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Difference in GoD trivials

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  • Difference in GoD trivials

    I can't make any sense out of GoD arrow trivials. They're divided into teirs like the old arrows, but what decides whether a recipe is trivial at 202, 212, or 227? On the old ones it was determined by the single hardest component, but after staring at the GoD recipes for a while and searching this forum, I can't see any pattern.

    I'm a ranger who gets some Tealosian rocks while solo in Natimbi, and a whole lot more through vendor mining. Since I'm working on my fletching, sometimes I just want to make cheap arrows. I still USE these sometimes, so I occasionally I want to make the most effective arrows I can at my skill level.

    --
    I had no idea how much money you could make vendor mining for the bazaar. Always thought it was something you did just for tradeskill components. It's amazing what people throw away.
    I tried combining Celestial Solvent, a Raw Rough Hide, Rough Hide Solution and a Skinning Knife. But the result was such an oxymoron, it opened a rift into another universe. I fell through into one of Nodyin's spreadsheets and was slain by a misplaced decimal.
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