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Thread: Complete Tradeskill Guide 6.1 (Serverwide Drop Edition) / Rev Apr 2009

  1. #26
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    Mino Hero's brew aren't expensive and there are NO drops also trivals at 250 iirc.

  2. #27
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    Any chance of getting a skillup path for melee/hybrid research?

  3. #28
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    Quote Originally Posted by Altara View Post
    I would add Rose Absinth trivial 300 for brewing.

    It requires picking up Corn rose, a common groundspawn in oceangreen village and oceangreen hills. It is far more common than the mushrooms for Kaladim constitutionals, though their respawn is longer.

    The rest of the components are store bought and fairly inexpensive.
    Quote Originally Posted by wickedlittlewoodelf View Post
    Clear Absinthe triv 250 cost: 8pp/combine

    I am a huge fan of fewer items, frequently will do a more expensive combine if i don't have to farm the drops.

    Can be used to further skill by making Rose Absinthe (cited above) or adding in 2 chronal resonance dust for a 324 triv combine of Chronal Absinthe.
    Updated.
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  4. #29
    Super Moderator Drazzminius's Avatar
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    Quote Originally Posted by GrimwoodCT View Post
    Any plans to institute a Melee Research Guide?

    Squeaky
    Quote Originally Posted by Xerius View Post
    At the risk of self promotion, I made up a Guide to Melee Research based on the existing one for Spell Research, my guide found currently at http://mboards.eqtraders.com/eq/showthread.php?t=33235, altered to include feedback from the community.

    I had also made a more modern Spell Research guide extending the current one to level 75, but the Melee Research guide seemed to get a small enough response, I did not see a need to alter my Spell Research guide to fit into a format useable for this forum.
    Quote Originally Posted by Letrii View Post
    Any chance of getting a skillup path for melee/hybrid research?
    I'm working on one that fits the formatting I've put together here, but until then, the following applies (already listed in Spell Research above):
    Quote Originally Posted by Drazzminius View Post
    Alternative Route (Tomes):
    0 - Level Guildmaster training
    ..54 Crescent Reach Newbie Research
    102 Oil of Vitrol
    120 Fine Runic Papyrus Solution
    144 Parchment Solution
    172 Level 55 Tomes
    174 Fine Parchment Solution
    203 Vellum Parchment Solution
    216 Fine Vellum Parchment Solution
    243 Runic Parchment Solution
    258 Level 56 Tomes
    298 Level 61 Tomes
    331 Level 65 Tomes
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  5. #30
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    That post just tells how to make things, not an actual leveling guide. Only one I saw requires sub combines that are listed as int caster only.

  6. #31
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    Quote Originally Posted by Letrii View Post
    That post just tells how to make things, not an actual leveling guide. Only one I saw requires sub combines that are listed as int caster only.
    Which post are you referring to?
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  7. #32
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    The guide Xerius posted. I also just checked trivial list and there no recipes shown for non-int casters between 262 and 351.

  8. #33
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    Ahh, okay. I'm still working on putting together the non-Int version as a clicky.
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  9. #34
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    Rose Absinth and Rose Absinthe are two different recipes, same trivial. Clear Absinth (no 'e') is the same trivial as Clear Absinthe (with an 'e') but has fewer components. So making the Rose Absinth (no 'e') with Clear Absinth (no 'e') is probably better skilling up wise. Same trivials, fewer components.
    Last edited by Altara; 05-19-2009 at 02:01 PM.

  10. #35
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    Pottery Leveling Path lists...

    288 Unfired Stalwart Mace Head Shaped Mold (Immaculate Silk)

    this is actually 268 Trivial.

    The Highest Trivial for Immaculate silk is

    Unfired Stalwart Large Axe Head Shaped Mold which trivials at 174.

  11. #36
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    Quote Originally Posted by Letrii View Post
    The guide Xerius posted. I also just checked trivial list and there no recipes shown for non-int casters between 262 and 351.
    If it helps, when I was feeding my wife materials for her Melee Research, she made http://www.eqtraders.com/items/show_...r=035000000000 and http://www.eqtraders.com/items/show_...r=035000000000 between 260 and 298.

    The Parchments were a common enough drop in my favourite farming zone, and although we are still feeding the tomes into the market in hopes of not flooding it completely, it was fairly effective.

    As an aside, it was not intentional that this method would work equally well for pure melee and hybrid, but it was one of the few tome combines at that trivial.

  12. #37
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    Can cultural armors can only be made for the same race as the crafter? For example, my Drakkin could only make armor for my Drakkin alts?

  13. #38
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    That is correct.

    Quote Originally Posted by Alandros View Post
    Can cultural armors can only be made for the same race as the crafter? For example, my Drakkin could only make armor for my Drakkin alts?
    That is correct. Any race can make templates, but the final cultural armor combines, you can only make in the race of the crafter (woodelf can only make woodelf, drakkin can only make drakkin, human can only make human, etc).
    Aanuvane Bristlecone - Druid - Povar via Quellious via Rodcet Nife
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  14. #39
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    Quote Originally Posted by Altara View Post
    Rose Absinth and Rose Absinthe are two different recipes, same trivial. Clear Absinth (no 'e') is the same trivial as Clear Absinthe (with an 'e') but has fewer components. So making the Rose Absinth (no 'e') with Clear Absinth (no 'e') is probably better skilling up wise. Same trivials, fewer components.
    Fixed.

    Quote Originally Posted by Ame View Post
    Pottery Leveling Path lists...

    288 Unfired Stalwart Mace Head Shaped Mold (Immaculate Silk)

    this is actually 268 Trivial.

    The Highest Trivial for Immaculate silk is

    Unfired Stalwart Large Axe Head Shaped Mold which trivials at 274.
    Fixed.
    Last edited by Drazzminius; 06-05-2009 at 02:56 AM.
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  15. #40
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    Fletching mod

    First post so pardon, not sure how to use item names as links.

    I would insert Inured Baton in the Fletching section. Triv 244. Making the Shaped Darkwood losses 64p per combine as compaired to the loss of 50p with the baton. Not much better but will save a few plat.

  16. #41
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    good thread

  17. #42
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    Quote Originally Posted by Tippets13 View Post
    First post so pardon, not sure how to use item names as links.

    I would insert Inured Baton in the Fletching section. Triv 244. Making the Shaped Darkwood losses 64p per combine as compaired to the loss of 50p with the baton. Not much better but will save a few plat.
    Added the Silk Combines from 200+.
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  18. #43
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    I would recomend leaving Fine Parchment soulution, vellum parchment solution, and fine vellum parchment solution out of the melee tome research list because they can not be used later for making tomes. They would have to be sold back to vendors at a loss. Even though the Runic Parchment solutions are more expensive to put together initially you would be saving money in the long run if you saved them for later tome combines.

    And instead of level 56 Tomes to 258 use Researcher Ceramic Clay to 262.
    Last edited by Methoz; 08-20-2009 at 04:02 PM.

  19. #44
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    Can we get this stickied for folks?
    Aanuvane Bristlecone - Druid - Povar via Quellious via Rodcet Nife
    AKA Muertenie, Melodee, Orelinde, Nounie, Gnomess, Cininea Ashryn, Mairede or a host of additional alts. Maybe also be found on Rabon, Kynsh or Atracker.

  20. #45

    In praise of sharshards.

    For tinkering consider iron conduit (Triv 135) followed by the related armor components, e.g., iron conduit cap (trivial 146) and others up to 170 such as leggings and large cores.

    Once done with the sunshard dust based combines, move to sunshard pebbles - copper conduit as shown, plus the follow-on iterms like caps, leggings and such which run up to 250.

    In effect you get two skill up attempts from many of your dusts, pebbles and ores. Further, you can then feed the spares to jewelry, and then can feed further a skillup path for smithing using the various conduit items.

    These are low complexity combines, and, while expensive, the only dropped items are relatively common sunshards of various flavors.
    Main:
    Fletching 300/15%
    Brewing 300/12%
    Baking 300/12%
    Jewelcrafting 300/12%

    Alts:
    Alchemy 300/12%
    Spell Research 300/8%
    Tinkering 210/5%

  21. #46
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    Iím loath to say it, but the fastest way to skill up fletching now is to:
    1) go to the marketplace and buy a Trasmogrification Scroll (US $25)
    2) change your race or religion to wood elf or Karana
    3) make Steel Guardian Arrows
    4) change back
    Furioso Presto - 85 bard - Saryrn
    Mohideab Kawika - 85 wizard - Saryrn
    Bashun Brakeum - 85 shaman - Saryrn

  22. #47
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    Quote Originally Posted by furioso View Post
    Iím loath to say it, but the fastest way to skill up fletching now is to:
    1) go to the marketplace and buy a Trasmogrification Scroll (US $25)
    2) change your race or religion to wood elf or Karana
    3) make Steel Guardian Arrows
    4) change back
    Now if there were a scroll to change your Class long enough to max this out also...

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  23. #48
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    Trivial for Rough Hilt Wrap

    The trivial for Rough Hilt Wrap is 112, not 122 as listed.

    Rembinu

  24. #49
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    It had been noted before, but only in passing, that for pure melee, there are no Research tomes able to be made between 171 trivial and 298. As such, it might be of use to modify the non caster Research section of the guide to indicate that instead of doing tomes with a 262 trivial, as they do not exist for pure melee, that one simply goes to the 298 trivial tomes for skill up. These are Rogue and Warrior only, since the higher trivial Monk tome has a 299 trivial and the higher trivial Berserker tome is 300. I am not certain whether those two higher trivial tomes are worth adding to the list, as they are a path to 300, inch by inch.

    If you wanted to level a trophy after that point, the next tome up the line sits at 331 trivial.

    Hybrid have a 262 trivial tome they can practice on, after that jumping to a 292, as per the existing guide entry.

    On the other hand though, the Research section of the guide is becoming rather sizeable with special conditions already. Do we wish to confuse matters further by adding another route simply because four of the sixteen classes cannot use the guide precisely as it stands?

  25. #50
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    add Chronal Resonance Dust to the alternative JC skill up path.

    I would also change the Dwerium/Palladium jewelry alternative skill up paths to include actual Dwerium and Palladium Jewelry with the actual jewelry. It's a much cheaper alternative when you can sell your jewelry to the public for plat. Just requires an enchanter

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