Stats, and how they impact tradeskills, have been the subject of much debate, pet theories and urban legend. Over the years we've received several conflicting/changing reports on the effect of stats when tradeskilling. Here is the most recent information we have.
The basics
INT & WIS whichever of the two is higher will affect skill increases when practicing any tradeskill. The higher either your INT or WIS is, the greater the chance you have for a skill gain while tradeskilling.
CHA higher charisma, along with faction, will affect your buying and selling prices with merchants.
Exceptions to the above
Smithing skill increases for smithing are determined by INT, WIS or STR, whichever is higher.
Fletching skill increases for fletching are determined by INT, WIS or DEX, whichever is higher.
Poison Making skill increases for Poison Making are determined by INT, WIS or DEX, whichever is higher.
While tailoring has been mentioned several times as needing DEX, at last check it was still not implemented.
A specific quote from Tanker, SOE Dev
Stats have no impact on your chance of success or failure on the combine when practicing tradeskills. (Only your current skill is supposed to impact your chances of success or failure when creating an item.) What the stat will affect is your chance to get a skill up on a failure. The paraphrased quote is "You have up to 100% greater chance of a skill up on a successful combine than you have on a failed combine. Your stat will 'mitigate' the difference between a failed combine skill up and a successful combine skill up." What this means to us is that it increases your chance of a skill up on a failed combine (not a successful combine) Since we fail fairly often on combines, it will increase the overall chance of skill ups over many combines. You can see a calulator at http://www.eqtraders.com/calculators/main.php
Yes, this is subject to change/debate, but until otherwise corrected by SOE itself, this is the latest official word we have on the subject. (as of April 14th 2004)
The basics
INT & WIS whichever of the two is higher will affect skill increases when practicing any tradeskill. The higher either your INT or WIS is, the greater the chance you have for a skill gain while tradeskilling.
CHA higher charisma, along with faction, will affect your buying and selling prices with merchants.
Exceptions to the above
Smithing skill increases for smithing are determined by INT, WIS or STR, whichever is higher.
Fletching skill increases for fletching are determined by INT, WIS or DEX, whichever is higher.
Poison Making skill increases for Poison Making are determined by INT, WIS or DEX, whichever is higher.
While tailoring has been mentioned several times as needing DEX, at last check it was still not implemented.
A specific quote from Tanker, SOE Dev
Originally posted by Tanker
Originally posted by Tanker
Stats have no impact on your chance of success or failure on the combine when practicing tradeskills. (Only your current skill is supposed to impact your chances of success or failure when creating an item.) What the stat will affect is your chance to get a skill up on a failure. The paraphrased quote is "You have up to 100% greater chance of a skill up on a successful combine than you have on a failed combine. Your stat will 'mitigate' the difference between a failed combine skill up and a successful combine skill up." What this means to us is that it increases your chance of a skill up on a failed combine (not a successful combine) Since we fail fairly often on combines, it will increase the overall chance of skill ups over many combines. You can see a calulator at http://www.eqtraders.com/calculators/main.php
Yes, this is subject to change/debate, but until otherwise corrected by SOE itself, this is the latest official word we have on the subject. (as of April 14th 2004)
Comment