Recently back from a few extended RL afk's and I'm running around getting fine bone chips in CR for the new drinks when I'm told Stone Hive is better for farming it. I head on over and start exploring and come across Queen Pelzia, dark blue con to me 55 bst. I clear the guards and pull her, and I'm 3 rounded. Look her up, and everything she drops isn't that good. Like 55 hp rec level 50 stuff, and a quest aug for 30x1, or 15x3 + ER3.
So what in the world happened that the devs decided to make a level 51 mob w/ level 50 loot flurry for over 600 max hit? I can see 30+ level 50 toons taking her out, but I don't think there are even that many active on my server. I hope the rest of the TSS+ zones aren't like this, because the risk vs reward is so far out of whack. Now, I'm leary of farming anything in the new (to me is PoR+) zones for tradeskill supplies if random named I'd happen to come across are this nasty, instead of slightly harder.
So what in the world happened that the devs decided to make a level 51 mob w/ level 50 loot flurry for over 600 max hit? I can see 30+ level 50 toons taking her out, but I don't think there are even that many active on my server. I hope the rest of the TSS+ zones aren't like this, because the risk vs reward is so far out of whack. Now, I'm leary of farming anything in the new (to me is PoR+) zones for tradeskill supplies if random named I'd happen to come across are this nasty, instead of slightly harder.
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