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  • Need Sound

    Does anyone know of any good, or even decent programs for catching sound from a game? I'm trying to collect a "Best of Funny Lines" from some games (Bad Voice Actors, ahoy!) and haven't had much luck so far.

    No, I'm not looking for CD rippers. I'm looking for something very specific, the ability to catch some pretty and/or dumb one liners from games.

    ======
    "You have enemies? Good. That means you've stood up for something, sometime in your life."
    ~Winston Churchill

    "One of the annoying things about believing in free will and individual responsibility is the difficulty of finding somebody to blame your problems on. And when you do find somebody, it's remarkable how often his picture turns up on your driver's license."
    ~P.J. O'Rourke

  • #2
    A lot of games actualy have a text file (or dat, etc..) that has all these lines in it, and it's read by an in-game voice synthesizer.

    Why am I thinking of Dr. Sbaitso now?
    Draggar De'Vir
    92 Assassin - Povar




    Xzorsh
    57 Druid of Tunare - Povar
    47 Druid of Tunare - Lockjaw

    Hark! Who is that, prowling along the fields! It is Draggar De'VIr, hands clutching two hardened pitas! He cries gutterally: "In the name of Thor the Mighty, I hereby void your warranty, and send you back to God!!!"

    "No one can predict the future, so we all should eat our desserts first!" - Gaye from 'The Maelstorm's Eye" (Cloakmaster's Cycle book 3)

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    • #3
      May or may not be of any help, but...

      My SB Live! and SB Live! Value cards both came with a lot of miscellaneous Creative Labs audio software (also partially available in their "bundle" driver downloads for the cards) - I would imagine the more recient versions/lines would have something similar. If you have a Creative Labs soundcard, might be worth looking through their install disks/driver packages. Their mixer module lets you limit what to record (wave-out, line-in, everything, etc), and "WaveStudio" can do simple recording and cropping. Its awkward and probably the equivalent of using a backhoe to pick up a pebble, but it works and what I've used to accomplish similar goals to yours.

      You've probably already done this, but just in case: do look through the directory structure (in the installation, and if the disk is required to play, the disk too) for the sound files. Some games do just have directories filled with hundreds of soundfiles, often wavs or mp3s, for most of their sound effects. Some others, such as Quake3, have them in a compressed file that is zip-compatible. It can be worth trying to open files that look like "resource archives" in Winzip or other zip application. Failing that, if it does seem like the game uses "resource archive files", web searchs can sometimes yield fan-created utilities to read, extract files, and write files to those resource archives. If any of these methods work, it can get you a nice clean sound file, at the best quality you're going to get (since that's what the game uses to start with).

      Goodluck with whatever you find.

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