Distillate of Antidote = Cure Poison / Reduce Poison Counters
Distillate of Immunization = Cure Disease / Reduce Disease Counters
Distillate of Comprehension = Increase mana pool
Distillate of Regeneration = Increase HP regen
Distillate of Skinspikes = Increase DS
Effusion of Bertoxxulous = Increase DR and DR cap
Effusion of Druzzil = Increase MR and MR cap
Effusion of E’ci = Increase CR and CR cap
Effusion of Fennin = Increase FR and FR cap
Effusion of Saryrn = Increase PR and PR cap
(the increase in the resist cap only applies to potions VII and higher)
Elixir of the Serpentine = Increase CHA and CHA cap
Elixir of the Feline = Increase AGI and AGI cap
Elixir of the Simian = Increase DEX and DEX cap
Elixir of the Avian = Increase WIS and WIS cap
Elixir of the Beast = Increase STR and STR cap
Elixir of the Cetacean = Increase INT and INT cap
Elixir of the Ursine = Increase STA and STA cap
(the increase in the stat cap only applies to potions VII and higher)
Mist of the Ant = Group Shrink
Mist of the Breathless = Group Enduring Breath
Mist of the Wolf = Group SoW
Philter of Aquatic Haunt = Enduring Breath
Philter of Clear Sight = See Invisible
Philter of the Serpent = Infravision
Philter of Concealment = Invisibility
Philter of Unlife Awareness = Invisibility to Undead
Philter of Faerune = Faerune
Philter of Fleeting Lanquor = Ultravision
Philter of Gulon’s Impunity = Levitation
Philter of Major Negation = Nullify Magic (cancel magic (4) x2)
Philter of Minor Negation = Cancel Magic (1)
Philter of Major Translocation = Gate
Philter of Minor Translocation = Shadow Step
Philter of the Ant = Shrink
Philter of the Bonefield = Port to Field of Bone
Philter of the Frostplains = Port to Everfrost
Philter of the Swamp = Port to Innothule Swamp
Philter of the Thicket = Port to Shadeweaver
Philter of the Twilight = Port to Twilight
Philter of the Hawk’s Eye = Increase chance to hit with Archery by 10%
Philter of the Titan = Grow
Philter of the Wolf = SoW
Philter of Vampiric Spirit = decrease HP by 180, Increase mana by 60
Philter of Wrackbane = Increase HP by 60, decrease mana by 180
(Basic Suspensions have a throwing range of 70)
Basic Suspension of Darkness = Blindness
Basic Suspension of Flame = Fire Nuke
Basic Suspension of Frost = Cold Nuke
Basic Suspension of Pestilence = Stun
Basic Suspension of Slime = Snare
Basic Suspension of Toxin = Poison Nuke
(Formed Suspensions have a throwing range of 150)
Formed Suspension of Darkness = Blindness
Formed Suspension of Flame = Fire Nuke
Formed Suspension of Frost = Cold Nuke
Formed Suspension of Pestilence = Stun
Formed Suspension of Slime = Snare
Formed Suspension of Toxin = Poison Nuke
(Shaped Suspensions have a throwing range of 110)
Shaped Suspension of Darkness = Blindness
Shaped Suspension of Flame = Fire Nuke
Shaped Suspension of Flame = Cold Nuke
Shaped Suspension of Pestilence = Stun
Sharped Suspension of Slime = Snare
Shaped Suspension of Toxin = Poison Nuke
(Worked Suspensions have a throwing range of 90)
Worked Suspension of Darkness = Blindness
Worked Suspension of Flame = Fire Nuke
Worked Suspension of Flame = Cold Nuke
Worked Suspension of Pestilence = Stun
Worked Suspension of Slime = Snare
Worked Suspension of Toxin = Poison Nuke
Tonic of Chromatic Affinity = Decrease mana cost of chromatic spells by 5%
Tonic of Magic Affinity = Decrease mana cost of magic spells by 5%
Tonic of Heat Affinity = Decrease mana cost of fire spells by 5%
Tonic of Gelid Affinity = Decrease mana cost of cold spells by 5%
Tonic of Toxin Affinity = Decrease mana cost of poison spells by 5%
Tonic of Contagion Affinity = Decrease mana cost of disease spells by 5%
Tonic of Benefit Affinity = Decrease mana cost of buffs by 5%
Tonic of Regeneration Affinity = Increase duration of buffs by 5%
Tonic of Distance Affinity = Increase spell range by 5%
Tonic of Efficiency Affinity = Increase duration of Dot’s by 5%
Distillate of Immunization = Cure Disease / Reduce Disease Counters
Distillate of Comprehension = Increase mana pool
Distillate of Regeneration = Increase HP regen
Distillate of Skinspikes = Increase DS
Effusion of Bertoxxulous = Increase DR and DR cap
Effusion of Druzzil = Increase MR and MR cap
Effusion of E’ci = Increase CR and CR cap
Effusion of Fennin = Increase FR and FR cap
Effusion of Saryrn = Increase PR and PR cap
(the increase in the resist cap only applies to potions VII and higher)
Elixir of the Serpentine = Increase CHA and CHA cap
Elixir of the Feline = Increase AGI and AGI cap
Elixir of the Simian = Increase DEX and DEX cap
Elixir of the Avian = Increase WIS and WIS cap
Elixir of the Beast = Increase STR and STR cap
Elixir of the Cetacean = Increase INT and INT cap
Elixir of the Ursine = Increase STA and STA cap
(the increase in the stat cap only applies to potions VII and higher)
Mist of the Ant = Group Shrink
Mist of the Breathless = Group Enduring Breath
Mist of the Wolf = Group SoW
Philter of Aquatic Haunt = Enduring Breath
Philter of Clear Sight = See Invisible
Philter of the Serpent = Infravision
Philter of Concealment = Invisibility
Philter of Unlife Awareness = Invisibility to Undead
Philter of Faerune = Faerune
Philter of Fleeting Lanquor = Ultravision
Philter of Gulon’s Impunity = Levitation
Philter of Major Negation = Nullify Magic (cancel magic (4) x2)
Philter of Minor Negation = Cancel Magic (1)
Philter of Major Translocation = Gate
Philter of Minor Translocation = Shadow Step
Philter of the Ant = Shrink
Philter of the Bonefield = Port to Field of Bone
Philter of the Frostplains = Port to Everfrost
Philter of the Swamp = Port to Innothule Swamp
Philter of the Thicket = Port to Shadeweaver
Philter of the Twilight = Port to Twilight
Philter of the Hawk’s Eye = Increase chance to hit with Archery by 10%
Philter of the Titan = Grow
Philter of the Wolf = SoW
Philter of Vampiric Spirit = decrease HP by 180, Increase mana by 60
Philter of Wrackbane = Increase HP by 60, decrease mana by 180
(Basic Suspensions have a throwing range of 70)
Basic Suspension of Darkness = Blindness
Basic Suspension of Flame = Fire Nuke
Basic Suspension of Frost = Cold Nuke
Basic Suspension of Pestilence = Stun
Basic Suspension of Slime = Snare
Basic Suspension of Toxin = Poison Nuke
(Formed Suspensions have a throwing range of 150)
Formed Suspension of Darkness = Blindness
Formed Suspension of Flame = Fire Nuke
Formed Suspension of Frost = Cold Nuke
Formed Suspension of Pestilence = Stun
Formed Suspension of Slime = Snare
Formed Suspension of Toxin = Poison Nuke
(Shaped Suspensions have a throwing range of 110)
Shaped Suspension of Darkness = Blindness
Shaped Suspension of Flame = Fire Nuke
Shaped Suspension of Flame = Cold Nuke
Shaped Suspension of Pestilence = Stun
Sharped Suspension of Slime = Snare
Shaped Suspension of Toxin = Poison Nuke
(Worked Suspensions have a throwing range of 90)
Worked Suspension of Darkness = Blindness
Worked Suspension of Flame = Fire Nuke
Worked Suspension of Flame = Cold Nuke
Worked Suspension of Pestilence = Stun
Worked Suspension of Slime = Snare
Worked Suspension of Toxin = Poison Nuke
Tonic of Chromatic Affinity = Decrease mana cost of chromatic spells by 5%
Tonic of Magic Affinity = Decrease mana cost of magic spells by 5%
Tonic of Heat Affinity = Decrease mana cost of fire spells by 5%
Tonic of Gelid Affinity = Decrease mana cost of cold spells by 5%
Tonic of Toxin Affinity = Decrease mana cost of poison spells by 5%
Tonic of Contagion Affinity = Decrease mana cost of disease spells by 5%
Tonic of Benefit Affinity = Decrease mana cost of buffs by 5%
Tonic of Regeneration Affinity = Increase duration of buffs by 5%
Tonic of Distance Affinity = Increase spell range by 5%
Tonic of Efficiency Affinity = Increase duration of Dot’s by 5%
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