I just saw a note from Raghnell (EQ Producer) that the NDA was lifted.
There's some really nice tradeskilling stuff this time around. Props to Maddoc and Ngreth for all their hard work. As you already know, Alchemy doesn't just get a facelift, but a complete overhaul. There's some really nice jewelcrafting stuff; the resulting jewelry has nice stats from what I saw. Fletching gets some recipes for skilling up towards 300 (how effective a skill up path it will actually be remains to be seen based on availability of components.) I believe tinkering gets some luvin as well, but alas, I did not spend much time testing tinkering out, so I cannot speak to this.
And there's trophies, trophies and more trophies. Every tradeskill has a quest where you can get a trophy now (including research.) The trophies are different based on your skill level; every 50 skill points you get a different trophy. Trophies are evolving items, so they will continue to skill up and gain power as you do more (successful) combines. They have very nice tradeskill mods on them (at the higher levels), and some nice stats too; and of course, the 100% weight reduction satchel (though from what I saw, there's not a different one for each trade, at least at the lower levels.) In answer to anticipated questions, I did not see any super trophies. Perhaps that's something Ngreth has up his sleeve for later on, I don't know.
And of course, bank space. <3 Bank space. This is gonna mean some major changes to the top 10, as there are a number of issues that this expansion addresses.
There's some really nice tradeskilling stuff this time around. Props to Maddoc and Ngreth for all their hard work. As you already know, Alchemy doesn't just get a facelift, but a complete overhaul. There's some really nice jewelcrafting stuff; the resulting jewelry has nice stats from what I saw. Fletching gets some recipes for skilling up towards 300 (how effective a skill up path it will actually be remains to be seen based on availability of components.) I believe tinkering gets some luvin as well, but alas, I did not spend much time testing tinkering out, so I cannot speak to this.
And there's trophies, trophies and more trophies. Every tradeskill has a quest where you can get a trophy now (including research.) The trophies are different based on your skill level; every 50 skill points you get a different trophy. Trophies are evolving items, so they will continue to skill up and gain power as you do more (successful) combines. They have very nice tradeskill mods on them (at the higher levels), and some nice stats too; and of course, the 100% weight reduction satchel (though from what I saw, there's not a different one for each trade, at least at the lower levels.) In answer to anticipated questions, I did not see any super trophies. Perhaps that's something Ngreth has up his sleeve for later on, I don't know.
And of course, bank space. <3 Bank space. This is gonna mean some major changes to the top 10, as there are a number of issues that this expansion addresses.
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