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Tobin Itharel
12-04-2002, 05:45 AM
No tradeskill items listed in this patch message

December 4, 2002 3:00 am
------------------------------

** Zones **

- Updated the sage quests in the Plane of Knowledge.
- Addressed several bugs with the Rallos Zek encounter.
- Vallon Zek's script should now work correctly.


** Spells **

- Fixed a bug with lull and harmony type spells that could cause zone-wide agro.
- Reduced the fizzle rate on Beastlord spells to match that of all other hybrid classes.
- Fixed a bug that was allowing some charmed NPCs to break mez.
- Blinding spells will now affect characters on horseback.
- Spells that automatically target your pet will now work (on your regular pet) when you have a Servant of Ro.
- You should be able to heal and buff your regular pet when using Host of Elements or Wake the Dead.
- Eldritch rune should now absorb more damage
- The last patch changes to Mental Corruption made it too powerful for a level 52 spell. The damage has been toned down, and the mana recourse has been changed to scale from level 52 to 60


** Music Player **

- Typing /mp3 with no arguments will now bring up the Music Player.
- When saving play lists, the player will automatically remove any extension on the filename entered and replace it with .m3u. Since only files with the .m3u extension can be loaded as playlists by the Music Player, this should remove some "can't load a list I just saved" issues.


** Miscellaneous **

If you are working to explore Planes of Power without progressing through the storyline, you may find that the alternate methods to enter some zones now goes a little bit faster.


The EverQuest Team

Lilosh
12-04-2002, 10:23 AM
Hooray for patches that affect me in no way whatsoever!


YIPPEE!


-Lilosh

Knek
12-04-2002, 11:04 AM
Not being affetcted by a patch is a _good_ thing. Just felt that nerf bat go woosh past the monks for a change :)

HoshiAdam
12-04-2002, 11:34 AM
Wailing and shrieking substances are still no drop. :cry:

Lilosh
12-04-2002, 01:40 PM
Knek,

I was dead serious. Any patch that doesnt hurt me is a good one.


-Lilosh

Niami DenMother
12-04-2002, 04:03 PM
Just so this is compiled in one spot, at least a couple of the PoP pottery items had recommended level added to them AND are now are range-equippable.

There's also a problem with Frostone (Crystal Caverns dwarf) faction being wrong on the orcs in CC ... looks like it's an oops, and it should be fixed soon.

Knek
12-04-2002, 05:02 PM
Lilosh, I was agreeing with you :)

Niellya
12-04-2002, 05:03 PM
Anyone know if they put in the new forges in CC, also ?

Verdandi
12-04-2002, 05:10 PM
There are at least two or three forges that went in a patch or two ago. Don't know that there are any more new now, but what's there should be ample :)

Niellya
12-04-2002, 05:13 PM
Hmm. . .
I was looking for them the other day and didn't see any. Are they in the area where the merchants and banker are ?

Verdandi
12-04-2002, 05:20 PM
Yep, but they're tucked into the little niches. (At least they're little niches to a barbarian, maybe not for the wee folk hehe.) One of them is on the ground floor at one of the rear exits of the city. The other one is...well, more towards the middle of the city. :P The locs are on the site:

Forge at -191, 291 (dwarven outpost), -168, 292 (dwarven outpost)

Niellya
12-04-2002, 05:57 PM
Thanks SO much! Now I just hope they hurry up and fix the faction thingie.

Gregular
12-04-2002, 09:12 PM
Anybody know if they swapped INT for WIS on the Hurricane Leathers?

Gregular, Bristlebane

Lilosh
12-04-2002, 09:49 PM
Anybody know if they swapped INT for WIS on the Hurricane Leathers?

Gregular, Bristlebane

I hope so , I have 20 storm rider skins in my bank.


-Lilosh

Gregular
12-04-2002, 10:13 PM
Anybody know if they swapped INT for WIS on the Hurricane Leathers?

Gregular, Bristlebane