I found something that may be a bug:
When using the advanced calculator, I see that as the primary stat increases, the number of combines expected to skillup decreases. This makes perfect sense. However, with smithing, this decrease in expected combines stops at a primary stat of 255. In other words, the adv calc will show the same number of expected combines for smithing with primary stat of 255 or 365 (for example). With the other skills, the stat of 365 will show fewer expected combines.
As a double check, I used the basic calculator with smithing, and with a given skill and trivial, I can see higher chances of skillups for higher stats, and lower chances of skillups for lower stats, which is expected.
So it appears the basic calculator handles stats above 255 for smithing, but the advanced calculator does not.
Thanks,
Tat
When using the advanced calculator, I see that as the primary stat increases, the number of combines expected to skillup decreases. This makes perfect sense. However, with smithing, this decrease in expected combines stops at a primary stat of 255. In other words, the adv calc will show the same number of expected combines for smithing with primary stat of 255 or 365 (for example). With the other skills, the stat of 365 will show fewer expected combines.
As a double check, I used the basic calculator with smithing, and with a given skill and trivial, I can see higher chances of skillups for higher stats, and lower chances of skillups for lower stats, which is expected.
So it appears the basic calculator handles stats above 255 for smithing, but the advanced calculator does not.
Thanks,
Tat
Comment