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Can't you farm somewhere else... like Velks or ToFS??

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  • #31
    Originally posted by eniamn
    sell the small bricks in bazaar or trade to someone who has blocks.
    /nod. I used to make small bricks into blocks, before I realized I could make a profit by selling the 9 small bricks and buying a block in the bazaar, even before the Enchanted Velium Bits craze.

    Ignoring the velium market, those 4 CVTs aren't cheap either, and if you're farming the velium you're likely trying to reduce you costs.

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    • #32
      So if I show up with a level 40 twink and tell you to leave because I'm getting xp here, would you? I often level up characters in CC to help gather my velium for me.
      First I would check if we could work in two areas. If not, I do belive that according to SOE ruling..if you are farming wherre someone can get xp and they claim it; get out.

      And I also consider leaving in favour of the xp-group the proper thing to do.
      300 - Baking, Brewing, Pottery, Smithing, Jewelcraft
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      • #33
        Being Helpful

        I found out how being helpful can help clear someone out very nicely.

        I and a friend were camped by the Combine fortress in the Dreadlands, near the Nexus spires. We were fighting plaguebones, and doing quite well. A druid showed up, and pulled a spawn. We didn't worry about it, since we figured we'd just share the spawns. Well, after one pull, he said, "you guys might as well leave. I'm going to quad them now." We asked him to share the spawns, since there are realistically five of them. He ignored us, and pulled all four remaining skeletons. He even kited them back and forth right where we were sitting, so we had to retreat to the top of the far pyramid to avoid getting hit as they went by.

        When he finished them off, he sat down in the door of the pyramid with the skeletons in it. One popped, and my fighting partner went after it. He tagged it with an arrow, and ran back, and it followed him. While he was fighting it (I already had laid an undead DoT on it), the druid nuked it and it turned on him. I suggested if he stole another kill like that, we'd petition. He ignored us. The other four had spawned by then, and he AE nuked them and started his kiting run. We were not pleased.

        Then it occurred to me. I could help him, and then maybe he'd be nicer. So I helpfully started chain casting Cancel Magic on the skeletons, to remove any valuable buffs they might have had, of course. However, it seems that (completely by accident, mind you) I was removing the druid's debuffs and DoTs as well. The sad part is that when the druid ran out of mana and still had four angry skeletons chasing him at full speed, he discovered that there's no zone edge near the Combine fortress to run to. My friend and I helpfully offered to fight the skeletons for him, to save him, of course.

        He wisely chose to accept our offer. We got to fight them, and we got experience for doing it, and the warm feeling of helping out a fellow adventurer in need.

        See how well being helpful works?

        Silverfish

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        • #34
          2 wrongs do not equal a right.

          No matter what I start to type it turns out really bad so I will just leave it at that.

          Magelo

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          • #35
            Bards Highsun is also fun. Gates mobs back to their bind/spawn point. Id imagine that would be rather annoying to kiting wizards/druids.
            Splunge the Insane - Former Test Server Inmate
            Splunge (Reborn) - Hunter of Lightbringer

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            • #36
              first. i don't act like an idiot when quadding.
              second wizards use an ae snare. dispell one mob and the wizard has to resnare them all. while druids can resnare the one.
              third wizards dont use dots so if full speed quadding you can't do much.
              4th i doubt you would be veiwed any more favorably by the gm than he was. you can role play helping out the home team only if you aren't killing them too.

              5th do you have any idea how hard it is to quad? the mobs have to be right on top of each other to hit them all. scattering them would so ^&*%.
              6th he should have just grouped you and let you guys finish up when they were low.
              Last edited by eniamn; 01-16-2004, 08:00 AM.

              Maker of Picnics.
              Cooker of things best left unidentified.
              "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

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              • #37
                The Devil in the Details

                I can't say I was overly pleased at having to give this druid a lot of trouble, and if I had been alone at the camp, I'd just have left. But the point was that I was helping someone else who can't port, so we'd both have lost a good fifteen minutes or more just getting back to the Nexus, we were willing to share the camp, and said so, and he played the jerk on not one but three occasions, including an actual kill steal (not just a camp steal, which isn't a violation of policy). On a red server, I'd just have ganked him and been done with it, but on a blue server, one has to be more imaginitive to teach a lesson without breaking the rules. It would have been effective just to petition the kill steal and hope for the best, but time consuming, and one would hope the druid learned a bit about considering the people around him more carefully in the future.

                Silverfish

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                • #38
                  i actually got a warning becasue a necro had sent in his pet then called in back while i rooted. i thought he meant to let me have the kill so i finished it? it was confusing as heck and why i normally don't fight for a camp but it was a similar situation. don't blame the guide. it was confusing enough i might have ksed. i didn't mean to though. ended up having to run on the next one because my partner was still talking to the guy instead of helping and then had to run back after the giant trained some guys sitting in the front to get beat down so they could move. i prefer to die before the innocents and at least try to not kill othes. i stay away from ice giants now.

                  i was actually already back to pok and then in to oasis by the time i got the high this is guide grick and i have placed a warning on your account.
                  Last edited by eniamn; 01-16-2004, 10:51 AM.

                  Maker of Picnics.
                  Cooker of things best left unidentified.
                  "Grimrose points to the sky. Look! Up in the sky, it's a bird, no, a plane, no it's Picnic-Man. It's Emiamn, a mild mannered tradeskiller by day but daring handsome crime fighter at night. Spreading peace and joy to norrath with his mighty Picnics!"

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                  • #39
                    Re: Being Helpful

                    Originally posted by Silverfish

                    Then it occurred to me. I could help him, and then maybe he'd be nicer. So I helpfully started chain casting Cancel Magic on the skeletons, to remove any valuable buffs they might have had, of course. However, it seems that (completely by accident, mind you) I was removing the druid's debuffs and DoTs as well. The sad part is that when the druid ran out of mana and still had four angry skeletons chasing him at full speed, he discovered that there's no zone edge near the Combine fortress to run to. My friend and I helpfully offered to fight the skeletons for him, to save him, of course.

                    "Helpful" or not, had a guide been called, you would have recieved the warning, not him.


                    Well, he might have recieved one for KSing, possibly, but you definately would have. Dispelling other people's mobs is a BIG no-no.


                    -Lilosh
                    Venerable Noishpa Taltos , Planar Druid, Educated Halfling, and GM Baker.
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                    • #40
                      Trying to claim a bunch of spawns in a line or large area is rather silly.

                      Its called camp for a reason, think about the area a "camp" takes up in real life. If you can't camp it, its not your camp.
                      I've never supported people claiming a bunch of spawns which they can't actually see, let alone slap.

                      If I had been in any of these camp situtations, I would have simply ran around killing any orcs that were not engaged or did not have people sitting or hanging around near them. Even ignoring ones with "campers" is doing more than SOE asks, so I'd be being more than nice.

                      There is nothing wrong with a person taking all the non engaged, not actively camped mobs they can. If you don't like it you need to bring friends or camp an area that you can actually reasonably claim, such as an alcove or room.

                      My usual reply to people claiming vast areas, they can't control (by virtue of me being there and killing something which was free), is "I don't see you here so its not camped." Just make sure that you expect the same rules that you apply to others, to be applied to you. So if in doubt, you may want to be nice.

                      Otherwise, there is no reason why you can't beat a 65 to a spawn and engage it first. It will still take them a while to kill each spawning mob.

                      Another player might be extra nice, or just not bother, but don't expect it. Most people are not going to just be jerks, like the druid in the plaguebone quadding story. For the most part a lot are just going to follow SOE's rules, or compromise in some way.


                      Aandaie 56 Druid's Magelo
                      Aaelandri 41 Cleric's Magelo
                      Prittior 39 Shadowknight's Magelo

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                      • #41
                        I hate going to CC to farm velium. All the lowbies come and try to steal my camp! ;p.

                        Seriously though I have found that CC is very slow when farming velium. The *BEST* place to farm velium, faction be ****ed, is skyshrine. I can spend 4-5 hours there and leave with a hand made backpack full of velium pieces. The dragons are even nice enough to have a forge available when I get loaded up with bricks/blocks.
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                        • #42
                          Plus you can get drake eggs in skyshrine.
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                          • #43
                            On the suggestion to try ToFS for velium I have found it not a good source.

                            There are only 2 places in the zone that have mobs that drop velium.

                            Level 5 the "wedding" floor has Golem ushers that can drop velium there are 10 mobs on a 15-20 min spawn timer. Velium drops per clearing were uncommon at best perhaps 2-3 peices total (with broken down blocks).

                            Level 7 "Tsarrina's Floor" only has 4 mobs that drop it also on a 15-20 min timer. I did not recieve any velium on this floor.


                            I personally like to go to Velk's lab for velium. If I am at the Frenzy camp I can chain pull mobs to my warder and usually clear Frenzy and most of eyes too if uncamped. I average 14-20 pieces per hour when in Velks.

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                            • #44
                              there are 5 places i know that drop the velium

                              in order of dificulty

                              CC- rate decent, pros lower lvl mobs so less chance of splat
                              cons, OVERFARMED, mob stealing and drama

                              ToFS- rate slow, pros low lvls and usually deserted, good for farming with lots of afk
                              cons, need a key that can be an irritating time sink, respawn is slow and there are only about 10 golems.

                              Velks- rate decent, not as good as CC imo, pros "usually" not many people to fight with spawns about
                              cons higher lvl makes it more dangerous and 20k falls suk get more than 3 groups in the spiders camps and it gets hard to find mobs.

                              SS - rate awsome, pros almost never camped
                              cons Kills SS faction, once you get to kos it gets hard to pull solo

                              Icewell keep (the pit)
                              rate nice-pros never camped
                              cons, summoners, dark blue to a 65, adds like crazy, in other words take a group these are HARD to solo

                              =) hope that is helpfull for someone

                              Kay


                              Karana Half-elf
                              Natureguard of Povar

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                              • #45
                                Wouldn't it be much simpler to go farm Acrylia, sell it in the Bazaar, and use the money to buy the Velium, unless you're in a mega-hurry to get the Velium?

                                I used to farm Acrylia to sell (when I could actually get still xp from the mobs, that is), and all you have to do is go to Dawnshroud to kill Tribals. Just park yourself over by the entrance to Greig's End, and preferrably have Root memorized if you're a class that can cast it. Or use an Earth pet if you're a Magician, like me.

                                Should be able to get more than enough Acrylia to make up for the price of the Velium, unless you have a bad streak.

                                (The entrance to Maiden's Eye isn't a good choice. At least on the Rathe. Too many people use that zoneline to escape when they've got a train on them)

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