Not intended as a rant, but it seems like it'll end up here anyway, so thought I'd save the mods a click or two. 
So what tradeskills seem to have aquired a glass ceiling over the past few months? (No, I don't mean which ones female characters can't use past a certain skill.) For example -
Smithing - with the change in trivials, it would appear that smithing has been pretty much shut down for most traders - farming leather padding was bad, but atleast it was doable, it would now seem that with the exception of a few cultural options (and having a pet chanter of 49+ levels) only an exceptional few are ever going to see 200+ now.
Fletching - the loss of the profit potential from skilling on the bows was a hit, but it can atleast be thought of as a real fix for most reasonable people (I'm a fletcher and I wish it wasn't taken away, but I can atleast concede that it shouldn't have been there). However, the increase in the difficultyof getting a skill up seems to be a very real breaking or fletching in the posts on how obscenely rare skill ups are no matter how you're trying to increase fletching.
Baking - it's rough, but it still seems doable for just about anyone - he recipes are all fairly cheap and skill ups don't seem to be any worse than other tradeskills.
Tailoring - still takes lots of farming, but if higher end tailoring is as easy as it was for my buddy's troll SK to zip up to 70, then it should still be doable.
Pottery - gettting mixed reports - I'll defer to the potters on this one entirely.
Brewing - carple tunnel syndrom seems to be the only real barrier here - the same troll mentioned above is in her 220s already.
Jewelery Craft - plat is your only enemy here.
Thoughts?

So what tradeskills seem to have aquired a glass ceiling over the past few months? (No, I don't mean which ones female characters can't use past a certain skill.) For example -
Smithing - with the change in trivials, it would appear that smithing has been pretty much shut down for most traders - farming leather padding was bad, but atleast it was doable, it would now seem that with the exception of a few cultural options (and having a pet chanter of 49+ levels) only an exceptional few are ever going to see 200+ now.
Fletching - the loss of the profit potential from skilling on the bows was a hit, but it can atleast be thought of as a real fix for most reasonable people (I'm a fletcher and I wish it wasn't taken away, but I can atleast concede that it shouldn't have been there). However, the increase in the difficultyof getting a skill up seems to be a very real breaking or fletching in the posts on how obscenely rare skill ups are no matter how you're trying to increase fletching.
Baking - it's rough, but it still seems doable for just about anyone - he recipes are all fairly cheap and skill ups don't seem to be any worse than other tradeskills.
Tailoring - still takes lots of farming, but if higher end tailoring is as easy as it was for my buddy's troll SK to zip up to 70, then it should still be doable.
Pottery - gettting mixed reports - I'll defer to the potters on this one entirely.
Brewing - carple tunnel syndrom seems to be the only real barrier here - the same troll mentioned above is in her 220s already.
Jewelery Craft - plat is your only enemy here.
Thoughts?






Comment