View Full Version : Alchemy Mastery!!
sine25
02-09-2003, 04:30 PM
Could anyone tell me if putting 9 points in alchemy mastery will help for a GM alchemy thropy and could you tell me a little more of this 10% tradeskill item thats in the game plz
Shaman Arriana
02-09-2003, 05:20 PM
Yes, getting alchemy mastery would help in your attempt to get a trophy.
Why you would want to waste AA on something so totally useless, is a question best left to gods and philosophers. Alchemy Mastery is the single most useless AA skill out of all of them. Innate Charisma is (lots) better.
sine25
02-10-2003, 07:38 AM
this is all arguementive, but i spend alot of plat on potions making the "clarity" in a bottle and i like the fact i can have the option to increse my chance at making them. Any of the increase in stats is useless in my book...thats what items are for! and AA xp is realitively easy and i have already spent 20+ k on tries for this throphy, so yes its worth putting points into AM if it nets me what i want. hope that explains why i asked the question in the first place.
As far as the item goes its called a philospher's stone and it grants 10% to alchemy, it drops in griegs end ( a wierd zone-- if you have ever fought thier you know what i mean) the mob (Alchemist Valrona) popped in random locations and doesnt always drop the stone, i have yet to get my hand on one, so far i have killed her three times with no luck, but take 2 solid groups or a high lvl group to fight in this zone without casualties.
UbercyrusForbeis
02-10-2003, 03:42 PM
Speaking as someone that feels Valrona is the BANE of his existence...
Thank the gods the new GM trophy is in game and this AA is an option.
I enjoy tradeskills for the tradeskill, not the money (you'd have to be nuts to think you'd make money off high-end Alchemy) and I really get tired of seing folks belittle people for wanting to continue to advance in a skill they enjoy.
Not your chosen profession? Good for you. One less alchemist I have to compete with to sell off the wares I actually enjoy making, but don't tell me how you can never understand how I choose waste my time on something I enjoy while YOU so obviously are bored with it.
One man's trash is another man's treasure.
Shaman Arriana
02-10-2003, 05:01 PM
Oddly enough, I didn't say that alchemy was useless, I said alchemy MASTERY is useless.
180 + philosopher's stone is 198 effective skill. That puts basically any potion that you might want to make in the 5% minimum failure category. The only time I ever see people getting alchemy mastery is the first level, so they can get their Elder title quickly.
The benefit provided (unlike with jewelcraft mastery) is simply not there.
sine25
02-10-2003, 06:36 PM
like i said its arguementive, but give me your reason for innate charisma?
Shaman Arriana
02-11-2003, 02:59 AM
Charisma helps with charms and vendor prices.
Alchemy mastery helps with...err, the trophy attempt. Is that really worth spending AA on?
sine25
02-11-2003, 07:52 AM
it helps with the 2k it takes to buy the ingredients for mystical apptitude combines and chrisma, we get items and spells for that?
Shaman Arriana
02-11-2003, 04:32 PM
Shamans have charisma buffs makes it all the more ironic that innate charisma is more useful than alchemy mastery, doesn't it?
As for mystical apptitude...leaving aside that those potions are complete garbage and not worth making in the first place; 180+philosopher's stone I went 5 for 5 on them, just to say that I made it. Not exactly an earth shattering fail rate.
I must admit to being more than a little curious about why you are so interested in these potions. For less money than a single dose, any newbie can go to the nexus or the bazaar and buy a KEI which provides 7x the mana regen, and 10x (or more) the duration. That completely eliminates any market to other people....2-3 mana/tick is inconsequential for a shaman with Cannibalization (and if you are thinking of getting alchemy mastery before you have Canni5, you need your head examined), so that eliminates using the potions yourself.
Why do you make them?
Shakoboy
02-11-2003, 06:30 PM
Shamans have charisma buffs makes it all the more ironic that innate charisma is more useful than alchemy mastery, doesn't it?
As for mystical apptitude...leaving aside that those potions are complete garbage and not worth making in the first place; 180+philosopher's stone I went 5 for 5 on them, just to say that I made it. Not exactly an earth shattering fail rate.
I must admit to being more than a little curious about why you are so interested in these potions. For less money than a single dose, any newbie can go to the nexus or the bazaar and buy a KEI which provides 7x the mana regen, and 10x (or more) the duration. That completely eliminates any market to other people....2-3 mana/tick is inconsequential for a shaman with Cannibalization (and if you are thinking of getting alchemy mastery before you have Canni5, you need your head examined), so that eliminates using the potions yourself.
Why do you make them?
Some people aren't in for the money, or to be "uber". Some people like to do it because it's something different and *gasp* fun to do.
Shaman Arriana
02-11-2003, 07:47 PM
Not everyone is in it for the money, but I've never met anyone who was in it to deliberately lose money.
The destroy button is a lot faster, and works on coins just fine.
sine25
02-12-2003, 07:21 AM
ok i guess i have to explain further why i make mystical apptitude potions : I use them for after i die! they are great to get your mana back when you have just been rezzed, they are great to give to guildies, they stack with other types of mana regen, oh and not everyone can make a jump to the nexus or bazaar, anyway back to our original topic before we started splitting hairs!!!!!!!!--- i finally ganked the alchemist and looted her stone! my question is now this---- Does the 10% gain stack with the alchemy mastery AA??
Shaman Arriana
02-12-2003, 05:29 PM
Yes, they stack. The stone raises your skill, the mastery lowers your chance of failing.
UbercyrusForbeis
02-13-2003, 01:37 AM
I still don't understand why people are so down on Alchemy mastery folks.
Maybe they'd like to be really good at it. Maybe it's something they're proud of and perhaps it will be useful again later on down the road, should SOE every add new potions.
If they have the AA and want to put it in, hey, it's their AA. Comments about how hitting the destroy button would be easier than throwing the money away on buying the components aren't to insightful. The post was a simple question as to wether or not the AA helps make the GM bag.
Let people do what they want and don't belittle them for it.
You don't like the idea, good for you. Some people are glad that the AA exists.
Nulli Secundus
02-13-2003, 02:18 AM
Made Trophy last night 2nd try with skill of 190. Don't know if I was lucky or just good enough.
sine25
02-14-2003, 06:00 AM
tok me 5 tries but i combined at 175 with 10% stone, no AA
Vruss Scalesmith
02-15-2003, 12:34 PM
One try Skill 189 no AA or + % item.
Vruss Scalesmith
sine25
02-15-2003, 10:07 PM
that would make it an effective skill of 192.5, anyway does the 5% you get from the throphy and 10% from stone stack?
Shaman Arriana
02-16-2003, 01:02 AM
Skill mods do not stack.
Stonienogg
02-16-2003, 04:05 AM
believe it or not I get requests for Greater Concentration, I think bards like it for soloing or something... I keep a wide range of potions stocked from sows to ft3 and make some nice steady income every week, including some steady customers. bazaar was the best thing to happen to alchemy ;) I probably won't spend any points in AM for a long time if ever, but if I had hundreds of aa I would.
sine25
02-16-2003, 07:48 AM
i originally asked if it helped with the throphy, not that i was going to spend AA on the AM skill, i woulld like canni 5 too much for that, but now here is another question: Has anyone spent for rabid bear? and if so what does it increase and is it worth getting?.....
Ghanima
02-16-2003, 02:57 PM
Rabid Bear
Slot Description
1: Add Proc: Tainted Bite
2: Illusion: Bear
3: Increase ATK by 200
4: Increase Attack Speed by 99%
5: Increase STR by 100
6: Increase DEX by 100
7: Increase Cold Resist by 50
Classes: SHM/1
Duration: 5.0 mins
Tainted Bite
Slot Description
1: Increase Disease Counter by 9
2: Decrease HP when cast by 35
3: Decrease Hitpoints by 25 per tick
Duration: 1 ticks @L1 to 1 min @L10
Re-use time on rabid bear is two hours, iirc. You can form your own opinion, but the general consensus is that it's a toy ability that has little impact on gameplay.
btw: I looked up this info at lucy.fnord.net. It's ridiculously easy to find out for yourself what effects spells and abilities have.
sine25
02-16-2003, 10:23 PM
yea a toy abiity like a 60+ shamy tanks much lol
Shaman Arriana
02-17-2003, 06:11 AM
Rabid bear is REALLY bad. Adding insult to injury, is the "hastened rabidity" given in PoP...there have been many colorful ways used to describe this, unfortunately none of them can be repeated in these forums.
If rabid bear had a re-use time of 10-15 minutes, and added another 200 points of ATK, I might consider it, but as it stands now, I get AA *way* too slowly to throw away 5 points like that.
What would be nice is if they changed Hastened Rabidity to "Hastened Cannibility", and had it work exactly the same, but on Canni5. THAT would be something I'd jump to buy.
sine25
02-17-2003, 07:13 AM
whats the reuse time of canni 5 and what it ratio (life vs mana)?
Cragael
02-17-2003, 05:04 PM
Canni V is 1924 HP for 1066 mana, every 3 minutes. Same ratio than Canni IV, really. But Massive.
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