I tried posting on EQ Interface and got a bit of help, but not enough. I know we have some clever coding types around here, so hopefully someone can help me.
I'm trying to update my old buff window, which was just perfect. It was horizontal with just a long silver bar across the top for clicking to move or adjust the window. The buffs are in a single row, with the the effect names displayed under them. There's still a screenshot on Remelio's EZBoard.
My plan was to just add the extra 10 buff slots, even though I'm not able to use them yet. I added all the extra pieces, copied the button and label for buff14 ten times and changed the numbers to 15-24 respectively. I also wanted to shrink the buff icons a bit, which caused a lot of trouble while I figured out how decals work.
So, now I've got the numbers all looking like they should work, but this is what it actually looks like in practice:

The buff labels are all shifted one to the right, so that it says "Unfailing Reverence" under the buff to the right of the actual Unfailing Reverence buff icon (buff 2). The right-most buff (buff 1) doesn't have its label anywhere at all. Furthermore, buff 15, Primal Essence, has its label under buffs 14 through buff 25.
I've quadruple checked my code that the right buff numbers are on the right labels in the right locations. So I have no idea what the problem is. I've attached a .txt file of the entire XML.
Anyone?
(I know the text of the label is also getting scrunched in a less than pleasing manner. I will probably increase the size of the icons again a bit to alleviate that, but I'm willing to leave it as-is for now. It's still a huge improvement over no labels at all.)
I'm trying to update my old buff window, which was just perfect. It was horizontal with just a long silver bar across the top for clicking to move or adjust the window. The buffs are in a single row, with the the effect names displayed under them. There's still a screenshot on Remelio's EZBoard.
My plan was to just add the extra 10 buff slots, even though I'm not able to use them yet. I added all the extra pieces, copied the button and label for buff14 ten times and changed the numbers to 15-24 respectively. I also wanted to shrink the buff icons a bit, which caused a lot of trouble while I figured out how decals work.
So, now I've got the numbers all looking like they should work, but this is what it actually looks like in practice:

The buff labels are all shifted one to the right, so that it says "Unfailing Reverence" under the buff to the right of the actual Unfailing Reverence buff icon (buff 2). The right-most buff (buff 1) doesn't have its label anywhere at all. Furthermore, buff 15, Primal Essence, has its label under buffs 14 through buff 25.
I've quadruple checked my code that the right buff numbers are on the right labels in the right locations. So I have no idea what the problem is. I've attached a .txt file of the entire XML.
Anyone?

(I know the text of the label is also getting scrunched in a less than pleasing manner. I will probably increase the size of the icons again a bit to alleviate that, but I'm willing to leave it as-is for now. It's still a huge improvement over no labels at all.)
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