is it just me or does it seem like you need WAY too many tempers just to make a single attempt? If i'm reading it right if i wanted to make a single hurricane gauntlet I would need at least:
1 storm rider blood, 1 drop of pure rain, 1 dust of stone i forget (3 for 4 ratio on these so that's not terrible)= 1 storm temper
1 Storm emblem (which you dont lose on failure)
so for guantlets you would need
1 temper for the rings (yields 2 rings)
1 temper for the chain jointing (made with the rings)
2 tempers to make 2 sheets of electrfied copper
1 temper to make the final attempt.
Lets just say on average even with GM that you will lose 1 temper in the mix of all things.....that's 6 TEMPERS to make ONE attempt at some armor that the ingredients are already unbelievably rediculous to obtain. If I paid what my server prices tend to be i'm sure i'd be paying 35-40k just to make an attempt on an item that would fail 50% of the time max skill.
Does'nt this seem a little insane to people?
Drakuss the 'i cant believe it' Grimbeard
GM Dwarven hammer hitter
1 storm rider blood, 1 drop of pure rain, 1 dust of stone i forget (3 for 4 ratio on these so that's not terrible)= 1 storm temper
1 Storm emblem (which you dont lose on failure)
so for guantlets you would need
1 temper for the rings (yields 2 rings)
1 temper for the chain jointing (made with the rings)
2 tempers to make 2 sheets of electrfied copper
1 temper to make the final attempt.
Lets just say on average even with GM that you will lose 1 temper in the mix of all things.....that's 6 TEMPERS to make ONE attempt at some armor that the ingredients are already unbelievably rediculous to obtain. If I paid what my server prices tend to be i'm sure i'd be paying 35-40k just to make an attempt on an item that would fail 50% of the time max skill.
Does'nt this seem a little insane to people?
Drakuss the 'i cant believe it' Grimbeard
GM Dwarven hammer hitter