I still work for SOE and I am still the lead designer.
Mostly I am just so busy I don;t get much time to hit the forums any longer.
Type: Posts; User: Ngreth Thergn
I still work for SOE and I am still the lead designer.
Mostly I am just so busy I don;t get much time to hit the forums any longer.
I cannot make it like the Tavid Denat merchant interface. We just do not have the technology in the game at this time to do it that way.
I admit it is convoluted, and painful if you already have...
300 skill is required
the items themselves require level 85
There are 8 more shawls. 1-7 are "group" with the 7th being the "best" group-able item currently available for it's slot. The 8th...
And this is still an old argument.
Each individual item in a combine gets an individual salvage roll. So making a roll on the "vendor" item has absolutely 0 (zero, none, not a bit) effect on...
Loam is also weighted more heavily on the drop tables.
Well. We don't really have anyone writing articles for us anymore.
So... what we have there is pretty much it.
If you want to write an article we can see about posting it.
You can view the page at http://mboards.eqtraders.com/eq/content.php?116
You can view the page at http://mboards.eqtraders.com/eq/content.php?115-The-Rules!
Yeah. I still have work to do :)
Been on vacation since my last post :)
These should be 81 in the next patch.
We obviously have different definitions of "overpowered"
Additionally, the spell damage one would not stack well with existing stuff... so would not be deemed "useful"
If not already fixed, this will be fixed with the next patch.
oops :) yeah. I should make tokens for them.
They are rare because they are a fully global drop. I forget what the level minimum of the NPC is. Over time they wills tart showing up because they are available in a HUGE amount of places.
I...
It was tailoring in early beta, but a player convinced me to make it fletching late in beta.
I will keep research changes. For now it will look like this.
It should be functional at this point, and you will want to change your links to forums.php instead of index.php
I think in the end these will turn to "various mobs various zone" and what players will be better at spending their time on is "what level range do these drop on" For now I will not be releasing any...