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Thread: JP Hunting Tips

  1. #1
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    JP Hunting Tips

    I find myself at skill 202 wondering what is next. I'm pretty sure I will begin on Pies soon but what after that? I have bought some plant shoots when they seemed reasonablely price in Bazaar, but honestly I look forward to being very lost. I am only level 53 and I am considering hunting in Jagged Pine for exp and meat from Griffs and Anacondas as from what I have heard I think they may provide me with both. I am a Dwarf Paladin and can solo reasonablely well when I have some mana to spare but I can not track these animals or even sense heading very well (blame True North for that). Well anyways I was curious to when I can solo these guys and up until when (for exp I mean). Also where are they easily found? Thanks in advance!,
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    Griff hunting

    Best place I found for Griff hunting is the SE portion of the zone, more or less. There's a lot of other things to consider though.

    First, be sure to check the local vendors. Some people will sell anything...

    When you zone in from SF, con a passing animal (I recommend a panther) and a treant to find your faction standing in the zone. If you are non-KOS, you're going to love it. As an Iksar necro I was KOS to the animals, dubious to treants, and of course KOS to the JP residents. If you are KOS to the animals, you can expect wolves and cougars to jump in on you a lot. Wolves were very green to me, but attacked me fairly often, and cougars were aqua (at 60) and did as well. Cougars hit fairly hard too.

    Hopefully you're not KOS to these two factions (only 3 in the zone you care about for the purposes of this), you can head out and go hunt. JP has very obvious and predictable monster paths. I hunted often near the dryed up river, as it's a mob highway. Griffs will assist each other if they get close to your pull, but Anacondas will not. Griffawns and griffons both drop the meat. Their drop table is very nice for their level, and I made 60% of an AAXP while spending ~a week meat farming. In that time (about 20 hours) I made ~500pp pure cash, a lot of droppable minor items that sold for a further ~300pp to the gnolls, and 134 meats. Also in that time I looted 63 wings and 47 bloods. Wings are for the ever-nummy Qeynos Afternoon Tea and blood is for HE smithing, I believe. On a server with an economy, you might find wealth in selling these regents.

    The griffs also have a rare drop of a +20 wis range item or another +wis earring. I never saw either. You may also see "Griffon Down", which is a no drop item for a nec/sk spear. The anacondas, which I found to be the hardest of the 3, will rarely drop a skin for a no drop JP quest as well. Anaconda meat is uncommon. At your level I would roughly estimate the fawns to be aqua, and the other two to be blue. Anacondas were aqua to me. If they poison, they never did it in the times I played with them.

    While I was in JP, a 40th level enchanter hung out with me a few times to aleviate my boredom. She never cast a single spell, except mez 1 time and invis the whole time to avoid agro. She gained 2 levels. You may want to consider dragging a ranger or druid friend along and having him forage you plant shoots while you kill. With a duo, you should be fine.

    You will recieve faction hits on killing wolves and panthers. Griffs and anacondas are faction-hit free, but are on the same faction as the cats and dogs. Think Wyverns in CS.

    Final note: I recommend moving a lot. Mob density seemed to be an issue. When I killed a lot in one spot, suddenly I would either have a ton of monsters to kill (too much sometimes) or none. Moving in a loose circle worked for me.
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  3. #3
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    Just a note on experience. At 52, about half of the griffawns are green cons and half light blue (aqua), which roughly equates to no experience. Griffons and anacondas are all still dark blue and provide experience, but not exceptionally so. The anacondas provide more than the griffons, but are quite rare especially since they're primary targets for all the trackers that will be in the zone. It's hard enough for a non tracker to find a griffon, but finding a free anaconda is usually just lucky for me.

    As far as I know, unless you've done some faction work, the animals there (panthers, bears, wolves) are threatening cons (KoS, small aggro radius) to all except druids, rangers, and beastlords. Enchanters (or anyone with an alliance click-necklace, I imagine) can use a benevolence spell to get to dubious to prevent attacks from all these wandering mobs.

    This really is a zone designed for druids and rangers, it seems
    Zallarenya
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  4. #4
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    Just a tip that I haven't tried...

    But I hear Wolf form makes none of the animals KOS to you, so you can hunt the griffons and anaconda's, and the only add you have to worry about is another griffon.

    With all the druids in the zone, it shouldn't be that hard to beg/whine/cry til one of them turns you into a wolf.

    At lvl 43 Wiz I killed 1 griffon with lots of mana left over without any mind buffs, so I may go back, but not being a druid I was frightened and went back to DL.

  5. #5
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    if you're a shaman, bearformmmm has the same effects. happy hunting.

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    I haven't tested it since Jaggedpine first opened, but wolf illusion made me go from threatening to scowling. I remember because my first attempt at changing my faction was to wolf form, and second attempt was Benevolence (which worked). Perhaps that has changed, but /con carefully.

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    My half elf pally is kos to the animals, beloved by the citizens and hasn't seen a treant there yet. Druids and treants elsewhere love her so I have no clue, sigh.
    However, she safely travelled to the bandit camp in wolf form - became amiable to the animals.
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    JP Treants are on their own faction, and as I have'nt killed one (hey, have to leave someone alive!), I'm not sure which. I've killed a bunch of panthers and wolves - they jumped me first I swear - and Treants are still Dubious.

    Treants elsewhere are very KOS to me. I killed many many of them, plus killed Xanthuss several times for fun =)
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    Wolf form is good

    I was farming meat in there the other day with my ranger and went into wolf form. Went from indifferent to warmly upon casting it. I would say you could ask any of the very friendly druids to cast shared wolf form on you and you would be fine.

  10. #10
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    I guess my question would be, how can I raise my faction with the animals there? In my younger days, I hunted wolves and bears a-plenty; I had no clue that animals were on a kind of "invisible faction." Now, I'm KoS to way too many animal types all over Norrath. Is there any way to fix this and render me once again dubious or better?

    And I don't mean a temporary fix like wolf or bear form.
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    They're not on an invisible faction.

    Those bears and wolves in there are on a faction. No idea if it's possible to raise or not. Animals in QH are on "QRGProtected" or something like that which can be raised, albeit extremely slowly and no real purpose to do so, but quests in Surefall. Other animals are on their own factions that you can't touch (lions, tigers, bears, oh my!).
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  12. #12
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    Precisely my point. As a newbie, I had no idea that I was affecting my standing with the animals by killing them wholesale. They're animals; they don't have a faction (no message along the lines of, "Your faction standing with Bears got worse!"), and it never occured to me that they had a racial memory.

    Once you've become KOS to, say, the bears and wolves in East Commonlands, you're pretty much permanently KOS to bears and wolves everywhere. It's too late to try and "make it up" to the bears. Hence, my comment about an invisible faction.

    Hum ... I don't suppose there's a recipe or a foraged item or something named "Honey"? Maybe you could raise your faction by giving that to bears.

    I believe that the QRGProtected Animals faction is the bears in Surefall Glades, but I'm not positive about that. Don't think it affects animals in Qeynos Hills, despite the name.
    Sir KyrosKrane Sylvanblade
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    Once you've become KOS to, say, the bears and wolves in East Commonlands, you're pretty much permanently KOS to bears and wolves everywhere. It's too late to try and "make it up" to the bears. Hence, my comment about an invisible faction.
    There aren't any invisible factions. As a Paladin, you were KOS to these animals to start; my Druid and Ranger alts have killed a great many animals, and they're still loved by the poor sods.

    I believe that the QRGProtected Animals faction is the bears in Surefall Glades, but I'm not positive about that. Don't think it affects animals in Qeynos Hills, despite the name.
    Yep, that's them. QRG stands for "Qeynos Ranger Guild" and is in fact Surefall.

    I haven't tested it since Jaggedpine first opened, but wolf illusion made me go from threatening to scowling. I remember because my first attempt at changing my faction was to wolf form, and second attempt was Benevolence (which worked). Perhaps that has changed, but /con carefully.
    Illusion:Wolf made me non-KOS to the animals in JP, no problems.
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  14. #14
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    Its true, you CANNOT damage your faction with the bears and lions in East Commons. My druid has killed enough of them to make a full set of patchwork armor for every citizen of Norrath and the critter still love me. They’re just too trusting for their own good. Bears, wolves and cats in Jaggedpine seem to be smarter, however, and killing them will give you negative faction hits.

    I didn’t start hunting in JP until level 46, due to video card issues. But now that I can fight there I don’t plan to leave until I can’t get xp there anymore. One of my guild mates is 56 and she still solos there with her druid, hunting the giant anacondas. They were DB to her at 55 so I’m assuming they are still DB at 56 or she wouldn’t be hunting there. As mentioned before, hunting in wolf form is the way to go. There are a lot fewer adds that way. If you stay away from the gnolls, the poacher camp and the water, you won’t have to worry about much of anything attacking you. I don’t know the zone areas well enough to tell you where I’ve seen him, but there is a named poacher that wonders one area of JP, so don’t get too complacent.

    A couple of mobs that haven’t been mentioned are the wisps and the dryads. The wisps make good targets if you’re looking to make a little cash. Most of them are still DB to me at 50, but some have turned LB. Wisps always drop a greater light stone, which can be traded in for a book/container at three different camps that I know of; one of the gypsies in North Karana, one of the gypsies in Oasis and one of the dark elves in Ro, where the Ancient Cyclops spawns. The book in turn sells for about 9pp. The wisps also drop coins, up to a few plats, and sometime things like rings or pendants that sell for several plats each. I usually donate 30pp for KEI before I go hunting and by the time it wears off I’ll have over 300pp just from the wisps. The dryads are worth mentioning just to say that you shouldn’t hunt them. To the best of my knowledge they have their own faction. If you get on their bad side hunting in JP could become rather painful. They tend to pop up when you pass by one of their trees. So having bad faction with them turns much of JP into an active and minefield.

    The last mob to mention would be the Potameid. I’ve never seen one and plan to do my best to keep it that way. Thy live by the water, hate everyone and are very efficient at killing players. After hearing several horror stories, I’ve decided that if I need to take a dip in the water I’ll head to the more friendly waters of Rivervale where all I have to worry about are a few piranhas.
    Pait Spiritwalker
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    KOS

    My Dwarf paladin was KOS to the critters here, so grabbed a wolf form. The animals were fine but the treants attacked on sight.

    Killing the poachers raises faction with the animals quite well thou.

    A quick question, are the Plant Shoots a rare forage?
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    A quick question, are the Plant Shoots a rare forage?
    They're not any more rare than anything else you'll forage in the zone, but you still won't see many simply because the forage table contains so many things that you'll get with the same frequency.

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    My experience in JP

    I have spent a lot of time there since it opened .. here's some of what i've learned in no particular order.

    1. Anacondas - some are still dark blue at 60. They make the best animal pets in the zone. They also drop a rogue only sword, besides meat, exp and some plat.

    2. Griffons/fawns: Drop meat, plat, a skull (?) wing, blood, down.

    Timber griffons drop some (rare!) nice items:
    Griffon earring: AC 6 agi +3 hp +15
    Eye of the Griffon, range, wis +10, cha -20, hp +20.

    If you see a timber griffon that glows at night (like bile shardwurms) it has the range piece on it. KILL IT!

    3. Faction: the message that your faction with the jp animals could not possible get any worse is a bug. I have received the "not possibly worse" faction message after killing several panthers and then immediately conned a bear and it was warmly. The animals appear to be on one of the factions of JP. I am pretty sure it is protectors of the pine.

    I am ally to residents of Jagged Pine. I am warmly to protectors of the pine.. Animals ( bears , wolves etc.. ) con warmly so that leads me to beleive that you CAN raise faction with the animals by killing poachers.

    Wolf form WILL help with the animals agro.

    4. Kill poachers for faction, exp and loot. You will get platinum and a high drop rate of quality pelts. Collect all four named heads for a decent saves ring "sigil ring of jaggedpine")

    5. Be careful by the water. Potameids can be a pain.

    6. Don't kill dryads. they are everywhere and losing faction with them will make hunting in JP a pain.

    7. hmm where'd all the townsfolks go?
    If there are no towns folks and or there are a bunch of angry gnolls in town this means that someone just killed Barducks Darkpaw. He is the Meanest gnoll in Norrath (15-20k hp darkblue to 60) and is deep in the gnoll caves to the north of town. Killing him starts a war where three waves of 40-ish gnolls invade jp town.

    Barducks no drop head is the final kill for the Qeynos Badge of Nobility. His spawn is roughly 12 hours real time. No place holders.

    Ill add more if I can think of it
    Goodluck!

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    Potemeids (sic?) are a pain to kill--they cannot be snared, rooted, stunned or mezzed, and I don't think they can be feared. (You get a message saying they're immune to movement change spells/mesmerization spells/the stun portion of your spell). All you can do is pull one, hope you get ONLY one, and when it's low on health hope you can kill it before it gets back to its friends.

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    thanks for this thread guys! ive wondered quite a bit about some of the hunting there
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  20. #20
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    Ok I have one question.
    Griffon Wings?
    I there a way to make griffon feathers out of griffon wings?
    I though Qeynos afternoon tea needed griffon feathers not wings.
    Sethlic

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    Regarding the faction message: your faction with the jp animals could not possible get any worse. The Jaggedpine animals (bears, wolves, panthers) are on a Jaggedpine "critters" faction which is STATIC. If you are not a ranger, druid or beast-lord, you are innately KOS unless using a druid's wolf-form or chanter wolf-illusion. I cannot speak for a shaman's bear form. Therefore anyone killing an animal receives the message that it cannot get worse because it in fact cannot, being static. There is no known way to increase faction. Killing poachers does not improve your "critters" faction. Conversely, there is no known way to decrease your faction with the animals as well. By conservative estimate I have killed around a 1000 panthers. As a ranger I am still amiable/warmly depending whether I am in wolf-form or not. The adverse effect of killing animals is the faction hit against "Jaggedpine Residents" which are the residents of the human village. Having virtually soloed my way from 46 to 56 with 27 AA points in this zone, I can say that the hits from killing panthers are minimal (I started hunting them at 54) and I have maintained ally status by doing the occasional group in the Darkpaw caverns.

    As for griffon feathers, these only drop from the griffawns. I have never looted one from a griffon.

    Foraging: the pain of foraging plant shoots in this zone is that in addition to the standard global forages (veggies, berries, fruit, water, fishing grubs etc) there are also at least 7 (that I can recall) additional NODROP forages which are related to the Druid specific quests in the zone. I estimate that you can get a plant shoot somewhere between 1 in 15 and 1 in 20 successful forages. The nodrop is a real PITA since you can't just drop them from your cursor unlike fishing grubs.
    Alfhild Balebane (Warder 62)
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    Quote Originally Posted by Calabar
    The dryads are worth mentioning just to say that you shouldn’t hunt them. To the best of my knowledge they have their own faction. If you get on their bad side hunting in JP could become rather painful. They tend to pop up when you pass by one of their trees. So having bad faction with them turns much of JP into an active and minefield.
    If you have a means of interupting casting, dryads make great solo fodder in the low 50s. I know they are a popular spot for beastlords, since you can trigger them and kill without fear of wandering animal aggro. I completely bottomed out my faction hunting them, and turned them all into yummy dryad pate. You get a good sense of where the dryad patches are once you hunt there for awhile.

    Potameids work as well, I could pull the ones out of the river and my pet would chew them to bits. I then moved onto gnolls once those went lb.

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  23. #23
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    Someone earlier in the post said that bear form would change the animal faction in JP, thus allowing shaman to hunt in the zone like druids and rangers. I questioned this, as bear form has not changed my faction anywhere else I’ve been. But JP animal faction is different than in any other zone so I figured it might be possible. So last night when I made a trip to buy some cheese, I coned a wondering bear in my natural form and in bear form. As an agnostic Vah Shir shaman the bear coned as threatening to me. And, unfortunately, it remained threatening to me in bear form. So unlike wolf form, bear form will NOT allow you to hunt in JP unmolested by the animal population.
    Pait Spiritwalker
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  24. #24
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    Quote Originally Posted by Alfhild
    There is no known way to increase faction.
    This isn't quite correct. Bards have a song (Level 11: Cinda's Charismatic Carellon) that will raise faction for themselves until they leave the zone. I leveled from 50-55 with 6 AAs included in Jaggedpine. As soon as I would zone in, I would track an animal and sing the Carellon. I could then run around the zone with no problems of getting attacked by any animal. Even after slaughtering Panthers all night the wolves and bears still wouldn't attack on sight.

    Using Selo's and track, a bard can hunt very well in this zone.

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    Thanks :)

    Hi!

    Was wondering where to hunt, cause the mammoth in EW are turning light blue when I saw that thread...

    I can know hunt for blue anaconda and griffon, while collecting their meat for my cooking (and maybe take a brake from hmp, sigh :shock: ), and foraging plant shoot

    Don't know where the rivier someone was speaking is, but fond spot somewhere (dont ask where, im totally lost!)...
    Yrys Lyla, druid lvl 56, Tholuxe Paels
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