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  • #16
    Solo Chanters, how many HP's, unbuffed? Out of curiosity.

    I soloed from 30's to 54, then lost my nerve for it in PoP. Tried it the other day in PoD, and it didn't go well.
    Master Iannyen Sparklybitz
    Coercer of 65 Dissapointing Illusions
    Bearer of the Blessed Coldain Prayer Shawl

    Tradeskills were once displayed here

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    • #17
      Hmm, maybe 1700 HP unbuffed, 2200 self-buffed? I have a max of about 4500 raid-buffed. I'll have to check when I log on next. But Arcane Rune is a must-have (1500-point damage absorber with no component cost; self-only).

      I recently got the AA to max my CHA at 305. I had it maxed at 280 before that at lvl 65. Two trade skill trophies (JC and Tinkering so no extra AA needed) does wonders for CHA.

      I never charm-soloed before HoH. The only soloing I did was with my pet and fear-kiting.


      -- C.

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      • #18
        *cough* *cough*


        No chanter hijacking. Bad traders!

        *glower*



        -Lilosh
        Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
        President and Founder of the Loudmouthed Sarcastic Halflings Society
        Also, Smalltim

        So take the fact of having a dirty mind as proof that you are world-savvy; it's not a flaw, it's an asset, if nothing else, it's a defense - Sanna

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        • #19
          HoH

          Charm soloed in HoH since the second week of PoP. Was doing an AA every 25 minutes or so before the nerf. After the nerf, I was at an AA every 35 minutes or so. I could speed that up a bit and go down to maybe 25 minutes per aa but it was too much effort to be worth it. Considering best group exp around is about 20 to 25 minute AA's, that's not too bad.

          As far as elemental soloing:

          Air - pretty much impossible to get by 1st island so no.

          Water - bad exp and not much charmable as far as I recall

          Earth - no charmable mobs I believe except mini armadillos for DC. I tried tanking mobs here while the mini dillo killed them. It worked, but I used up most of my mana on Arcane Rune. Not very efficient.

          Fire - Can normal charm solo in the first field. Exp is about the same as HoH but it's harder because the mobs roam. Can also charm solo in the first castle if you know where to pull mephits from. An aa every 10 to 15 minutes or so is possible but gear / aa makes a huge difference here and it's a very different way of doing charm soloing. Expect frequent deaths.

          Tactics is another good zone for charm soloing. Was down to about 20 minute AA's here before the nerf.

          If you have a druid / wizard friend, you could team up at the PoFire tables. Enchanters can easily agro kite 4 mobs with AE tash while the wizard / druid sits on a horse on the middle table and uses quad nukes freely. Add a botted bard sitting outside of group playing mana song and maybe a pet hitting the mobs in the back and you're making an AA every 25 minutes or so.

          Solo Chanters, how many HP's, unbuffed?
          5800hp unbuffed. 8400 or so fully raid buffed. Max AA.

          Edit - sorry for the hijack.

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