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Barbarian Journeyman's Armor (Smithing)

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  • Barbarian Journeyman's Armor (Smithing)

    Ancient Barbarian Armor book

    Need
    1 Fire Beetle Carapace
    1 Zombie Skin
    1 Lion’s Tail (It makes no different whether it comes from a Lion or Lioness)
    1 Golden Bandit’s Tooth

    Get Ancient Barbarian Armor Book

    Journeyman’s Pattern Book

    Task
    1. Kill 20 Ice Bone Skeletons in Everfrost Peaks
    2. Loot 4 Bone Chips
    3. Give 4 Bone Chips to Kjell Sunrunner
    4. Kill 10 Mammoths in Everfrost Peaks
    5. Loot 1 Small Mammoth Tusk
    6. Give 1 Small Mammoth Tusk to Kjell Sunrunner

    Get Journeyman’s Pattern Book

    To make the molds

    In a Kiln
    Combine Ancient Barbarian Armor Book + High Quality Firing Sheet + Huge Block of Clay + Compacted Backpack + Sculpting Tools

    Get Backpack with 40 wrist molds, 20 legging molds, 20 chest molds, 20 arm molds, 20 helm molds, 20 gauntlet molds, and 20 boot molds

    To make the Journeyman’s Symbol Patterns

    In a Book Binding
    Combine Journeyman’s Pattern Book + Compacted Backpack + Quill + Large Bottle of Ink + Roll of Vellum

    Get Backpack with 40 wrist symbol patterns, 20 legging symbol patterns, 20 helm symbol patterns, 20 chest symbol patterns, 20 arm symbol patterns, 20 gauntlet symbol patterns, and 20 boot symbol patterns

    To make the Journeyman’s Frostwarded Steel Bar

    In the Northman’s Forge
    Combine Small brick of High Quality Ore + Permafrost Crystals + Northman’s Smithy Hammer

    Get 1 Journeyman’s Frostwarded Steel Bar

    To make the Journeyman’s Snowborn Steel Sheet

    In the Northman’s Forge
    Combine Journeyman’s Bar + Water Flask + Northman’s Smithy Hammer

    Get 1 Journeyman’s Snowborn Steel Sheet

    To make Journeyman’s Frostwarded Armor

    In the Northman’s Forge
    Combine Armor Mold + Journeyman’s Frostwarded Steel Bar + Large Brick of High Quality Ore + Northman’s Smithy Hammer
    (Note: need 3 bars for chest and leggings, 2 for helm and boots, 1 for arms, gauntlets, and wrist)

    Get 1 Journeyman’s Frostwarded Armor Piece (non-stackable)

    To make Journeyman’s Snowborn Armor

    In the Northman’s Forge
    Combine Armor Mold + Journeyman’s Snowborn Steel Sheet + Large Brick of High Quality Ore + Northman’s Smithy Hammer
    (Note: need 3 sheets for chest and leggings, 2 for helm and boots, 1 for arms, gauntlets, and wrist)

    Get 1 Journeyman’s Snowborn Armor Piece (non-stackable)

    (Note: I am sorry I don’t have any information on the barbarian tailored items. The Blessed water of Judgment can be done by the Barbarian Shaman. But I do not know how to make the Fortified Water that is needed for the Spell.)


    To make Journeyman’s (slot) Symbol of Judgment

    In a Jeweler’s Kit
    Combine Blessed Water of Judgment + Jade Shard

    Get 1 Journeyman’s Water of Judgment (Stackable)

    In the Northman’s Forge
    Combine Journeyman’s Water of Judgment + Journeyman’s (slot) Symbol Pattern + Warbone Chips

    Get 1 Journeyman’s (slot) Symbol of Judgment (Non-Stackable)

    To make Journeyman’s (slot) Symbol of the Skeptic

    In a Jeweler’s Kit
    Combine Blessed Water of the Skeptic + Jade Shard

    Get 1 Journeyman’s Water of the Skeptic (Stackable)

    In the Northman’s Forge
    Combine Journeyman’s Water of the Skeptic + Journeyman’s (slot) Symbol Pattern + Warbone Chips

    Get 1 Journeyman’s (slot) Symbol of the Skeptic (Non-Stackable)

    To make the Journeyman’s (slot) Symbol of the Warmonger

    In a Jeweler’s Kit
    Combine Blessed Water of the Warmonger + Jade Shard

    Get 1 Journeyman’s Water of the Warmonger (Stackable)

    In the Northman’s Forge
    Combine Journeyman’s Water of the Warmonger + Journeyman’s (slot) Symbol Pattern + Warbone Chips

    Get 1 Journeyman’s (slot) Symbol of the Warmonger (Non-Stackable)


    (Note: slot refers to the slot that you are making the symbol for. Each one has it’s own symbol.)

  • #2
    I am sorry I don't have the locations on the vendors that have the blessed water, HQ ore, or the Northman Smithy Hammer.

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