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SoF Augmentation Slot 3: Ladies of the Light

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  • SoF Augmentation Slot 3: Ladies of the Light

    Vendor: Seridyn
    Faction: Ladies of the Light(Ally)
    Value: 12599pp 9g 9s 9c (with Cha 444)

    Tempus Faycite Shard: Whorl Blade
    Magic, Lore, No Trade, Augmentation
    Class: War
    Race: Hum Bar Elf Def Hef Dwf Trl Ogr Hfl Gnm Iks Vah Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Tempus Faycite Shard: Whorl Blade
    (Decrease the reuse time of Whorl Blade by 5 percent)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Tempus Faycite Shard: Pinpoint Weaknesses
    Magic, Lore, No Trade, Augmentation
    Class: Rog
    Race: Hum Bar Elf Def Hef Dwf Hfl Gnm Vah Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Tempus Faycite Shard: Pinpoint Weaknesses
    (Decrease the reuse time of Pinpoint Weaknessesby 5 percent)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Tempus Faycite Shard: Third Wind
    Magic, Lore, No Trade, Augmentation
    Class: Ber
    Race: Bar Dwf Trl Ogr Vah
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Tempus Faycite Shard: Third Wind
    (Decrease the reuse time of Third Wind by 5 percent)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Tempus Faycite Shard: Harrow
    Magic, Lore, No Trade, Augmentation
    Class: Bst
    Race: Bar Trl Ogr Iks Vah
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Tempus Faycite Shard: Harrow
    (Decrease the reuse time of Harrow by 5 percent)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Salus Faycite Shard: Puravida
    Magic, Lore, No Trade, Augmentation
    Class: Dru
    Race: Hum Elf Hef Hfl Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Puravida
    (Increase the healing done by Puravida by 189)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Salus Faycite Shard: Frantic Renewal
    Magic, Lore, No Trade, Augmentation
    Class: Clr
    Race: Hum Eru Hie Def Dwf Hfl Gnm Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Frantic Renewal
    (Increase the healing done by Frantic Renewal by 294)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Salus Faycite Shard: Eleventh-Hour
    Magic, Lore, No Trade, Augmentation
    Class: Clr
    Race: Hum Eru Hie Def Dwf Hfl Gnm Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Eleventh-Hour
    (Increase the healing done by Eleventh-Hour by 233)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Salus Faycite Shard: Adrenaline Swell
    Magic, Lore, No Trade, Augmentation
    Class: Dru
    Race: Hum Elf Hef Hfl Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Adrenaline Swell
    (Increase the healing done by Adrenaline Swell by 205)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Salus Faycite Shard: Salve of Feldan
    Magic, Lore, No Trade, Augmentation
    Class: Bst
    Race: Bar Trl Ogr Iks Vah
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Salve of Feldan
    (Increase the healing done by Salve of Feldan by 200)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Irae Faycite Shard: Vestax's Spear of Venom
    Magic, Lore, No Trade, Augmentation
    Class: Shm
    Race: Bar Trl Ogr Iks Vah Frg
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Salus Faycite Shard: Vestax's Spear of Venom
    (Increase the healing done by Vestax's Spear of Venom by 146)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Irae Faycite Shard: Tangleweave Energy
    Magic, Lore, No Trade, Augmentation
    Class: Wiz
    Race: Hum Eru Hie Def Gnm Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Irae Faycite Shard: Tangleweave Energy
    (Increase the damage done by Tangleweave Energy by 390)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Irae Faycite Shard: Searing Shadow
    Magic, Lore, No Trade, Augmentation
    Class: Nec
    Race: Hum Eru Def Gnm Iks Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Irae Faycite Shard: Searing Shadow
    (Increase the damage done by Searing Shadow by 61)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Irae Faycite Shard: Blackwater Bite
    Magic, Lore, No Trade, Augmentation
    Class: Shd
    Race: Hum Eru Def Trl Ogr Gnm Iks Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Irae Faycite Shard: Blackwater Bite
    (Increase the damage done by Blackwater Bite by 30)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Durus Faycite Shard: Solemn Cleansing
    Magic, Lore, No Trade, Augmentation
    Class: Pal
    Race: Hum Eru Hie Hef Dwf Hfl Gnm Frg Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Durus Faycite Shard: Solemn Cleansing
    (Increase the duration of Solemn Cleansing by six seconds)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.

    Durus Faycite Shard: Strangling Air
    Magic, Lore, No Trade, Augmentation
    Class: Enc
    Race: Hum Eru Hie Def Gnm Drk
    Ear Head Face Neck Shoulders Arms Back Wrist Hands Fingers Chest Legs Feet Waist

    Focus Effect: Durus Faycite Shard: Strangling Air
    (Increase the duration of Strangling Air by six seconds)
    This Augmentation fits in slot types: 3 (General: Spell Effect)
    You must use the solvent Class XV Augmentation Solvent to remove and destroy this augment.
    Evra O'Rady
    Level 80 Spiritwatcher
    Master Artisan of Undivided Faith on Drinal | 2400

    Gnuke Abused
    Level 80 Arch Arcanist
    Master Artisan of Undivided Faith on Drinal | 2700

  • #2
    I do not believe these augments involve tradeskills as you purchase them ready to place in items. Thank you!
    sigpic
    I've found from past experiences that the tighter your plan, the more likely you are to run into something unpredictable.

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