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  • Kilva's is now Skinspikes

    After the patches, my Kilva's Skin of Flame (2 ten dose with one having only 6 charges left) are now called Distillate of Skinspikes X (Magic item, Expendable 1 charge (per dose that stacks), Potion belt enabled, Effect: Distillate of Skinspikes (casting time 1.5), Wt 0.8, size small, all/all, Required level 65 , Spell effect: Causes harm to those that strike the user).

    Going to try and research this one tomorrow and then will post in the submission area if I have any luck getting the recipe. Sucks that they now have a required level, was using it (kilvas) on my 51 warrior.
    Arfyak Reflux
    "Is that fresh, killed today?"
    of Brell

  • #2
    If you also notice, it's got the 'X' on it as well, they progress up just about the same as the clarity/heal/haste potions do. So while your 51 can't use the X, it would be able to use the VII's of the series
    Mistress Magsham
    The one and only Rathe, baby!

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    • #3
      Distillate of Skinspikes VI
      Triv 178
      Casting Time: 1.5
      Required Level 25
      Causes harm to those that strike the user
      1 Comfrey
      1 Bugbane
      1 Arcaana
      2 Flamewort
      1 Plain Potion Vial

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      • #4
        I am not fond of all these potions being leveled, who wants to stock 10 levels of each potion so that the most a person could buy is 20 or so, and it takes an entire bazaar bag. I used to sell a lot of Kilva's, and one person would buy 5 or 6 10 dose potions or even more.

        Now they can buy a stack IF I have the level they want, and since a whole bazaar bag is not going to Kilva's they are out of luck to get the quantity they want too.

        Things like Levitation, SOW, Kilva's, Unlife awareness, those shouldn't have levels, and more I'm sure I haven't thought of. Basically my alts won't even want them anymore.

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        • #5
          Most are going to buy the highest level of it they can find. The required levels are pretty low even on the higher potions

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          • #6
            Made a few of these yesterday. Why is it they only do 16 in DS and last 7min? Our old Kilvas did 36 DS (at lv70) and lasted ~20 min before patch.
            I honestly thought we would get an upgraded DS with this patch, not an less effective potion. I know the best potion isnt made yet, but I fail to see how a VI potion is so weak...
            Even with the new stacking 20 potions compared to 10 dose we now need more potions to last the same time as before and it does less DS?

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            • #7
              It's definitely going to put a crimp in the market if the level VII and higher versions all need the drop components -- a big part in what made Kilva's attractive was that it did not need drops.
              Gaell Stormracer, Storm Warden of Tunare, United Kingdoms, Antonius Bayle

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              • #8
                Originally posted by shakula
                Made a few of these yesterday. Why is it they only do 16 in DS and last 7min? Our old Kilvas did 36 DS (at lv70) and lasted ~20 min before patch.
                I honestly thought we would get an upgraded DS with this patch, not an less effective potion. I know the best potion isnt made yet, but I fail to see how a VI potion is so weak...
                Even with the new stacking 20 potions compared to 10 dose we now need more potions to last the same time as before and it does less DS?
                I was one of those people who would buy lots of Kilva's potions for my Paladin. Before the patch I had somewhere in the area of 37 doses on my Paladin and 24 on my Cleric. After the patch, I had 37 potions that my Paladin could no longer use at all. And now I learn that the new potions do less damage and last less time... and are theoretically harder to make (due to needing drops).

                I guess there goes my Paladin using DS potions for awhile...
                Angelsyn Whitewings, Cleric of Tunare for 66! Seasons.
                Grandmistress Smith - 300, Grandmistress Tailor - 300, Potter - 300, Jeweler - 300, Brewer - 200, Baker - 200, Fletcher - 200, Fisherwoman - 169
                Keyne Falconer, Paladin of Erollisi Marr for 66 Seasons.
                Grandmistress Baker - 300, Grandmistress Blacksmith - 300, Potter - 200, Brewer - 139, Tailor - 91

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                • #9
                  Ok the easy part is done...

                  Posted the Recipes for I-VI. Distillate of Skinspikes I-VI

                  I will not be around for a year (going to the Middle East), so good luck with the rest.
                  Arfyak Reflux
                  "Is that fresh, killed today?"
                  of Brell

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                  • #10
                    Distillate of Skinspikes VI the highst level?

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                    • #11
                      Potion goes through level X, but needs the Hearty Goblin Blood, etc for the higher level potions.

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                      • #12
                        Need Shissar blood

                        Posted recipe for Distillate of Skinspikes VII.

                        Note that it uses Hearty Shissar Blood, not Hearty Goblin Blood as previously speculated. Was not able to get the Hearty Goblin Blood to work with any Skinspikes VII-X recipe attempts. HSB only worked for VII not VIII. Looks like it needs the Robust and Exceptional Shissar Blood for VIII-X.

                        If I get a chance before I leave, will try to acquire the blood and do the combines.

                        For reference from the Attention Alchemist 2 Thread:
                        Originally posted by Ngreth Thergn
                        Hearty X drop from level 45 to 50 mobs and 25% drop
                        Robust X drop from level 50 to 55 mobs and 10% drop
                        Exceptional X drop from level 55 to 60 mobs and 5% drop

                        Yes there is crossover, and yes you can see a mob drop both, if it is appropriate.
                        Arfyak Reflux
                        "Is that fresh, killed today?"
                        of Brell

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                        • #13
                          Do the undead shissar in The Grey and Ssra also drop the bloods?

                          Even then, I think the Hearty blood is going to be marginal in terms of viability, and the rarer bloods are just not going to be effective.

                          I think it would be fairest if the scaling of the damage shield effect were reviewed and adjusted such that the highest new vendor-only version (VII?) matches the damage done by Kilva's Burning Flesh, and that the drop-required versions are a bit better? That would rather help alleviate the sense that there are stealth nerfs built into the revamp....
                          Gaell Stormracer, Storm Warden of Tunare, United Kingdoms, Antonius Bayle

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                          • #14
                            More info and an IDEA!

                            Originally posted by Gaell Stormracer
                            Do the undead shissar in The Grey and Ssra also drop the bloods?

                            Even then, I think the Hearty blood is going to be marginal in terms of viability, and the rarer bloods are just not going to be effective.

                            I think it would be fairest if the scaling of the damage shield effect were reviewed and adjusted such that the highest new vendor-only version (VII?) matches the damage done by Kilva's Burning Flesh, and that the drop-required versions are a bit better? That would rather help alleviate the sense that there are stealth nerfs built into the revamp....
                            The hearty blood dropped from Shissar Revenants, Shissar Stalkers, and Timeless Golems in The Grey. The drop rate was decent (1 in 5 roughly), but not exceptional. I agree that the higher dose ones are going to be a scarce item, which is unfortunate.

                            For these potions to be viable, not only does the rate of acquisition need to be adjusted, but also they need to look at how long the potions last. The VII only lasts for 9 minutes, and it took about an hour to get 10 bloods. Not a good trade off when you are looking at using 1 potion per fight. The damage done, is so far (I-VII), better than the old Kilva's (based off of damage done per required level for the potion). The other thing I just do not get is that, to get the components for a level 35 potion you need to either have a group of high 40's or better, or be in your 60's (solo), to get a decent drop rate.

                            My personal recommendation is that the VII-X recipes should be set up like the baker's fillets, were the store bought meats are a 1 (made) for 1 (combine) recipe and the dropped meats are a 10 (made) for 1 (combine) recipe. This would make the (dropped component) potions (specifically the DS potion, but others may be worth exploring) more viable as an item to use or trade.

                            The need for dropped components for VII-X will kill this potion in it's current form.
                            Arfyak Reflux
                            "Is that fresh, killed today?"
                            of Brell

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