Announcement

Collapse
No announcement yet.

Expert woodelf plate (wealdstone)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Expert woodelf plate (wealdstone)

    Expert's Wealdstone Armband
    ac 12
    str/sta/int/wis/agi +1
    hp/mana/endurance +5
    all saves +1
    weight 2.0, size medium

    Expert's Wealdstone Gloves
    ac 16
    stri/int/wis/agi +1, sta +2
    hp/mana/endurance +5
    all saves +1
    weight 2.0, size medium

    Expert's Wealdstone Boots
    ac 16
    stri/int/wis/agi +1, sta +2
    hp/mana/endurance +5
    all saves +1
    weight 4.5, size medium

    Expert's Wealdstone Greaves
    ac 29
    wis +1, str/int/agi +2, sta +3
    hp/mana/endurance +10
    sv fire/cold +1, sv poison/disease/magic +2
    weight 5.5, size large

    Expert's Wealdstone Helm
    ac 21
    stri/int/wis +1, sta/agi +2
    hp/mana/endurance +10
    all saves +1
    weight 4.0, size large

    Expert's Wealdstone Helm
    ac 36
    stri/int/wis/agi +2, sta +3
    hp/mana/endurance +10
    sv fire/cold +1, sv poison/disease/magic +2
    weight 5.5 size large

    All pieces have three aug slots : 7, 11, 12
    All pieces have classes: War, Brd and race as Elf.
    All pieces have required level 35, recommended level 40.
    All recipes are correct here.

    Trivials:
    Armband - 182
    Boots - 192
    Cuirass - 222
    Gloeves - 192
    Greaves - 222
    Helm - 192

  • #2
    And some augs to into it.. made them with tailoring. (expert's xxx symbol of growth)
    Trivials:
    wrist - 182
    boot/glove/helm - 192
    sleeve - 212
    chest/legging - 222

    Hmm, seems like the stats have changed on them. (Expert's xxx symbol of growth)
    Boot - dex/agi +2, str/sta/int/wis/cha +3
    Chest - dex/agi +4, str/sta/int/wis/cha +6
    Glove - dex/agi +2, str/sta/int/wis/cha +3
    Helm - all stats +3
    Legging - agi/dex +3, str/sta/int/wis/cha +5
    Sleeve - all stats +3
    Wrist - all stats +2

    Other stats are correct on the symbols.

    Comment


    • #3
      As it's not in database yet, I'll add some Journeyman's Wealdstone info too.

      Journeyman's Wealdstone Sleeves
      ac 13
      str/sta/int/wis/agi +1
      hp/mana/endurance +5
      all saves +1
      weight 3.0, size medium

      Journeyman's Wealdstone Gloves
      ac 10
      str/sta/int/wis/agi +1
      hp/mana/endurance +5
      all saves +1
      weight 2.0, size medium

      All are magic, attuneable, war/brd, elf, 7/11/12 aug slots, required level 15, recommended level 20.

      Trivials:
      Sleeves - 134 (not 212 marked here.. 212 is expert )
      Gloves - 120


      I sadly failed on Helm at 257 skill.. I guess I'm back to killing Thistle a few more times.

      Comment


      • #4
        And I'll add some Journeyman's xxx Symbols of Growth.

        Trivials, made with smithing (the warbone chips recipe):
        Boot, Glove, Helm - 120
        Sleeve - 134
        Chest, Legging - 139

        Bah, they have changed stats on these too..

        Ok, here goes (for items that you have stats for, i only post changes):

        Boot symbol - str/sta/wis/int +2, dex/cha/agi +1
        Chest - all stats +3
        Glove - agi/dex/cha +1, str/sta/int/wis +2, hp/mana/end +5, all saves +1
        Helm - all stats +2, hp/mana/end +10, all saves +1
        Legging - agi/dex/cha +2, str/sta/int/wis +3, all saves +1
        Sleeve - all stats +2, hp/mana/end +10, all saves +1
        Wrist - all stats +1

        Other stuff is copy from present items.. like aug slot, distiller, etc.. all are same. Only difference between all symbols is only at stats and hp/mana/end.

        Comment


        • #5
          First post there is two Helms.. I copy-pasted the info.. the last one is actually Cuirass, not 2nd helm

          Comment


          • #6
            All updated, thank you! =) I know that represented a lot of work!

            Just a heads up for future reference though... we know it's a lot easier for those of you posting here to make blanket statements (such as all of these are for elf, bard/warrior, or all of these are magic attuneable or whatever), but the way the database is set up and the sheer numbers of different things we need to enter and check, make it a lot harder for us to keep track of everything if it isn't together in one place on these submissions.

            We don't want to miss anything. Thanks!

            Kemie

            Comment

            Working...
            X