I'm stuck woking some lousy 10 hour overnight shifts, so my access to the game and how much time I can spend on game sites is limited.
However, it's become clear that some pieces of Underfoot Cultural armor have fallen short of expectations. What I'm looking for is input from each archetype class (silk, leather, chain, plate) as to the strengths and weaknesses of each piece of Cultural (head, arms, wrists, hands, chest, legs, boots) with a Skeptic symbol (only difference in symbols is resist distribution, which at this level is negligible) compared to that archetype's ideal fom of T5 armor.
For instance, I do know off the top of my head that if you compare Cultural plate wrists to Shadowknight group T5 Inflicted wrists, you lose 2 shielding and 1 avoidance, as Inflicted has 2 shielding and 3 avoidance while Cultural only has 2 avoidance.
However, T5 Shadowknight Inflicted greaves have 2 shielding and 3 avoidance, while Cultural has 3 shielding and 6 avoidance.
I'm not looking for a discussion of what people were hoping to see, I just want to see what the strengths and weaknesses of each archetype armor have, hopefully. My goal is to provide Ngreth with ready-to-go information on where Cultural has hit the mark and where it has fallen short. I'm looking for numbers, not debates.
In short, the idea is:
I need one silk player, one leather player, one chain player and one plate player (at least)
To compare the combination of Stalwart cultural for their archetype (silk, leather, chain, plate) and a Venerable Stalwart Skeptic symbol for that piece (head, arms, wrists, hands, chest, legs, boots)
To their ideal form of T5 SoD armor for that piece
For every piece
To see where Cultural has, infact, improved upon T5 and where it has developed a shortcoming
In my above example, I am a Shadowknight comparing Cultural legs and wrists to the Shadowknight's preferred T5 form of wrists and legs: Inflicted. The highlights of each comparison was that Cultural wrists are 2 shielding 1 avoidance short, but Cultural legs are 1 shielding 3 avoidance ahead
However, it's become clear that some pieces of Underfoot Cultural armor have fallen short of expectations. What I'm looking for is input from each archetype class (silk, leather, chain, plate) as to the strengths and weaknesses of each piece of Cultural (head, arms, wrists, hands, chest, legs, boots) with a Skeptic symbol (only difference in symbols is resist distribution, which at this level is negligible) compared to that archetype's ideal fom of T5 armor.
For instance, I do know off the top of my head that if you compare Cultural plate wrists to Shadowknight group T5 Inflicted wrists, you lose 2 shielding and 1 avoidance, as Inflicted has 2 shielding and 3 avoidance while Cultural only has 2 avoidance.
However, T5 Shadowknight Inflicted greaves have 2 shielding and 3 avoidance, while Cultural has 3 shielding and 6 avoidance.
I'm not looking for a discussion of what people were hoping to see, I just want to see what the strengths and weaknesses of each archetype armor have, hopefully. My goal is to provide Ngreth with ready-to-go information on where Cultural has hit the mark and where it has fallen short. I'm looking for numbers, not debates.
In short, the idea is:
I need one silk player, one leather player, one chain player and one plate player (at least)
To compare the combination of Stalwart cultural for their archetype (silk, leather, chain, plate) and a Venerable Stalwart Skeptic symbol for that piece (head, arms, wrists, hands, chest, legs, boots)
To their ideal form of T5 SoD armor for that piece
For every piece
To see where Cultural has, infact, improved upon T5 and where it has developed a shortcoming
In my above example, I am a Shadowknight comparing Cultural legs and wrists to the Shadowknight's preferred T5 form of wrists and legs: Inflicted. The highlights of each comparison was that Cultural wrists are 2 shielding 1 avoidance short, but Cultural legs are 1 shielding 3 avoidance ahead
Comment