EMarr - lvl 70 Ench
    2400+54 Club (7 x Core Tradeskills + Research)
    Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

  • #2
    Originally posted by Ysall
    Yes, its another patch where all members of the 2082 club wail and gnash their teeth, glaring jealously at all those druids and rangers who, by accident of deity, can reach the 2100 club nirvana, while the rest of us continue the dread wait.

    Throw us some hope, please, as to when we can expect the 'increased chance of skill up' to reach the poor benighted fletching community.

    I've spent 6 months hoarding planar bow ingrediants and girplan feathers, and still only have enough for about 120 combines, and the impatience is getting to me. If I'm not careful, I will finally yield to temptation, and blow the half a million plat I spent gathering this stuff doing a misguided frenzy of combines that will probably only yield me 3-4 skill ups.
    I understand your frustration, but, you do have means of getting to 300. It may not be an easy path, but the path exists.

    My Ogre Tradeskilling partner and I spend lots of time in PoN farming stuff for the Nightmare Bows. It's slow yes, but it's xp and a path that she has used with reasonable results past 282. We then farm Tailoring Supplies from the same zone for the same reasons: reasonable drop rate AND xp (vs. farming holgresh and othmirs for 4furs per combine). I'm more than tired of farming those 2 camps, at least I get xp in PoN for my efforts.
    Last edited by filobeto; 07-13-2005, 10:18 AM.
    Sunburnt Dmize - 80 Druid - D-Ro
    300 - Tailor +15%, Smith +12%, Fletcher +12%, Brewer +12%, JC +12%, Potter +12%, Baker +12%

    Phrump Eatsogres - 32 Gnome - D-Ro
    300 - Tinker +15%
    300 - Researcher +12%
    300 - Tailor +12%

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    • #3
      Pharming nighmarewood bow parts does not constitute a valid progression path. I've pharmed that zone, and the plane of Innovation for the cam parts, on and off for 4 months. I have now enough parts to make 60 combines. If I'm lucky, for 4 months pharming, I might get 2 skill ups.

      Thats not a valid progression path in anyone's book. And no, you can't get nightmare aracnid silk on the open market, becuase anyone who is pharming that stuff is doing it to gather ingrediants for DoN master tailoring ingrediants, which uses the same silk. In the past 4 months not one single silk has come onto my servers bazaar.

      Its like saying tailors had a valid progression path if they pharmed DoN master/GM components. Before the 'increased chance of skill-up' was implemented for these recipies, that didn't correspond to a viable skill up route either.
      Ysall - EMarr - lvl 70 Ench
      2400+54 Club (7 x Core Tradeskills + Research)
      Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

      Comment


      • #4
        OOW DON fletching does not have increased skill up chances

        After the 6/29 patch when SOE gleefully announced that we would have higher chances to skill up with DON/OOW fletching I blew my saved girplan feathers / bazu bone supplies for the following results.

        Current skill level 290. Dex 450. Wisdom 450. Combines done in POK

        Class 7 Drakebone Drakespike Arrows (large groove)

        290-290 62 combines. 62 success. Zero skill up

        Shaped Bazu Bone Compound Bow

        290-290 41 combines. 38 success. 3 failures. Zero skill up

        Nightmarewood compound bow

        290-290 20 combines. 19 success. 1 failure. zero skill up
        20 combines. 20 success. 0 failure. zero skill up
        20 combines. 20 success. 0 failure. zero skill up
        20 combines. 20 success. 0 failure. zero skill up



        It is now my conclusion that it is impossible for a non ranger race to get to 300 fletching even if they have thrown 2 million + platinum and hundreds of hours into trying to get to 300 skill. Either that or SOE has broken my character and it is impossible for me to skill up at all past 290. Or something is wrong with the formula and it is not "working as intended".

        I have sent about 5 petitions in game about this issue (of not getting skill ups) and the only reply I get is the following tripe

        "please take solace from your fellow tradeskillers"

        Obviously the GMs have no clue that with the number of combines I have done [HELLO, ONE HUNDRED AND EIGHTY!] it is impossible for there not to be a single skill up gotten, Unless something is broken on their side.


        Celeste

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        • #5
          Originally posted by Celeste
          After the 6/29 patch when SOE gleefully announced that we would have higher chances to skill up with DON/OOW fletching I blew my saved girplan feathers / bazu bone supplies for the following results.
          This was the 06/29 patch message concerning increased chance of skillups:

          "- Added a minimum chance to gain a skill up on many of the Dragons of Norrath cultural tradeskill recipes and many of the Omens of War augmentation recipes. This will make it easier to gain an increase in skill when doing these recipes in most cases where the character has a high skill. "

          As you can see, there was absolutely NO mention of increased chances to skillup in Fletching - only for DoN tailoring/smithing cultural (Masters and GM level) and OoW augments recipes (possible skills affected: JC/smithing/poison making/alchemy)


          It is now my conclusion that it is impossible for a non ranger race to get to 300 fletching even if they have thrown 2 million + platinum and hundreds of hours into trying to get to 300 skill. Either that or SOE has broken my character and it is impossible for me to skill up at all past 290. Or something is wrong with the formula and it is not "working as intended".
          The formula is working, you did not read the patch message correctly.

          I have sent about 5 petitions in game about this issue (of not getting skill ups) and the only reply I get is the following tripe

          "please take solace from your fellow tradeskillers"
          My sympathies for the inadequate response, it would have been nice if the GM had understood the true problem (ie: that you had not correctly understood the patch message and were under the mistaken impression some Fletching recipes had been given increased chance of skillups)

          Obviously the GMs have no clue that with the number of combines I have done [HELLO, ONE HUNDRED AND EIGHTY!] it is impossible for there not to be a single skill up gotten, Unless something is broken on their side.

          Celeste
          1. Don't bash the Devs, especially for YOUR misunderstanding.
          2. It is NOT impossible for there not to be a single skillup in 180 combines. Sadly, it happens all the time. THe RNG is fickle and cruel and EVIL and in cahoots with that no-goodnik Murphy.
          Master Artisan Maevenniia the Springy Sprocket Stockpiler of the really long name
          Silky Moderator Lady
          Beneath the silk, lies a will of steel.

          Comment


          • #6
            Originally posted by Celeste
            I have sent about 5 petitions in game about this issue (of not getting skill ups) ...
            That's not what in-game petitions are for. An in-game GM cannot do anything about the situation in which you found yourself.

            Uncle Shmoozo
            "Some of you may remember me ... "

            Comment


            • #7
              I am around 240 combines of ele planes bows and nightmarewood bows on 291 skill without a skillrise

              It gets pretty frustrating- i have stuff for around 140 innovative bowcams for which i need to forage grease and then hunt the silks and buy the bowstaffs (u run out of time)


              I just can't put myself into doing it though- i dont think i can stand doing 300 combines without a point or facing another hellpoint like that after 291

              Fletching is more than broken, especially with fletching being marked as an easy tradeskill and hance needing stupid amounts of combines to get a skillup point

              Trust me: There is nothing simple to fletching for non karana/non woodelfs

              They should at least partially fix it wit some easy changes/fixes till they do the revamp of fletching. A revamp at some undisclosed future date is not what is needed now

              Comment


              • #8
                Gms are typically to help you fi you get stuck under the world, in a wall, a lsot item, etc....not on your skills going up. that's called a dev :P

                Comment


                • #9
                  From what I'm hearing here, I shan't be touching my stock till I have assurances from Maddoc, preferably written in blood, that fletching has 'improved chance of skill up' recipies in place.
                  Ysall - EMarr - lvl 70 Ench
                  2400+54 Club (7 x Core Tradeskills + Research)
                  Max Tradeskills AA + Max Salvage - When I combine something, it stays combined, except when it doesn't.

                  Comment


                  • #10
                    Originally posted by Ysall
                    From what I'm hearing here, I shan't be touching my stock till I have assurances from Maddoc, preferably written in blood, that fletching has 'improved chance of skill up' recipies in place.
                    With no luck, the "improved skillup chance" combines will merely be restringing the bows ...

                    Comment


                    • #11
                      Omens aug higher skill up chance? Hahahahaha! Furthermore why restrict this to just DoN items? I know a lot of things that qualify as rare.

                      Comment


                      • #12
                        They don't want to spent a whole lot of time on old stuff when there is a new expansion to be made

                        So unless they revamp the whole tradeskill there will be little chance of improved skillup on pop era stuff

                        Best be hoping for good recipes in next expansion ~~~

                        Comment


                        • #13
                          This thread isn't actually "general" it's more "Primal Scream", so off it goes.
                          Lothay retired from EQ in 2003
                          EQ Traders - Moderator - MySpace or LiveJournal

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