Originally posted by Ocsid of Mith Marr, Oakwood Moonblaze, NPC01, Ellesidil, Balidil, Forthof, skeletonkeeper42
In the interest of cutting down on getting the same posts ad Nauseum, and not wanting to increase the already unfair workload on our own Denmother, I've decided to write up a series of FAQ's for each of the 7 main tradeskills. I'll put up a few of the questions I know, allow for feedback/additions/corrections, then post my FAQ's to help the newbies and hopefully skip the frustration of the veterans.
Tailoring:
Q: How do I make (Whatever)?
A: Go to www.eqtraders.com and look it up!
Q: How do I make (Some rumored, RL, or other recipe not listed)?
A: If it's not there, and it's not on the message board (Check back a couple pages to be sure), NOBODY KNOWS! Most likely it isn't implemented yet, and may never be implemented. At the very least, nobody has discovered the recipe. Feel free to post attempts and DNC messages, but please check to be sure you're not repeating somebody.
Q: I've gotten to 158 with Wu's Armor, now what?
A: It used to be 115 with quivers, then 131 with Crystilline silk, now 158 with Wu's armor. From here you either do cultural tailoring if you can, or work on acrylia studded and reinforced armor (if you have the Luclin expansion, or someone willing to farm for you). If you don't have the Luclin expansion, and nobody to provide pelts and acrylia ore for you, you can start on the expensive/hard to find velious silk, fur, and leather armors that DO NOT TRIVIAL, EVER. Fleeting Quivers do trivial, though they are also hard to find and expensive to make.
Q: Where do I buy a Skinning Knife?
A: Smiths make them, the recipe is at www.eqtraders.com.
Q: How do I raise my skill above 158?
A: I just told you, Cultural, Acrylia or Velious tailoring!
Q: Where do I buy a Deluxe (10-slot) Tailoring Kit?
A: Long answer on this one. At one time, there were only small (2-slot) and large (8-slot) sewing kits. One patch, all large sewing kits became 10-slot. Eventually the recipies for Wu's armor were found which needed the extra space to make the bigger items. However, this ruined the Tailored Backpack market, since they had very low weight and could hold large items. First the weight was upped, and then finally the kits were re-named Deluxe Sewing Kits, and the vendors once again sold 8-slot large sewing kits. Since the 10-slot kits couldn't be bought anymore, Verant put up 10-slot looms in a number of cities, which anyone can use. So, you can only buy the 10-slot Tailoring kits off players who had them during that crucial period (maybe a month long).
Q: I've gotten to skill 158, now what do I make?
A: I know, this is the third time I've put this here, but it's nothing compared to the number of posts on the Tailoring board. Seems everybody wants the Velious armor, but nobody wants to be bothered to look at old threads. (I could make a joke about tailoring and thread, but I digress.)
Q: Why should I do Tailoring?
A: Because you want to make good monk armor, or lightweight armor for those who can wear leather, or you have the money to try out Velious Armors, or you want cultural tailored armor, or you want to save money on tailored backpacks. Just be ready for frustration and have access to vials of mana for the Wu's armor.
Q: I just want to make the Shawl, what is the quickest way to do it?
A: get your tailoring up to about 108-115, and then just start combining the shawl ingredients. It is quicker and FAR cheaper and easier to make the attempt several times, then to try to get your skill up to the trivial level, where you will probably need to make two or three tries anyway.
Q: I have looted a Supurb XXXX Pelt. What is it for?
A: As soon as we find out, rest assured, we'll shout it too the world. It's been bugging us since release.
Q - What is the best class for tailoring ?
A - Best is subjective, advantages of various classes are "Tracking", "Enchanting", "Solo ability" and "Pets for easy green farming". No class has all of these
Q - What other skills should I work on ?
A - Smithing to 100 and Brewing to 100 would help your tailoring and aren't too difficult (these are above the trivials for studs/boning/skinning knife and heady kiolas).
Q: How much do you pay for pelts.
A: Post this in the server specific board as it will probably get you a more pertinent price to you. I have seen people say they get all the HQ Bear pelts they need for 10 plat each; whereas I cannot get them for less than 40 plat each on Cazic.
Q: Where do I get yew leaves?
A: Forage them in Wakening Lands. It is also just lying on the ground in Wakening Lands, but it is a small green leaf on a green ground, so it is VERY dificult to see. There is no exact game "loc" where they are on the ground... the "pop" in diferent locations.
Q: Where can I farm cash?
A: Hill Giants in Rathe Mountains are good in non-prime-time. Ice Giants in Everfrost near Permafrost are good if you can handle the heavy gold. SolA is good, after selling all the Fine Steel.
Q: How much does it cost to go from 158 to 250?
A: About 72k (based on 92 skillups x 40 attempts/skillup x 20pp/attempt) (note this is ONLY an esitmate)
Q: I made a (small/medium/large) tailored item using a (wolf/cat/bear) pelt, but in the item info it says (small/medium). What gives?
A: The item info shown when you right click on it lists the size OF THE ITEM, not the size of who can wear it. This is only used to determine which containers it will fit in, not what races can use it.
Q: Do Tailored Quivers really give Haste to Archery?
A: Yes, Tailored quivers lower the delay on archery skill weapons. Effectively being a haste affect for those weapons.
Q: If they do how much Haste do they give?
A: The percentage reduction to Delay that they give is equal to the Wgt reduction listed for the quiver. If it says Wgt reduction 20% then it reduces your delay by 20% when using archery weapons.
Any other Q's? Please reply to this message. Thanks.
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