I know that there are several threads on this/similar topics, but here is one more /sigh
When I was first shown EQ about a year ago, my friend was showing me all the neat qualities of doing tradeskills and selling the finished products in the bazaar. There are a few factors that come into play here... cost of goods, cost to produce, supply and demand, possibly others, but no need to touch on them at this time.
I got into the game about a month ago, and decided that baking was the route I really wanted to go (I love to bake in RL and make a cheesecake that is to die for
)
Ok, now most of the things to make in baking can be vendor bought at reasonable prices. Some recipies require foraged goodies, which are not that hard to come by for us foragers and should not be charged an arm and a leg for in the bazaar, but they do it anyway. Some recipies require you to hunt down and kill xyz mob to get their meat or parts, and depending on the risk/reward, should be priced accordingly in the bazaar (for those of you that do vendor diving, you know how exorbitant the prices in the bazaar really are).
Now, when I was first showed the game, MTPs were going for 50pp each on the server I am on. These require a little of all 3 types of items, plus some skill in brewing, smithing, tailoring and pottery. It takes time to get those skills to the point where you can make the things needed fro the final product combine, unless you are buying pre-fab items in the bazaar.
So this is a product that does take time and skill to make, and should be priced accordingly. But now, they are going for 10-15pp each.
Justice fruit are going for 44pp each. The pies are going for 50pp, though I have neither sold any, or seen any being sold. This requires a foraged item, not an uncommon forage from what my friend tells me, 2 celestial essences, which would be about 3pp to make and a couple other small items that are bought/made. The profit margin on this is you have to buy the fruit is very low if you can sell your items. If you are foraging your own fruit, then you have a high profit, if you can sell your items.
The 2 items are very similar in stats, one being for casters, one being for hybrids like rangers.
The success rate for MTPs at a skill of 250 is around 46% from what I have read. Currently at my skill of 223 my success rate for the JFP has been about 76%.
Now why wouldn't you, knowing all of this, keep the price on the one with the lower success rate at a higher price? Yes, people skill up on them as they can easily get most of the compnents in the bazaar, and then just dump them for a low cost so they can keep going with their skilling.
It is similar with other items, and tradeskills as well. The cost of the materials far exceeds the cost of the finished goods. If you are just using the products to skill up on, whether it be MTPs for baking or studded acrylia masks for tailoring, why not just dump the product off on to a npc vendor instead of ruining the markets. I mean, it costs about 200pp to buy the stuff to make 1 mask in the bazaar, yet people are turning around and selling the finished product for 5 -15pp :shock:
I know I do this for fun, but, /sigh, sometimes, this just seems very frustrating to want to do more than what I am doing now.
p.s. if you think this belongs in PSR, feel free to move it.
When I was first shown EQ about a year ago, my friend was showing me all the neat qualities of doing tradeskills and selling the finished products in the bazaar. There are a few factors that come into play here... cost of goods, cost to produce, supply and demand, possibly others, but no need to touch on them at this time.
I got into the game about a month ago, and decided that baking was the route I really wanted to go (I love to bake in RL and make a cheesecake that is to die for

Ok, now most of the things to make in baking can be vendor bought at reasonable prices. Some recipies require foraged goodies, which are not that hard to come by for us foragers and should not be charged an arm and a leg for in the bazaar, but they do it anyway. Some recipies require you to hunt down and kill xyz mob to get their meat or parts, and depending on the risk/reward, should be priced accordingly in the bazaar (for those of you that do vendor diving, you know how exorbitant the prices in the bazaar really are).
Now, when I was first showed the game, MTPs were going for 50pp each on the server I am on. These require a little of all 3 types of items, plus some skill in brewing, smithing, tailoring and pottery. It takes time to get those skills to the point where you can make the things needed fro the final product combine, unless you are buying pre-fab items in the bazaar.
So this is a product that does take time and skill to make, and should be priced accordingly. But now, they are going for 10-15pp each.
Justice fruit are going for 44pp each. The pies are going for 50pp, though I have neither sold any, or seen any being sold. This requires a foraged item, not an uncommon forage from what my friend tells me, 2 celestial essences, which would be about 3pp to make and a couple other small items that are bought/made. The profit margin on this is you have to buy the fruit is very low if you can sell your items. If you are foraging your own fruit, then you have a high profit, if you can sell your items.
The 2 items are very similar in stats, one being for casters, one being for hybrids like rangers.
The success rate for MTPs at a skill of 250 is around 46% from what I have read. Currently at my skill of 223 my success rate for the JFP has been about 76%.
Now why wouldn't you, knowing all of this, keep the price on the one with the lower success rate at a higher price? Yes, people skill up on them as they can easily get most of the compnents in the bazaar, and then just dump them for a low cost so they can keep going with their skilling.
It is similar with other items, and tradeskills as well. The cost of the materials far exceeds the cost of the finished goods. If you are just using the products to skill up on, whether it be MTPs for baking or studded acrylia masks for tailoring, why not just dump the product off on to a npc vendor instead of ruining the markets. I mean, it costs about 200pp to buy the stuff to make 1 mask in the bazaar, yet people are turning around and selling the finished product for 5 -15pp :shock:
I know I do this for fun, but, /sigh, sometimes, this just seems very frustrating to want to do more than what I am doing now.
p.s. if you think this belongs in PSR, feel free to move it.
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