Originally posted by Farnyr
I don't agree that it's a good idea for the reasons I outlined above. I just picked those two because it's, to me, the most obviously unbalancing difference.
In the same way, the bertoxx DoT has the potential to turn clerics into shaman-like individuals, without the insane mana regen.

So game ballance isn't really much of a factor. The discussion is about new ideas, what would be neat and fun, and what would fit the "story" of EQ. If you think there's a better way to do something Kiztent, offer it up; I'd like to hear it. Please don't just nay-say an idea; offer an alternative. I've seen you come up with some interesting things and would like to see your contribution. While we know that Sony will never impliment deity spells, I'd LIKE to think that someone on the design/development team might read this and get an idea for something else or a new way to do something. Some very inovative ideas come out of these kind of discussions and if nothing else, they are just plain fun.
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