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Kaladim ground spawn change

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  • Kaladim ground spawn change

    The "A strange dark fungus" and "underfoot mushroom" spawns have been changed. Used to be 7 and 10 respectively. Now its 9 and 9. At least we no longer have left over mushrooms. Why couldn't they make it 10 and 10 so the stacks come out even?

  • #2
    They improved it and it's still not good enough?

    Works for me! I don't care how many spawn each time so long as it's even. I'm loving that this has changed just as I'm about to have to farm them again for my chanter's brewing skills.
    Jmorgaia Tinybubbles
    70 Coercer
    Xegony


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    • #3
      stack come out even if you stay for an extra spawn at end dont complain im glad they finally made it even =).

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      • #4
        Updated, thanks!
        Retiree of EQ Traders...
        Venerable Heyokah Verdandi Snowblood
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