Has there been any effort to try and get the devs to address the problems with Gnome Cultural Armor?
1) Only Gnome usable. I know it's a Gnome thing, but Dwarven Cultural can be sold to a total of five different races, whereas ours is Gnome only. This gives them a much larger market and has pushed Gnome Cultural out as a viable option for most tradeskillers. There are very few plate class gnomes making the market much too small. We should have the same market as Dwarven smiths.
2) Non-augmentable. The effects make it so we can't add augs to our armor. Maybe the devs could create non-effect version of our armor so that we could remove the effect, yet allow for augmentation.
Just hoping that Gnome Cultural Armor could have more of a market. What do others think?
1) Only Gnome usable. I know it's a Gnome thing, but Dwarven Cultural can be sold to a total of five different races, whereas ours is Gnome only. This gives them a much larger market and has pushed Gnome Cultural out as a viable option for most tradeskillers. There are very few plate class gnomes making the market much too small. We should have the same market as Dwarven smiths.
2) Non-augmentable. The effects make it so we can't add augs to our armor. Maybe the devs could create non-effect version of our armor so that we could remove the effect, yet allow for augmentation.
Just hoping that Gnome Cultural Armor could have more of a market. What do others think?